Player Matchup

Fenrir
Fenrir
Cxnahh
Fenrir
Level 148
God Stats
3W - 3L
1,661 SR
Queue Stats
509W - 399L
1,506 Elo+
Party 2
Chaac
Chaac
DopeySicKiD
Chaac
Level 41
God Stats
1W - 0L
1,818 SR
Queue Stats
27W - 31L
1,353 Elo+
Solo
Thanatos
Thanatos
HoaqinArie
Thanatos
Level 160
God Stats
27W - 9L
1,777 SR
Queue Stats
566W - 262L
1,644 Elo+
Party 2
Scylla
Scylla
PrincezzSelina
Scylla
Level 127
God Stats
4W - 0L
1,769 SR
Queue Stats
862W - 839L
1,525 Elo+
Party 2
Ishtar
Ishtar
SirFlenderThe3rd
Ishtar
Level 160
God Stats
7W - 6L
1,521 SR
Queue Stats
423W - 303L
1,535 Elo+
Party 2
Team Averages
Level 127
1,709 SR
1,513 Elo+

VS

Team Averages
Level 98
1,545 SR
1,476 Elo+
Thor
Thor
CounterspeIl
Thor
Level 158
God Stats
4W - 3L
1,639 SR
Queue Stats
306W - 298L
1,543 Elo+
Party 1
Cthulhu
Cthulhu
LonerGRBN
Cthulhu
Level 112
God Stats
19W - 20L
1,525 SR
Queue Stats
154W - 174L
1,386 Elo+
Solo
Nox
Nox
McNuggzEB
Nox
Level 107
God Stats
2W - 5L
1,414 SR
Queue Stats
207W - 208L
1,516 Elo+
Party 1
Fenrir
Fenrir
Sigma1740
Fenrir
Level 88
God Stats
5W - 4L
1,621 SR
Queue Stats
261W - 312L
1,434 Elo+
Party 1
Ishtar
Ishtar
blob04
Ishtar
Level 23
God Stats
2W - 1L
1,523 SR
Queue Stats
56W - 44L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Cxnahh
Fenrir
11
3 / 2 / 9
7,808
521
8,594
14,874
12,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 2 / 3
6,924
462
3,107
10,156
6,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
HoaqinArie
Thanatos
15
10 / 4 / 5
9,431
629
14,698
15,412
6,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
0 / 0 / 5
7,782
519
4,301
2,569
995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
7 / 1 / 6
9,278
619
12,281
10,739
4,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 1
8,527
568
8,939
11,243
5,018
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cthulhu
LonerGRBN
Cthulhu
9
1 / 7 / 2
6,329
422
6,535
16,879
14,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
0 / 4 / 1
6,367
424
4,011
9,076
3,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Sigma1740
Fenrir
13
3 / 2 / 2
8,228
549
4,122
11,288
4,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ishtar
blob04
Ishtar
12
2 / 7 / 2
7,687
512
4,955
13,682
4,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
17
21
Kills
9
9
Deaths
21
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
1
1
3.5
W
Fenrir
Cxnahh
Fenrir
3
2
9
3.75
W
1
2
3
1.25
W
Thanatos
HoaqinArie
Thanatos
10
4
5
3.13
L
Cthulhu
LonerGRBN
Cthulhu
1
7
2
0.29
L
0
4
1
0.13
W
0
0
5
2.5
L
Fenrir
Sigma1740
Fenrir
3
2
2
2
W
7
1
6
10
L
Ishtar
blob04
Ishtar
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,981
Damage
28,562
53,750
Taken
62,168
30,471
Mitigated
31,914
25,071
Healing
13,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,939
1,802
0
3,722
11,243
5,018
124
1,157
9,683
0
53,014
W
Fenrir
Cxnahh
Fenrir
8,594
2,342
0
2,858
14,874
12,604
454
6,634
8,085
0
24,134
W
3,107
667
0
4,080
10,156
6,271
0
438
9,718
0
27,706
W
Thanatos
HoaqinArie
Thanatos
14,698
6,492
0
13,363
15,412
6,397
0
1,882
13,530
0
71,739
L
Cthulhu
LonerGRBN
Cthulhu
6,535
1,269
31
1,343
16,879
14,554
0
2,505
14,329
24,251
0
L
4,011
518
0
1,894
9,076
3,675
0
1,130
7,946
42,197
0
W
4,301
554
0
176
2,569
995
873
862
1,707
68,589
0
L
Fenrir
Sigma1740
Fenrir
4,122
594
0
2,419
11,288
4,037
0
0
11,199
0
55,339
W
12,281
8,022
0
4,594
10,739
4,204
868
1,116
9,623
0
77,407
L
Ishtar
blob04
Ishtar
4,955
3,262
0
4,087
13,682
4,630
0
0
13,682
0
52,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,223
Gold Earned
37,138
412
Minions Killed
391
0
Camps Cleared
0
1,419,233
Distance Traveled
1,416,104
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,527
568
96
6
0
275,879
3
W
Fenrir
7,808
521
22
1
0
296,200
8
W
Chaac
6,924
462
51
3
0
264,906
0
W
Thanatos
9,431
629
102
7
0
322,628
1
L
Cthulhu
6,329
422
26
2
0
284,767
4
L
Nox
6,367
424
75
5
0
265,351
3
W
Scylla
7,782
519
120
8
0
269,948
2
L
Fenrir
8,228
549
101
7
0
327,333
2
W
Ishtar
9,278
619
117
8
0
265,551
1
L
Ishtar
7,687
512
93
6
0
262,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role