Player Matchup

Neith
Neith
 
Neith
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
BLuE1aNgEL
Cu Chulainn
Level 83
God Stats
2W - 1L
1,703 SR
Queue Stats
52W - 61L
1,486 Elo+
Party 1
Baron Samedi
Baron Samedi
Bigshotcarson
Baron Samedi
Level 158
God Stats
0W - 2L
1,434 SR
Queue Stats
198W - 222L
1,520 Elo+
Party 1
Cabrakan
Cabrakan
casper47
Cabrakan
Level 129
God Stats
2W - 3L
1,543 SR
Queue Stats
13W - 11L
1,589 Elo+
Party 2
Arachne
Arachne
player8743275
Arachne
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 23L
1,542 Elo+
Party 2
Team Averages
Level 121
1,536 SR
1,527 Elo+

VS

Team Averages
Level 109
1,608 SR
1,610 Elo+
Merlin
Merlin
 
Merlin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
CyLiXDR3W
Neith
Level 156
God Stats
2W - 1L
1,408 SR
Queue Stats
233W - 178L
1,610 Elo+
Party 3
Discordia
Discordia
MFNOSELEY
Discordia
Level 32
God Stats
7W - 1L
1,842 SR
Queue Stats
18W - 7L
1,696 Elo+
Party 3
Atlas
Atlas
Monk3yboy14
Atlas
Level 88
God Stats
31W - 12L
1,858 SR
Queue Stats
120W - 73L
1,630 Elo+
Party 3
Achilles
Achilles
OldRafikii
Achilles
Level 109
God Stats
6W - 7L
1,432 SR
Queue Stats
147W - 105L
1,613 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
3 / 1 / 1
8,243
824
9,204
6,885
3,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
BLuE1aNgEL
Cu Chulainn
12
0 / 1 / 3
6,695
670
2,655
11,664
9,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
Bigshotcarson
Baron Samedi
14
0 / 1 / 3
7,315
732
7,636
5,548
3,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
casper47
Cabrakan
12
0 / 2 / 1
6,423
642
2,583
9,172
8,264
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
12
1 / 4 / 0
6,749
675
3,103
12,445
7,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
1 / 0 / 2
7,434
743
2,689
2,088
838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
CyLiXDR3W
Neith
15
1 / 0 / 8
7,994
799
12,657
8,292
3,608
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
MFNOSELEY
Discordia
13
1 / 1 / 5
7,169
717
7,137
2,285
942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 1 / 5
7,040
704
6,953
11,433
8,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Achilles
OldRafikii
Achilles
14
5 / 2 / 3
8,012
801
9,350
10,789
12,817
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
4
Kills
9
9
Deaths
4
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
1
1
3.5
W
Merlin
 
Merlin
1
0
2
2
L
Cu Chulainn
BLuE1aNgEL
Cu Chulainn
0
1
3
1.5
L
Baron Samedi
Bigshotcarson
Baron Samedi
0
1
3
1.5
W
Neith
CyLiXDR3W
Neith
1
0
8
5
W
Discordia
MFNOSELEY
Discordia
1
1
5
3.5
W
1
1
5
3.5
W
Achilles
OldRafikii
Achilles
5
2
3
3.25
L
Cabrakan
casper47
Cabrakan
0
2
1
0.25
L
Arachne
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,181
Damage
38,786
45,714
Taken
34,887
32,315
Mitigated
27,155
8,480
Healing
7,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
9,204
4,160
0
2,098
6,885
3,500
0
1,084
5,801
0
43,143
W
Merlin
 
Merlin
2,689
63
0
557
2,088
838
319
478
1,518
23,434
0
L
Cu Chulainn
BLuE1aNgEL
Cu Chulainn
2,655
378
0
382
11,664
9,798
0
4,586
7,078
0
11,420
L
Baron Samedi
Bigshotcarson
Baron Samedi
7,636
461
1,717
2,294
5,548
3,007
561
3,396
2,152
31,276
0
W
Neith
CyLiXDR3W
Neith
12,657
5,646
0
3,330
8,292
3,608
1,813
1,684
6,491
0
40,027
W
Discordia
MFNOSELEY
Discordia
7,137
614
0
805
2,285
942
270
1,300
907
23,116
0
W
6,953
2,023
225
2,086
11,433
8,950
231
3,996
6,862
21,206
0
W
Achilles
OldRafikii
Achilles
9,350
1,469
0
639
10,789
12,817
416
2,046
8,414
0
15,277
L
Cabrakan
casper47
Cabrakan
2,583
481
0
440
9,172
8,264
0
3,374
5,798
7,175
0
L
Arachne
3,103
1,998
0
1,549
12,445
7,746
0
4,339
8,106
0
8,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,425
Gold Earned
37,649
194
Minions Killed
232
0
Camps Cleared
0
1,032,981
Distance Traveled
1,087,357
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,243
824
84
8
0
195,269
2
W
Merlin
7,434
743
69
7
0
207,198
4
L
Cu Chulainn
6,695
670
25
3
0
215,032
3
L
Baron Samedi
7,315
732
63
6
0
181,828
4
W
Neith
7,994
799
75
8
0
216,527
6
W
Discordia
7,169
717
43
4
0
219,202
0
W
Atlas
7,040
704
22
2
0
222,496
2
W
Achilles
8,012
801
23
2
0
221,934
3
L
Cabrakan
6,423
642
8
1
0
209,688
3
L
Arachne
6,749
675
14
1
0
231,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role