Player Matchup

Bellona
Bellona
Frostrious
Bellona
Level 149
God Stats
4W - 3L
1,514 SR
Queue Stats
150W - 138L
1,576 Elo+
Party 3
Baron Samedi
Baron Samedi
ImaHoodDoge508
Baron Samedi
Level 144
God Stats
1W - 3L
1,761 SR
Queue Stats
98W - 81L
1,568 Elo+
Party 3
Jormungandr
Jormungandr
Kabr
Jormungandr
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,174 Elo+
Party 3
Izanami
Izanami
Rev Trev3631
Izanami
Level 80
God Stats
7W - 11L
1,438 SR
Queue Stats
85W - 88L
1,479 Elo+
Party 4
Merlin
Merlin
SirrMag
Merlin
Level 28
God Stats
18W - 12L
1,591 SR
Queue Stats
93W - 102L
1,462 Elo+
Party 4
Team Averages
Level 94
1,561 SR
1,452 Elo+

VS

Team Averages
Level 98
1,548 SR
1,423 Elo+
Anubis
Anubis
AkimHedeon
Anubis
Level 66
God Stats
7W - 6L
1,582 SR
Queue Stats
85W - 84L
1,452 Elo+
Party 1
Kukulkan
Kukulkan
Berseck159
Kukulkan
Level 146
God Stats
10W - 5L
1,622 SR
Queue Stats
145W - 133L
1,486 Elo+
Party 1
Da Ji
Da Ji
Gochini
Da Ji
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,412 Elo+
Party 2
Skadi
Skadi
KainAkatsuki
Skadi
Level 25
God Stats
2W - 1L
1,341 SR
Queue Stats
15W - 18L
1,460 Elo+
Party 1
Ymir
Ymir
SilentAngel00
Ymir
Level 104
God Stats
1W - 0L
1,696 SR
Queue Stats
12W - 15L
1,306 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Frostrious
Bellona
18
4 / 2 / 3
10,580
705
9,900
17,237
18,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
ImaHoodDoge508
Baron Samedi
18
3 / 5 / 7
10,938
729
17,686
16,298
8,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jormungandr
Kabr
Jormungandr
16
3 / 4 / 3
9,906
660
11,455
16,821
17,663
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Izanami
Rev Trev3631
Izanami
16
1 / 2 / 1
9,620
641
6,148
11,857
4,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
SirrMag
Merlin
15
0 / 7 / 2
8,941
596
11,324
13,963
5,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AkimHedeon
Anubis
18
4 / 1 / 12
10,927
728
14,874
12,785
7,684
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
Berseck159
Kukulkan
20
5 / 1 / 7
12,299
820
16,870
12,402
6,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
Gochini
Da Ji
17
6 / 3 / 3
10,544
703
16,068
15,750
9,105
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
3 / 3 / 7
10,255
684
8,717
11,616
5,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
2 / 3 / 11
11,136
742
9,199
20,961
25,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
60
11
Kills
20
20
Deaths
11
16
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Anubis
AkimHedeon
Anubis
4
1
12
10
W
Kukulkan
Berseck159
Kukulkan
5
1
7
8.5
L
Bellona
Frostrious
Bellona
4
2
3
2.75
W
Da Ji
Gochini
Da Ji
6
3
3
2.5
L
Baron Samedi
ImaHoodDoge508
Baron Samedi
3
5
7
1.3
L
Jormungandr
Kabr
Jormungandr
3
4
3
1.13
W
3
3
7
2.17
L
Izanami
Rev Trev3631
Izanami
1
2
1
0.75
W
2
3
11
2.5
L
Merlin
SirrMag
Merlin
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,513
Damage
65,728
76,176
Taken
73,514
54,615
Mitigated
55,328
13,832
Healing
16,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
AkimHedeon
Anubis
14,874
312
0
6,574
12,785
7,684
316
7,597
5,010
40,579
0
W
Kukulkan
Berseck159
Kukulkan
16,870
1,178
0
2,634
12,402
6,871
1,271
6,609
5,643
87,528
0
L
Bellona
Frostrious
Bellona
9,900
2,547
0
3,055
17,237
18,229
0
7,216
9,946
0
36,943
W
Da Ji
Gochini
Da Ji
16,068
3,493
0
838
15,750
9,105
0
6,394
9,175
0
33,523
L
Baron Samedi
ImaHoodDoge508
Baron Samedi
17,686
1,362
2,314
4,455
16,298
8,521
0
9,170
7,040
42,161
0
L
Jormungandr
Kabr
Jormungandr
11,455
2,796
110
198
16,821
17,663
0
9,887
6,878
28,280
0
W
8,717
3,867
0
1,820
11,616
5,729
871
6,847
4,574
0
34,148
L
Izanami
Rev Trev3631
Izanami
6,148
3,542
0
2,848
11,857
4,912
632
4,716
7,041
0
33,927
W
9,199
936
0
5,104
20,961
25,939
128
11,843
8,647
27,192
0
L
Merlin
SirrMag
Merlin
11,324
420
0
852
13,963
5,290
0
9,734
4,193
33,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,985
Gold Earned
55,161
284
Minions Killed
352
0
Camps Cleared
0
1,336,332
Distance Traveled
1,504,351
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,927
728
56
4
0
310,776
2
W
Kukulkan
12,299
820
148
10
0
324,388
1
L
Bellona
10,580
705
57
4
0
290,079
1
W
Da Ji
10,544
703
52
3
0
303,969
1
L
Baron Samedi
10,938
729
71
5
0
282,158
1
L
Jormungandr
9,906
660
33
2
0
267,793
0
W
Skadi
10,255
684
60
4
0
277,919
0
L
Izanami
9,620
641
72
5
0
248,462
0
W
Ymir
11,136
742
36
2
0
287,299
5
L
Merlin
8,941
596
51
3
0
247,840
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role