Player Matchup

Janus
Janus
Maliwan-IX
Janus
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 109L
1,346 Elo+
Solo
Jing Wei
Jing Wei
jUmEmI XD
Jing Wei
Level 29
God Stats
1W - 2L
1,717 SR
Queue Stats
48W - 38L
1,551 Elo+
Party 1
Tyr
Tyr
themmshake
Tyr
Level 147
God Stats
5W - 3L
1,601 SR
Queue Stats
123W - 79L
1,624 Elo+
Party 1
Team Averages
Level 79
1,606 SR
1,507 Elo+

VS

Team Averages
Level 92
1,575 SR
1,566 Elo+
Thor
Thor
DemonBear99
Thor
Level 18
God Stats
6W - 3L
1,720 SR
Queue Stats
7W - 3L
1,643 Elo+
Party 2
Geb
Geb
MediumPancake
Geb
Level 129
God Stats
3W - 2L
1,483 SR
Queue Stats
20W - 17L
1,518 Elo+
Party 2
Anhur
Anhur
MonsterousPeach
Anhur
Level 128
God Stats
2W - 0L
1,521 SR
Queue Stats
21W - 16L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
12
0 / 4 / 4
7,042
704
4,397
7,638
2,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
jUmEmI XD
Jing Wei
12
1 / 1 / 4
7,052
705
5,008
6,927
2,529
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
3 / 6 / 0
7,422
742
5,304
12,047
8,065
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 3
6,709
671
3,105
7,163
3,002
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 2 / 7
7,446
745
9,130
10,738
9,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
7 / 1 / 3
8,464
846
9,069
7,188
3,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
24
4
Kills
11
11
Deaths
5
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
2
3
1.75
L
Janus
0
4
4
0.5
W
2
2
7
2.75
W
7
1
3
8.5
L
Jing Wei
jUmEmI XD
Jing Wei
1
1
4
3
L
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,709
Damage
21,304
26,612
Taken
25,089
13,319
Mitigated
16,108
3,143
Healing
5,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,105
427
0
0
7,163
3,002
949
2,227
4,936
0
8,992
L
Janus
4,397
683
345
230
7,638
2,725
80
1,828
5,590
22,203
0
W
9,130
973
369
4,225
10,738
9,663
0
1,824
8,914
19,847
0
W
9,069
3,877
0
939
7,188
3,443
0
368
6,820
0
31,216
L
Jing Wei
jUmEmI XD
Jing Wei
5,008
3,591
0
1,361
6,927
2,529
0
2,575
4,042
0
18,592
L
5,304
436
0
1,207
12,047
8,065
0
3,859
7,790
0
16,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,516
Gold Earned
22,619
106
Minions Killed
80
0
Camps Cleared
0
528,624
Distance Traveled
509,466
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,709
671
11
1
0
161,513
0
L
Janus
7,042
704
55
6
0
150,232
0
W
Geb
7,446
745
18
2
0
182,515
3
W
Anhur
8,464
846
51
5
0
165,438
1
L
Jing Wei
7,052
705
32
3
0
198,755
0
L
Tyr
7,422
742
19
2
0
179,637
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role