Player Matchup

Thanatos
Thanatos
DjDraa
Thanatos
Level 156
God Stats
4W - 2L
1,461 SR
Queue Stats
445W - 350L
1,601 Elo+
Party 1
Ganesha
Ganesha
HyDRAAchRoniC
Ganesha
Level 160
God Stats
13W - 5L
1,665 SR
Queue Stats
385W - 277L
1,625 Elo+
Party 1
Poseidon
Poseidon
LaLaDevilLuke
Poseidon
Level 157
God Stats
8W - 4L
1,643 SR
Queue Stats
235W - 125L
1,691 Elo+
Party 1
Team Averages
Level 158
1,590 SR
1,639 Elo+

VS

Team Averages
Level 145
1,534 SR
1,547 Elo+
Poseidon
Poseidon
DraterLlufReven
Poseidon
Level 156
God Stats
4W - 2L
1,668 SR
Queue Stats
127W - 104L
1,519 Elo+
Party 2
Chaac
Chaac
Infern0Reach
Chaac
Level 149
God Stats
0W - 1L
1,738 SR
Queue Stats
29W - 31L
1,578 Elo+
Party 2
Neith
Neith
Smuwuve
Neith
Level 129
God Stats
0W - 2L
1,195 SR
Queue Stats
47W - 49L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DjDraa
Thanatos
15
5 / 1 / 10
9,483
862
9,007
8,778
5,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
13
0 / 1 / 13
9,097
827
4,707
14,716
15,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Poseidon
LaLaDevilLuke
Poseidon
16
11 / 0 / 5
10,789
981
19,457
8,947
4,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
13
2 / 4 / 0
7,773
707
7,612
8,370
3,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 7 / 2
7,024
639
9,145
15,584
7,655
Neith
Smuwuve
Neith
11
0 / 5 / 2
7,137
649
5,941
12,249
4,775
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
6
16
Kills
2
2
Deaths
16
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thanatos
DjDraa
Thanatos
5
1
10
10
L
Poseidon
2
4
0
0.5
W
Ganesha
0
1
13
6.5
L
0
7
2
0.14
W
Poseidon
LaLaDevilLuke
Poseidon
11
0
5
13.5
L
Neith
Smuwuve
Neith
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,171
Damage
22,698
32,441
Taken
36,203
24,911
Mitigated
15,642
15,405
Healing
3,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
DjDraa
Thanatos
9,007
1,933
0
9,132
8,778
5,273
1,418
2,132
6,646
0
36,685
L
Poseidon
7,612
1,514
0
10
8,370
3,212
0
5,531
2,462
32,605
0
W
Ganesha
4,707
366
523
2,953
14,716
15,459
378
3,941
10,775
15,402
0
L
9,145
1,589
0
2,398
15,584
7,655
0
9,166
6,194
0
20,729
W
Poseidon
LaLaDevilLuke
Poseidon
19,457
3,173
0
2,797
8,947
4,179
1,188
1,575
7,372
70,242
0
L
Neith
Smuwuve
Neith
5,941
1,620
0
1,128
12,249
4,775
0
8,373
3,368
0
26,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,369
Gold Earned
21,934
161
Minions Killed
130
0
Camps Cleared
0
710,879
Distance Traveled
594,435
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,483
862
48
4
0
249,834
1
L
Poseidon
7,773
707
54
5
0
198,607
2
W
Ganesha
9,097
827
12
1
0
216,713
1
L
Chaac
7,024
639
27
2
0
199,083
3
W
Poseidon
10,789
981
101
9
0
244,332
2
L
Neith
7,137
649
49
4
0
196,745
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role