Player Matchup

Chaac
Chaac
Biskallium
Chaac
Level 40
God Stats
2W - 3L
1,504 SR
Queue Stats
103W - 86L
1,491 Elo+
Party 3
Fafnir
Fafnir
BroskiLowski
Fafnir
Level 29
God Stats
7W - 5L
1,639 SR
Queue Stats
11W - 15L
1,214 Elo+
Party 1
Heimdallr
Heimdallr
DRDUG9512
Heimdallr
Level 58
God Stats
0W - 1L
1,482 SR
Queue Stats
17W - 28L
1,237 Elo+
Party 1
Olorun
Olorun
Dubuckous
Olorun
Level 19
God Stats
0W - 2L
1,173 SR
Queue Stats
9W - 12L
1,299 Elo+
Party 1
Mercury
Mercury
SummyLily
Mercury
Level 88
God Stats
22W - 13L
1,688 SR
Queue Stats
183W - 153L
1,515 Elo+
Party 3
Team Averages
Level 47
1,497 SR
1,351 Elo+

VS

Team Averages
Level 76
1,498 SR
1,518 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Avaratiaa
Hercules
Level 121
God Stats
6W - 10L
1,592 SR
Queue Stats
471W - 511L
1,534 Elo+
Party 2
Danzaburou
Danzaburou
OosH_SkuXx_BrO
Danzaburou
Level 64
God Stats
3W - 3L
1,390 SR
Queue Stats
97W - 125L
1,454 Elo+
Party 2
Chang'e
Chang'e
TrulyWahz
Chang'e
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 17L
1,524 Elo+
Party 2
Mulan
Mulan
zurqN
Mulan
Level 18
God Stats
2W - 2L
1,509 SR
Queue Stats
46W - 34L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
9
0 / 4 / 0
5,214
474
3,197
7,949
5,266
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fafnir
8
0 / 1 / 1
5,315
483
2,122
7,432
7,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
DRDUG9512
Heimdallr
8
1 / 2 / 0
5,150
468
5,906
5,493
2,188
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
Dubuckous
Olorun
10
3 / 5 / 1
6,092
554
7,319
7,919
3,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mercury
SummyLily
Mercury
10
0 / 2 / 3
5,825
530
4,705
10,425
3,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
9
2 / 0 / 3
6,232
567
3,764
9,614
6,111
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hercules
Avaratiaa
Hercules
12
5 / 0 / 5
7,610
692
7,093
7,784
6,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
OosH_SkuXx_BrO
Danzaburou
10
1 / 0 / 0
5,510
501
2,431
5,007
1,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
TrulyWahz
Chang'e
10
0 / 3 / 5
5,889
535
5,332
8,717
3,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
zurqN
Mulan
12
6 / 1 / 6
7,041
640
5,752
9,834
4,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
4
Kills
14
14
Deaths
4
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
2
0
3
3.5
W
Hercules
Avaratiaa
Hercules
5
0
5
7.5
L
Chaac
0
4
0
0
L
Fafnir
0
1
1
0.5
L
Heimdallr
DRDUG9512
Heimdallr
1
2
0
0.5
L
Olorun
Dubuckous
Olorun
3
5
1
0.7
W
Danzaburou
OosH_SkuXx_BrO
Danzaburou
1
0
0
1
L
Mercury
SummyLily
Mercury
0
2
3
0.75
W
Chang'e
TrulyWahz
Chang'e
0
3
5
0.83
W
Mulan
zurqN
Mulan
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,249
Damage
24,372
39,218
Taken
40,956
22,854
Mitigated
22,706
10,567
Healing
16,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
3,764
379
1,646
2,633
9,614
6,111
0
1,620
7,994
17,607
4,720
W
Hercules
Avaratiaa
Hercules
7,093
3,614
0
2,917
7,784
6,592
0
1,173
6,611
0
46,498
L
Chaac
3,197
1,169
0
2,619
7,949
5,266
380
0
7,463
0
27,003
L
Fafnir
2,122
737
0
1,465
7,432
7,568
0
1,668
5,719
9,631
0
L
Heimdallr
DRDUG9512
Heimdallr
5,906
2,566
0
980
5,493
2,188
140
1,673
3,820
0
36,092
L
Olorun
Dubuckous
Olorun
7,319
3,820
318
1,045
7,919
3,944
195
3,673
4,165
36,458
3,823
W
Danzaburou
OosH_SkuXx_BrO
Danzaburou
2,431
873
0
2,459
5,007
1,995
348
619
4,388
0
30,758
L
Mercury
SummyLily
Mercury
4,705
2,009
0
4,140
10,425
3,888
0
1,472
8,842
0
42,137
W
Chang'e
TrulyWahz
Chang'e
5,332
451
226
2,433
8,717
3,435
0
3,721
4,996
35,960
0
W
Mulan
zurqN
Mulan
5,752
923
0
4,503
9,834
4,573
0
1,737
8,097
0
34,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,596
Gold Earned
32,282
291
Minions Killed
318
0
Camps Cleared
0
967,128
Distance Traveled
1,150,841
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
6,232
567
38
3
0
263,093
3
W
Hercules
7,610
692
88
8
0
224,134
2
L
Chaac
5,214
474
55
5
0
204,524
5
L
Fafnir
5,315
483
19
2
0
172,178
3
L
Heimdallr
5,150
468
72
7
0
177,143
2
L
Olorun
6,092
554
67
6
0
171,123
0
W
Danzaburou
5,510
501
57
5
0
220,024
0
L
Mercury
5,825
530
78
7
0
242,160
4
W
Chang'e
5,889
535
68
6
0
202,115
5
W
Mulan
7,041
640
67
6
0
241,475
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role