Player Matchup

Hades
Hades
Gamer05
Hades
Level 153
God Stats
1W - 1L
1,485 SR
Queue Stats
15W - 22L
1,482 Elo+
Party 3
Hel
Hel
Haster79
Hel
Level 141
God Stats
0W - 1L
1,664 SR
Queue Stats
9W - 12L
1,496 Elo+
Party 3
Nox
Nox
Ownedbyagrl
Nox
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,446 Elo+
Party 3
Skadi
Skadi
Wreckin
Skadi
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,263 Elo+
Party 3
Ao Kuang
Ao Kuang
zippopyro
Ao Kuang
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 67L
1,601 Elo+
Party 3
Team Averages
Level 125
1,530 SR
1,458 Elo+

VS

Team Averages
Level 123
1,527 SR
1,680 Elo+
Osiris
Osiris
GodsChancla
Osiris
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
213W - 65L
1,733 Elo+
Party 1
Pele
Pele
GodsPipe
Pele
Level 124
God Stats
2W - 0L
1,542 SR
Queue Stats
261W - 102L
1,736 Elo+
Party 1
Hades
Hades
GodsShakyHands
Hades
Level 160
God Stats
6W - 2L
1,749 SR
Queue Stats
328W - 142L
1,798 Elo+
Party 1
Sun Wukong
Sun Wukong
MrSwagni
Sun Wukong
Level 155
God Stats
6W - 0L
1,584 SR
Queue Stats
252W - 258L
1,543 Elo+
Party 2
Yemoja
Yemoja
Pikashu34R
Yemoja
Level 149
God Stats
1W - 2L
1,261 SR
Queue Stats
74W - 75L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Gamer05
Hades
11
0 / 6 / 7
6,975
698
6,269
13,364
9,759
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
4 / 4 / 5
8,114
811
10,542
11,321
4,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
2 / 3 / 7
8,638
864
9,143
10,406
5,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Skadi
Wreckin
Skadi
13
2 / 6 / 5
7,209
721
9,166
12,449
4,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
zippopyro
Ao Kuang
12
1 / 3 / 7
7,356
736
8,032
12,172
5,151
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
14
2 / 1 / 20
8,227
823
3,737
6,725
6,592
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
15
9 / 2 / 12
8,990
899
19,476
14,395
10,066
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

15
8 / 4 / 12
8,598
860
16,728
14,218
15,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sun Wukong
MrSwagni
Sun Wukong
14
1 / 2 / 18
7,436
744
11,118
14,178
12,176
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yemoja
Pikashu34R
Yemoja
15
2 / 0 / 18
8,306
831
5,087
4,753
3,998
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
102
9
Kills
22
22
Deaths
9
31
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Hades
Gamer05
Hades
0
6
7
0.58
W
Osiris
2
1
20
12
W
Pele
9
2
12
7.5
W
8
4
12
3.5
L
4
4
5
1.63
W
Sun Wukong
MrSwagni
Sun Wukong
1
2
18
5
L
2
3
7
1.83
W
Yemoja
Pikashu34R
Yemoja
2
0
18
11
L
Skadi
Wreckin
Skadi
2
6
5
0.75
L
Ao Kuang
zippopyro
Ao Kuang
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,152
Damage
56,146
59,712
Taken
54,269
29,132
Mitigated
47,968
24,903
Healing
27,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
Gamer05
Hades
6,269
240
598
2,179
13,364
9,759
0
4,758
8,606
15,735
0
W
Osiris
3,737
347
1,363
735
6,725
6,592
0
3,807
2,918
0
7,732
W
Pele
19,476
3,905
926
5,297
14,395
10,066
0
10,333
4,062
0
33,208
W
16,728
1,666
1,623
2,488
14,218
15,136
0
9,081
5,137
27,568
0
L
10,542
653
7,955
5,309
11,321
4,554
0
4,761
6,560
15,925
0
W
Sun Wukong
MrSwagni
Sun Wukong
11,118
1,320
637
4,181
14,178
12,176
0
9,106
5,072
0
20,548
L
9,143
1,381
303
2,840
10,406
5,006
208
3,525
6,881
29,539
0
W
Yemoja
Pikashu34R
Yemoja
5,087
968
8,718
1,209
4,753
3,998
170
1,659
3,094
12,669
0
L
Skadi
Wreckin
Skadi
9,166
4,283
138
514
12,449
4,662
0
4,771
7,678
0
12,431
L
Ao Kuang
zippopyro
Ao Kuang
8,032
2,442
1,498
3,569
12,172
5,151
0
4,000
8,172
11,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,292
Gold Earned
41,557
93
Minions Killed
109
0
Camps Cleared
0
828,780
Distance Traveled
938,274
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,975
698
21
2
0
137,573
0
W
Osiris
8,227
823
8
1
0
207,187
0
W
Pele
8,990
899
41
4
0
209,478
0
W
Hades
8,598
860
32
3
0
151,190
1
L
Hel
8,114
811
16
2
0
196,434
0
W
Sun Wukong
7,436
744
14
1
0
198,845
2
L
Nox
8,638
864
48
5
0
180,161
0
W
Yemoja
8,306
831
14
1
0
171,574
1
L
Skadi
7,209
721
7
1
0
134,617
0
L
Ao Kuang
7,356
736
1
0
0
179,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role