Player Matchup

Odin
Odin
 
Odin
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
ALEXANDER7842
Sol
Level 126
God Stats
1W - 4L
1,446 SR
Queue Stats
135W - 127L
1,382 Elo+
Solo
Skadi
Skadi
ORE024
Skadi
Level 84
God Stats
23W - 34L
1,470 SR
Queue Stats
43W - 68L
1,249 Elo+
Party 3
Chaac
Chaac
WiNd_BrEaKeR_85
Chaac
Level 82
God Stats
0W - 1L
1,268 SR
Queue Stats
17W - 23L
1,160 Elo+
Solo
Nox
Nox
xxxMushu
Nox
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 30L
1,251 Elo+
Party 3
Team Averages
Level 92
1,437 SR
1,309 Elo+

VS

Team Averages
Level 128
1,444 SR
1,292 Elo+
Neith
Neith
CaffeinatedBeast
Neith
Level 141
God Stats
63W - 57L
1,440 SR
Queue Stats
770W - 956L
1,282 Elo+
Party 1
Sun Wukong
Sun Wukong
GenTheClean
Sun Wukong
Level 109
God Stats
27W - 26L
1,535 SR
Queue Stats
198W - 249L
1,311 Elo+
Party 2
Bellona
Bellona
MyNameIzJIFF
Bellona
Level 126
God Stats
36W - 58L
1,300 SR
Queue Stats
413W - 578L
1,247 Elo+
Party 1
Baba Yaga
Baba Yaga
Paulie_WaInuts
Baba Yaga
Level 108
God Stats
73W - 60L
1,501 SR
Queue Stats
189W - 233L
1,319 Elo+
Party 2
Bastet
Bastet
darkmare89_ttv
Bastet
Level 155
God Stats
9W - 8L
1,442 SR
Queue Stats
609W - 692L
1,301 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
15
1 / 3 / 0
9,273
422
7,994
14,933
12,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 5 / 2
10,077
458
14,986
22,635
10,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
ORE024
Skadi
13
0 / 5 / 0
8,072
367
3,296
15,647
6,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

14
0 / 5 / 2
8,777
399
6,770
18,943
9,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 2 / 0
8,102
368
5,850
12,759
10,880
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 0 / 1
12,084
549
9,865
10,209
4,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
GenTheClean
Sun Wukong
20
7 / 0 / 5
13,139
597
14,000
16,934
13,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bellona
MyNameIzJIFF
Bellona
14
1 / 2 / 3
9,218
419
5,309
14,951
13,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baba Yaga
Paulie_WaInuts
Baba Yaga
18
4 / 0 / 4
11,748
534
20,069
14,328
7,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 1 / 7
11,793
536
10,192
18,214
8,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
40
3
Kills
20
20
Deaths
3
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
3
0
0.33
L
1
5
2
0.4
W
4
0
1
4.5
W
Sun Wukong
GenTheClean
Sun Wukong
7
0
5
9.5
W
Bellona
MyNameIzJIFF
Bellona
1
2
3
1.25
L
Skadi
ORE024
Skadi
0
5
0
0
W
Baba Yaga
Paulie_WaInuts
Baba Yaga
4
0
4
6
L
0
5
2
0.2
W
4
1
7
7.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,896
Damage
59,435
84,917
Taken
74,636
49,813
Mitigated
46,840
22,227
Healing
27,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
7,994
2,307
0
2,356
14,933
12,015
498
271
14,662
0
58,647
L
14,986
2,924
0
10,079
22,635
10,731
0
12,250
10,385
94,643
7,918
W
9,865
3,701
0
6,122
10,209
4,530
7,013
1,261
8,948
0
112,014
W
Sun Wukong
GenTheClean
Sun Wukong
14,000
4,851
0
9,534
16,934
13,343
747
2,856
13,394
0
95,962
W
Bellona
MyNameIzJIFF
Bellona
5,309
1,713
0
2,173
14,951
13,127
577
5,878
8,986
0
38,512
L
Skadi
ORE024
Skadi
3,296
1,169
0
3,535
15,647
6,697
579
1,232
14,415
0
61,746
W
Baba Yaga
Paulie_WaInuts
Baba Yaga
20,069
506
0
5,171
14,328
7,617
896
8,229
6,099
87,160
0
L
6,770
1,980
0
4,146
18,943
9,490
0
2,515
16,428
0
67,337
W
10,192
3,280
0
4,546
18,214
8,223
275
2,179
15,801
0
113,894
L
5,850
465
526
1,585
12,759
10,880
225
3,801
8,958
35,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,301
Gold Earned
57,982
512
Minions Killed
678
0
Camps Cleared
0
1,783,600
Distance Traveled
2,153,200
5
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,273
422
109
5
0
400,505
1
L
Sol
10,077
458
160
7
0
340,958
0
W
Neith
12,084
549
170
8
0
359,121
7
W
Sun Wukong
13,139
597
176
8
0
427,212
2
W
Bellona
9,218
419
63
3
0
418,998
6
L
Skadi
8,072
367
83
4
0
289,426
1
W
Baba Yaga
11,748
534
133
6
0
438,202
4
L
Chaac
8,777
399
105
5
0
396,027
2
W
Bastet
11,793
536
136
6
0
509,667
0
L
Nox
8,102
368
55
3
0
356,684
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role