Player Matchup

Anhur
Anhur
Astrodox
Anhur
Level 152
God Stats
3W - 2L
1,574 SR
Queue Stats
53W - 49L
1,510 Elo+
Party 2
Xing Tian
Xing Tian
B0nk3yD0ner
Xing Tian
Level 127
God Stats
2W - 2L
1,410 SR
Queue Stats
208W - 185L
1,511 Elo+
Party 1
Ao Kuang
Ao Kuang
BioFuzions
Ao Kuang
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 40L
1,533 Elo+
Party 2
Fafnir
Fafnir
SquishyPeckr
Fafnir
Level 125
God Stats
2W - 2L
1,616 SR
Queue Stats
33W - 22L
1,582 Elo+
Party 2
Heimdallr
Heimdallr
ZiggsterMD
Heimdallr
Level 128
God Stats
5W - 5L
1,556 SR
Queue Stats
258W - 223L
1,511 Elo+
Party 1
Team Averages
Level 130
1,531 SR
1,529 Elo+

VS

Team Averages
Level 131
1,661 SR
1,528 Elo+
Olorun
Olorun
BigFatMaggot
Olorun
Level 132
God Stats
4W - 0L
1,965 SR
Queue Stats
22W - 27L
1,508 Elo+
Party 3
Geb
Geb
GrabMeDaddy
Geb
Level 138
God Stats
9W - 3L
1,662 SR
Queue Stats
666W - 631L
1,565 Elo+
Party 3
Cupid
Cupid
MFNTHUG4
Cupid
Level 160
God Stats
10W - 10L
1,571 SR
Queue Stats
344W - 354L
1,598 Elo+
Party 3
Bakasura
Bakasura
MangySeaCow
Bakasura
Level 160
God Stats
4W - 3L
1,606 SR
Queue Stats
445W - 435L
1,573 Elo+
Party 3
Horus
Horus
levitime
Horus
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 34L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Astrodox
Anhur
16
1 / 1 / 2
10,868
453
10,012
13,163
5,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
B0nk3yD0ner
Xing Tian
19
3 / 3 / 2
12,588
525
12,442
20,949
25,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ao Kuang
BioFuzions
Ao Kuang
20
5 / 2 / 1
12,179
507
10,073
23,164
12,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
15
0 / 1 / 3
10,005
417
3,076
11,687
13,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
ZiggsterMD
Heimdallr
18
1 / 5 / 2
11,043
460
10,673
16,358
8,524
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
17
2 / 3 / 1
11,793
491
8,752
10,522
5,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
0 / 1 / 10
11,938
497
8,893
21,573
21,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cupid
MFNTHUG4
Cupid
20
7 / 1 / 2
13,999
583
16,290
17,009
8,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
MangySeaCow
Bakasura
19
2 / 1 / 5
12,021
501
9,132
19,620
10,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
levitime
Horus
18
1 / 4 / 1
11,793
491
9,568
16,919
13,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
31
10
Kills
12
12
Deaths
10
10
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Anhur
Astrodox
Anhur
1
1
2
2
L
Xing Tian
B0nk3yD0ner
Xing Tian
3
3
2
1.33
W
Olorun
2
3
1
0.83
L
Ao Kuang
BioFuzions
Ao Kuang
5
2
1
2.75
W
0
1
10
5
W
Cupid
MFNTHUG4
Cupid
7
1
2
8
W
Bakasura
MangySeaCow
Bakasura
2
1
5
4.5
L
Fafnir
0
1
3
1.5
L
Heimdallr
ZiggsterMD
Heimdallr
1
5
2
0.4
W
Horus
levitime
Horus
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,276
Damage
52,635
85,321
Taken
85,643
65,109
Mitigated
60,494
34,497
Healing
27,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Astrodox
Anhur
10,012
5,534
0
7,483
13,163
5,633
0
2,044
11,119
0
81,480
L
Xing Tian
B0nk3yD0ner
Xing Tian
12,442
817
0
6,181
20,949
25,007
0
1,404
17,355
91,912
0
W
Olorun
8,752
4,729
588
4,635
10,522
5,719
3,640
2,367
8,067
95,364
8,378
L
Ao Kuang
BioFuzions
Ao Kuang
10,073
2,246
0
14,623
23,164
12,923
1,068
3,059
19,614
104,913
5,720
W
8,893
1,031
0
4,097
21,573
21,573
422
4,145
17,344
26,941
2,822
W
Cupid
MFNTHUG4
Cupid
16,290
11,540
732
8,015
17,009
8,826
3,068
5,351
11,472
0
134,428
W
Bakasura
MangySeaCow
Bakasura
9,132
5,124
0
5,693
19,620
10,637
944
3,416
16,122
0
110,627
L
Fafnir
3,076
870
741
4,924
11,687
13,022
153
3,464
7,700
22,551
0
L
Heimdallr
ZiggsterMD
Heimdallr
10,673
2,430
0
545
16,358
8,524
0
6,623
9,624
0
114,762
W
Horus
levitime
Horus
9,568
4,915
150
3,741
16,919
13,739
987
9,645
6,750
0
80,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,683
Gold Earned
61,544
685
Minions Killed
730
0
Camps Cleared
0
2,075,340
Distance Traveled
2,462,362
29
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,868
453
152
6
0
340,537
8
L
Xing Tian
12,588
525
169
7
0
424,975
2
W
Olorun
11,793
491
183
8
0
433,408
5
L
Ao Kuang
12,179
507
155
6
0
483,942
7
W
Geb
11,938
497
21
1
0
551,508
9
W
Cupid
13,999
583
207
9
0
410,953
12
W
Bakasura
12,021
501
174
7
0
614,936
8
L
Fafnir
10,005
417
40
2
0
408,198
7
L
Heimdallr
11,043
460
169
7
0
417,688
5
W
Horus
11,793
491
145
6
0
451,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role