Player Matchup

Nike
Nike
Fatfree Milk367
Nike
Level 6
God Stats
15W - 7L
1,500 SR
Queue Stats
21W - 16L
1,499 Elo+
Party 1
Neith
Neith
IcyFireBird
Neith
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,751 Elo+
Party 1
Ne Zha
Ne Zha
MrBuch1337
Ne Zha
Level 103
God Stats
5W - 6L
1,520 SR
Queue Stats
121W - 123L
1,568 Elo+
Party 1
Ullr
Ullr
Mxrky23
Ullr
Level 142
God Stats
1W - 0L
1,280 SR
Queue Stats
105W - 103L
1,564 Elo+
Party 1
Medusa
Medusa
zRTempi
Medusa
Level 129
God Stats
6W - 7L
1,608 SR
Queue Stats
142W - 141L
1,607 Elo+
Party 1
Team Averages
Level 93
1,482 SR
1,598 Elo+

VS

Team Averages
Level 61
1,475 SR
1,453 Elo+
Danzaburou
Danzaburou
PiIlow
Danzaburou
Level 5
God Stats
0W - 2L
1,311 SR
Queue Stats
0W - 2L
1,295 Elo+
Party 2
Apollo
Apollo
Teeterdactyl
Apollo
Level 59
God Stats
3W - 2L
1,560 SR
Queue Stats
16W - 10L
1,569 Elo+
Party 2
Terra
Terra
Vicetin
Terra
Level 96
God Stats
3W - 6L
1,503 SR
Queue Stats
58W - 56L
1,507 Elo+
Party 2
Sol
Sol
WynautWade
Sol
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,434 Elo+
Party 2
Mulan
Mulan
madman5867
Mulan
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
71W - 76L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 7
8,704
484
6,027
14,803
7,470
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

17
4 / 0 / 3
10,881
605
8,401
5,814
2,855
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
MrBuch1337
Ne Zha
15
4 / 0 / 12
10,406
578
10,147
14,264
14,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ullr
Mxrky23
Ullr
16
1 / 0 / 9
9,750
542
7,417
13,985
6,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
zRTempi
Medusa
18
13 / 1 / 5
11,526
640
16,298
9,436
4,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
PiIlow
Danzaburou
11
0 / 5 / 0
6,981
388
2,315
10,393
3,366
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Apollo
13
1 / 3 / 0
7,994
444
5,524
13,791
5,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Terra
Vicetin
Terra
12
0 / 4 / 0
7,081
393
4,518
18,061
11,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
0 / 5 / 1
6,987
388
2,090
10,209
3,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mulan
12
2 / 5 / 0
7,365
409
8,849
17,193
17,371
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
4
22
Kills
3
3
Deaths
22
36
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
2
7
1.75
W
4
0
3
5.5
W
Ne Zha
MrBuch1337
Ne Zha
4
0
12
10
W
Ullr
Mxrky23
Ullr
1
0
9
5.5
L
Danzaburou
PiIlow
Danzaburou
0
5
0
0
L
Apollo
1
3
0
0.33
L
Terra
Vicetin
Terra
0
4
0
0
L
0
5
1
0.1
L
Mulan
2
5
0
0.4
W
Medusa
zRTempi
Medusa
13
1
5
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,290
Damage
23,296
58,302
Taken
69,647
36,432
Mitigated
41,534
23,947
Healing
17,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,027
1,191
0
4,661
14,803
7,470
993
319
14,484
0
51,985
W
8,401
2,391
0
2,133
5,814
2,855
1,606
440
5,295
0
96,760
W
Ne Zha
MrBuch1337
Ne Zha
10,147
2,168
544
3,736
14,264
14,650
257
2,176
12,088
162
41,968
W
Ullr
Mxrky23
Ullr
7,417
3,205
0
6,271
13,985
6,483
362
1,460
12,525
0
82,730
L
Danzaburou
PiIlow
Danzaburou
2,315
654
0
237
10,393
3,366
0
43
10,350
0
40,632
L
Apollo
5,524
3,158
192
3,770
13,791
5,295
652
84
13,707
0
58,702
L
Terra
Vicetin
Terra
4,518
690
971
6,607
18,061
11,529
0
78
17,983
52,914
4,254
L
2,090
99
0
2,215
10,209
3,973
1,114
0
10,209
35,556
3,425
L
Mulan
8,849
2,927
0
3,526
17,193
17,371
0
0
17,193
0
44,132
W
Medusa
zRTempi
Medusa
16,298
7,620
0
6,602
9,436
4,974
2,974
1,789
7,647
43
97,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,267
Gold Earned
36,408
585
Minions Killed
418
0
Camps Cleared
0
1,742,490
Distance Traveled
1,624,594
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,704
484
72
4
0
340,664
0
W
Neith
10,881
605
163
9
0
319,959
0
W
Ne Zha
10,406
578
53
3
0
368,675
6
W
Ullr
9,750
542
135
8
0
366,202
0
L
Danzaburou
6,981
388
75
4
0
287,332
0
L
Apollo
7,994
444
116
6
0
347,646
1
L
Terra
7,081
393
85
5
0
341,836
1
L
Sol
6,987
388
67
4
0
308,985
3
L
Mulan
7,365
409
75
4
0
338,795
3
W
Medusa
11,526
640
162
9
0
346,990
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role