Player Matchup

Ares
Ares
HeroeHayabusa
Ares
Level 159
God Stats
2W - 3L
1,744 SR
Queue Stats
28W - 25L
1,628 Elo+
Party 1
Agni
Agni
ImChequer
Agni
Level 148
God Stats
1W - 1L
1,678 SR
Queue Stats
12W - 13L
1,582 Elo+
Party 1
Fenrir
Fenrir
IngeAlex
Fenrir
Level 147
God Stats
0W - 1L
1,442 SR
Queue Stats
9W - 11L
1,596 Elo+
Party 1
Chaac
Chaac
Peeblo
Chaac
Level 131
God Stats
0W - 1L
1,346 SR
Queue Stats
19W - 15L
1,616 Elo+
Party 1
Artemis
Artemis
whatevrwoks
Artemis
Level 68
God Stats
5W - 5L
1,684 SR
Queue Stats
12W - 11L
1,614 Elo+
Party 1
Team Averages
Level 131
1,579 SR
1,607 Elo+

VS

Team Averages
Level 145
1,721 SR
1,601 Elo+
Ares
Ares
ArcontMault
Ares
Level 157
God Stats
10W - 5L
1,619 SR
Queue Stats
256W - 239L
1,544 Elo+
Solo
Anubis
Anubis
JuhJuhJustin
Anubis
Level 141
God Stats
15W - 5L
1,724 SR
Queue Stats
131W - 103L
1,593 Elo+
Party 2
Medusa
Medusa
Literal4idz
Medusa
Level 139
God Stats
1W - 1L
1,818 SR
Queue Stats
36W - 17L
1,694 Elo+
Solo
Scylla
Scylla
ambatman
Scylla
Level 128
God Stats
11W - 5L
1,726 SR
Queue Stats
125W - 106L
1,582 Elo+
Party 2
Hercules
Hercules
lutolete
Hercules
Level 158
God Stats
2W - 1L
1,717 SR
Queue Stats
49W - 41L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 7 / 4
9,586
959
16,203
23,352
27,466
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Agni
15
1 / 6 / 4
10,100
1,010
18,925
15,395
6,005
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
IngeAlex
Fenrir
15
4 / 8 / 1
10,622
1,062
9,743
15,855
7,031
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
Peeblo
Chaac
16
1 / 10 / 5
10,115
1,012
18,270
30,125
39,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Artemis
whatevrwoks
Artemis
15
1 / 11 / 4
9,640
964
14,959
18,107
7,912
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

78

VS

Team 2 Tickets

263

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 0 / 35
12,192
1,219
12,934
17,418
28,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Anubis
18
12 / 2 / 25
12,726
1,273
21,912
12,012
8,477
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
18
6 / 3 / 25
11,006
1,101
28,964
18,243
11,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Scylla
ambatman
Scylla
19
11 / 2 / 29
12,377
1,238
19,023
7,946
4,385
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Hercules
lutolete
Hercules
18
11 / 0 / 27
12,131
1,213
14,805
28,730
27,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
183
7
Kills
42
42
Deaths
7
18
Assists
141
Player
Kills
Deaths
Assists
KDA
W
2
0
35
19.5
L
0
7
4
0.29
L
Agni
1
6
4
0.5
L
Fenrir
IngeAlex
Fenrir
4
8
1
0.56
W
Anubis
12
2
25
12.25
W
Medusa
6
3
25
6.17
L
Chaac
Peeblo
Chaac
1
10
5
0.35
W
Scylla
ambatman
Scylla
11
2
29
12.75
W
Hercules
lutolete
Hercules
11
0
27
24.5
L
Artemis
whatevrwoks
Artemis
1
11
4
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,100
Damage
97,638
102,834
Taken
84,349
87,887
Mitigated
79,750
9,607
Healing
25,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,934
524
0
2,587
17,418
28,276
0
8,514
8,524
25,196
0
L
16,203
108
0
1,836
23,352
27,466
0
13,095
10,039
25,551
0
L
Agni
18,925
1,361
0
250
15,395
6,005
0
7,762
7,427
56,403
0
L
Fenrir
IngeAlex
Fenrir
9,743
2,281
0
1,007
15,855
7,031
0
7,755
7,925
0
23,685
W
Anubis
21,912
623
0
3,071
12,012
8,477
0
3,275
8,421
43,694
0
W
Medusa
28,964
20,246
0
4,582
18,243
11,242
0
7,688
10,192
0
46,155
L
Chaac
Peeblo
Chaac
18,270
2,405
0
5,750
30,125
39,473
0
16,164
13,467
0
37,794
W
Scylla
ambatman
Scylla
19,023
2,901
0
0
7,946
4,385
0
3,516
4,199
35,308
0
W
Hercules
lutolete
Hercules
14,805
4,514
1,234
13,778
28,730
27,370
0
12,135
16,340
0
16,716
L
Artemis
whatevrwoks
Artemis
14,959
8,277
0
764
18,107
7,912
0
9,093
8,809
0
27,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,063
Gold Earned
60,432
196
Minions Killed
163
9
Camps Cleared
4
943,546
Distance Traveled
983,064
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,192
1,219
23
2
1
208,949
1
L
Ares
9,586
959
17
2
1
213,056
0
L
Agni
10,100
1,010
82
8
2
194,876
0
L
Fenrir
10,622
1,062
36
4
1
206,730
0
W
Anubis
12,726
1,273
48
5
0
174,135
0
W
Medusa
11,006
1,101
40
4
1
196,243
0
L
Chaac
10,115
1,012
39
4
4
177,666
0
W
Scylla
12,377
1,238
44
4
2
195,227
0
W
Hercules
12,131
1,213
8
1
0
208,510
0
L
Artemis
9,640
964
22
2
1
151,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role