Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Asgarzul
Scylla
Level 156
God Stats
1W - 2L
1,786 SR
Queue Stats
144W - 113L
1,520 Elo+
Party 2
Anubis
Anubis
God-Haiden
Anubis
Level 123
God Stats
5W - 6L
1,600 SR
Queue Stats
48W - 46L
1,474 Elo+
Party 1
Thanatos
Thanatos
Kingangell
Thanatos
Level 149
God Stats
2W - 4L
1,353 SR
Queue Stats
106W - 104L
1,461 Elo+
Party 1
Rama
Rama
Loki141
Rama
Level 148
God Stats
9W - 4L
1,713 SR
Queue Stats
206W - 167L
1,494 Elo+
Party 2
Team Averages
Level 141
1,590 SR
1,490 Elo+

VS

Team Averages
Level 130
1,532 SR
1,479 Elo+
Mercury
Mercury
FoxyBother201
Mercury
Level 128
God Stats
9W - 13L
1,436 SR
Queue Stats
160W - 155L
1,472 Elo+
Party 4
Cthulhu
Cthulhu
HepZone
Cthulhu
Level 128
God Stats
2W - 0L
1,823 SR
Queue Stats
7W - 8L
1,514 Elo+
Party 3
Nu Wa
Nu Wa
Lavapiss4
Nu Wa
Level 128
God Stats
10W - 9L
1,543 SR
Queue Stats
184W - 175L
1,442 Elo+
Party 4
Cabrakan
Cabrakan
NotheBeees
Cabrakan
Level 128
God Stats
4W - 4L
1,494 SR
Queue Stats
16W - 19L
1,473 Elo+
Party 3
Hercules
Hercules
Ozymondia
Hercules
Level 137
God Stats
3W - 2L
1,363 SR
Queue Stats
9W - 12L
1,496 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
14
0 / 2 / 4
7,510
683
6,031
9,270
7,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Scylla
Asgarzul
Scylla
14
1 / 2 / 1
7,674
698
7,700
4,705
2,142
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Anubis
God-Haiden
Anubis
14
1 / 4 / 3
7,756
705
4,687
9,473
4,428
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
Kingangell
Thanatos
14
5 / 3 / 1
8,144
740
7,842
8,047
4,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rama
Loki141
Rama
14
0 / 3 / 3
7,375
670
6,815
10,428
4,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
16
2 / 2 / 2
8,929
812
5,765
8,813
3,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
HepZone
Cthulhu
15
3 / 0 / 6
8,198
745
6,348
8,322
6,814
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nu Wa
Lavapiss4
Nu Wa
15
4 / 3 / 4
8,482
771
9,477
7,677
2,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
NotheBeees
Cabrakan
15
2 / 1 / 8
8,924
811
4,996
15,256
14,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hercules
Ozymondia
Hercules
15
3 / 1 / 9
8,262
751
7,825
12,910
15,408
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
43
7
Kills
14
14
Deaths
7
12
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
2
4
1
L
Scylla
Asgarzul
Scylla
1
2
1
0.75
W
Mercury
2
2
2
1.5
L
Anubis
God-Haiden
Anubis
1
4
3
0.63
W
Cthulhu
HepZone
Cthulhu
3
0
6
6
L
Thanatos
Kingangell
Thanatos
5
3
1
1.83
W
Nu Wa
Lavapiss4
Nu Wa
4
3
4
2
L
Rama
Loki141
Rama
0
3
3
0.5
W
Cabrakan
NotheBeees
Cabrakan
2
1
8
6
W
Hercules
Ozymondia
Hercules
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,075
Damage
34,411
41,923
Taken
52,978
23,057
Mitigated
43,156
11,326
Healing
15,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
6,031
962
1,456
203
9,270
7,805
0
5,102
3,846
21,354
0
L
Scylla
Asgarzul
Scylla
7,700
974
0
120
4,705
2,142
0
1,824
2,644
29,799
0
W
Mercury
5,765
2,343
0
2,378
8,813
3,903
1,734
3,091
5,584
0
40,273
L
Anubis
God-Haiden
Anubis
4,687
183
0
1,099
9,473
4,428
100
4,907
4,344
23,978
0
W
Cthulhu
HepZone
Cthulhu
6,348
178
0
0
8,322
6,814
0
2,490
5,791
25,175
0
L
Thanatos
Kingangell
Thanatos
7,842
1,608
0
5,357
8,047
4,567
0
3,031
4,925
0
17,298
W
Nu Wa
Lavapiss4
Nu Wa
9,477
2,295
0
370
7,677
2,978
739
2,713
4,794
40,893
0
L
Rama
Loki141
Rama
6,815
3,758
0
3,091
10,428
4,115
276
5,867
4,078
0
30,530
W
Cabrakan
NotheBeees
Cabrakan
4,996
985
0
6,506
15,256
14,053
0
4,985
10,054
10,161
0
W
Hercules
Ozymondia
Hercules
7,825
1,573
0
6,395
12,910
15,408
0
5,139
7,729
1,705
12,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,459
Gold Earned
42,795
204
Minions Killed
239
0
Camps Cleared
0
1,017,042
Distance Traveled
1,216,395
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,510
683
34
3
0
195,649
1
L
Scylla
7,674
698
63
6
0
195,696
1
W
Mercury
8,929
812
88
8
0
257,501
2
L
Anubis
7,756
705
35
3
0
198,275
5
W
Cthulhu
8,198
745
57
5
0
274,214
0
L
Thanatos
8,144
740
23
2
0
235,171
1
W
Nu Wa
8,482
771
66
6
0
228,689
0
L
Rama
7,375
670
49
4
0
192,251
2
W
Cabrakan
8,924
811
15
1
0
234,319
1
W
Hercules
8,262
751
13
1
0
221,672
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role