Player Matchup

Ares
Ares
Dr_ZenLin
Ares
Level 133
God Stats
3W - 4L
1,368 SR
Queue Stats
150W - 172L
1,457 Elo+
Party 1
Ne Zha
Ne Zha
Fsinthechat
Ne Zha
Level 47
God Stats
1W - 1L
1,347 SR
Queue Stats
69W - 31L
1,700 Elo+
Solo
Cu Chulainn
Cu Chulainn
Izcoatl_lml
Cu Chulainn
Level 155
God Stats
3W - 1L
1,618 SR
Queue Stats
204W - 222L
1,531 Elo+
Party 1
Charybdis
Charybdis
Lord_Zero-I-
Charybdis
Level 159
God Stats
5W - 2L
1,547 SR
Queue Stats
247W - 257L
1,497 Elo+
Party 1
Tiamat
Tiamat
Vaalhak
Tiamat
Level 149
God Stats
56W - 40L
1,611 SR
Queue Stats
254W - 256L
1,537 Elo+
Party 1
Team Averages
Level 129
1,498 SR
1,544 Elo+

VS

Team Averages
Level 121
1,510 SR
1,518 Elo+
Poseidon
Poseidon
AngryFlipMan
Poseidon
Level 157
God Stats
40W - 29L
1,671 SR
Queue Stats
153W - 135L
1,563 Elo+
Party 3
Amaterasu
Amaterasu
Dr Disregard
Amaterasu
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,473 Elo+
Party 2
Bacchus
Bacchus
KillaSwag36
Bacchus
Level 128
God Stats
93W - 72L
1,632 SR
Queue Stats
371W - 368L
1,518 Elo+
Party 3
Thanatos
Thanatos
MilkAyCh0c0Late
Thanatos
Level 159
God Stats
6W - 6L
1,531 SR
Queue Stats
37W - 43L
1,484 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
The Mingla
Ah Muzen Cab
Level 117
God Stats
0W - 2L
1,217 SR
Queue Stats
29W - 28L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
18
3 / 2 / 8
13,633
505
8,850
22,054
31,130
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
20
15 / 3 / 8
18,234
675
35,029
25,411
14,006
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
Izcoatl_lml
Cu Chulainn
19
2 / 3 / 14
13,741
509
13,598
25,971
20,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
Lord_Zero-I-
Charybdis
20
7 / 2 / 4
15,432
572
26,227
28,008
14,366
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
Vaalhak
Tiamat
20
4 / 1 / 5
16,022
593
18,561
14,820
27,097
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AngryFlipMan
Poseidon
17
2 / 12 / 4
11,211
415
14,480
23,065
7,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Amaterasu
Dr Disregard
Amaterasu
17
0 / 3 / 3
10,579
392
4,648
22,534
18,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
KillaSwag36
Bacchus
15
3 / 7 / 5
11,656
432
10,513
35,853
46,606
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
20
5 / 5 / 4
13,344
494
10,143
27,510
14,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
The Mingla
Ah Muzen Cab
20
1 / 4 / 5
12,847
476
19,581
23,213
10,516
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
32
31
Kills
11
11
Deaths
31
39
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Poseidon
AngryFlipMan
Poseidon
2
12
4
0.33
L
Amaterasu
Dr Disregard
Amaterasu
0
3
3
0.5
W
Ares
3
2
8
3.5
W
Ne Zha
15
3
8
6.33
W
Cu Chulainn
Izcoatl_lml
Cu Chulainn
2
3
14
3
L
Bacchus
KillaSwag36
Bacchus
3
7
5
0.79
W
Charybdis
Lord_Zero-I-
Charybdis
7
2
4
4.5
L
Thanatos
5
5
4
1.4
L
Ah Muzen Cab
The Mingla
Ah Muzen Cab
1
4
5
0.88
W
Tiamat
Vaalhak
Tiamat
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,265
Damage
59,365
116,264
Taken
132,175
107,131
Mitigated
97,634
49,625
Healing
49,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
AngryFlipMan
Poseidon
14,480
1,381
0
2,234
23,065
7,549
58
2,600
20,421
83,082
0
L
Amaterasu
Dr Disregard
Amaterasu
4,648
1,646
0
6,585
22,534
18,108
254
9,545
12,293
0
62,239
W
Ares
8,850
224
0
3,030
22,054
31,130
237
5,849
15,993
34,243
0
W
Ne Zha
35,029
13,041
0
12,027
25,411
14,006
2,307
5,999
18,996
0
223,028
W
Cu Chulainn
Izcoatl_lml
Cu Chulainn
13,598
3,108
0
10,494
25,971
20,532
1,612
6,330
19,343
0
93,902
L
Bacchus
KillaSwag36
Bacchus
10,513
942
3,969
9,142
35,853
46,606
0
10,730
25,011
42,683
2,761
W
Charybdis
Lord_Zero-I-
Charybdis
26,227
16,589
0
16,434
28,008
14,366
9,192
4,223
23,625
0
178,129
L
Thanatos
10,143
2,548
0
17,713
27,510
14,855
0
1,423
26,045
0
92,855
L
Ah Muzen Cab
The Mingla
Ah Muzen Cab
19,581
10,486
0
9,820
23,213
10,516
1,344
2,189
20,994
0
121,734
W
Tiamat
Vaalhak
Tiamat
18,561
1,864
0
7,640
14,820
27,097
2,571
2,607
12,142
108,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,062
Gold Earned
59,637
843
Minions Killed
620
0
Camps Cleared
0
2,633,632
Distance Traveled
2,501,208
26
Wards Purchased
52
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
11,211
415
130
5
0
445,237
24
L
Amaterasu
10,579
392
126
5
0
574,198
1
W
Ares
13,633
505
26
1
0
520,036
7
W
Ne Zha
18,234
675
241
9
0
548,750
9
W
Cu Chulainn
13,741
509
124
5
0
576,409
4
L
Bacchus
11,656
432
54
2
0
483,228
9
W
Charybdis
15,432
572
223
8
0
483,520
3
L
Thanatos
13,344
494
134
5
0
510,100
14
L
Ah Muzen Cab
12,847
476
176
7
0
488,445
4
W
Tiamat
16,022
593
229
8
0
504,917
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role