Player Matchup

Ganesha
Ganesha
Cannonhappy
Ganesha
Level 117
God Stats
10W - 2L
1,820 SR
Queue Stats
425W - 277L
1,612 Elo+
Party 2
Charybdis
Charybdis
Haseox31
Charybdis
Level 114
God Stats
26W - 17L
1,631 SR
Queue Stats
430W - 283L
1,604 Elo+
Party 2
Baron Samedi
Baron Samedi
Jimmyy2shoes
Baron Samedi
Level 126
God Stats
258W - 116L
1,684 SR
Queue Stats
425W - 273L
1,620 Elo+
Party 2
Team Averages
Level 119
1,712 SR
1,612 Elo+

VS

Team Averages
Level 133
1,511 SR
1,387 Elo+
Thor
Thor
Jonnyilluminati
Thor
Level 118
God Stats
0W - 2L
1,483 SR
Queue Stats
7W - 9L
1,384 Elo+
Party 1
Ah Puch
Ah Puch
QuietFoal301122
Ah Puch
Level 122
God Stats
3W - 9L
1,383 SR
Queue Stats
8W - 18L
1,302 Elo+
Party 1
Cthulhu
Cthulhu
StarCrack
Cthulhu
Level 160
God Stats
0W - 1L
1,667 SR
Queue Stats
96W - 124L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Cannonhappy
Ganesha
19
1 / 0 / 17
13,175
823
10,705
19,828
27,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charybdis
Haseox31
Charybdis
19
9 / 2 / 7
13,211
826
22,891
16,153
7,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Baron Samedi
Jimmyy2shoes
Baron Samedi
17
8 / 3 / 9
12,561
785
19,757
18,170
15,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 1
9,793
612
7,543
16,904
7,498
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 7 / 2
9,346
584
8,132
17,801
7,000
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
StarCrack
Cthulhu
17
3 / 4 / 1
11,653
728
16,563
27,294
25,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
8
18
Kills
4
5
Deaths
18
33
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Cannonhappy
Ganesha
1
0
17
9.5
W
Charybdis
Haseox31
Charybdis
9
2
7
6.25
W
Baron Samedi
Jimmyy2shoes
Baron Samedi
8
3
9
4.17
L
1
7
1
0.21
L
0
7
2
0.14
L
Cthulhu
StarCrack
Cthulhu
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,353
Damage
32,238
54,151
Taken
61,999
50,679
Mitigated
39,877
28,922
Healing
16,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Cannonhappy
Ganesha
10,705
1,276
344
6,217
19,828
27,532
888
9,303
10,525
29,881
0
W
Charybdis
Haseox31
Charybdis
22,891
9,548
1,144
9,067
16,153
7,977
2,403
6,346
9,807
0
88,034
W
Baron Samedi
Jimmyy2shoes
Baron Samedi
19,757
1,999
4,121
8,029
18,170
15,170
388
9,396
8,774
55,965
0
L
7,543
882
0
2,949
16,904
7,498
0
10,457
6,447
0
34,626
L
8,132
255
0
1,809
17,801
7,000
0
11,349
6,452
27,419
0
L
Cthulhu
StarCrack
Cthulhu
16,563
668
587
11,198
27,294
25,379
24
8,727
18,567
46,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,947
Gold Earned
30,792
220
Minions Killed
143
0
Camps Cleared
0
857,273
Distance Traveled
811,528
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
13,175
823
6
0
0
293,440
3
W
Charybdis
13,211
826
128
8
0
295,916
1
W
Baron Samedi
12,561
785
86
5
0
267,917
2
L
Thor
9,793
612
46
3
0
264,500
1
L
Ah Puch
9,346
584
39
2
0
240,922
4
L
Cthulhu
11,653
728
58
4
0
306,106
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role