Player Matchup

Awilix
Awilix
 
Awilix
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Eternallnsanity
Izanami
Level 86
God Stats
5W - 0L
1,764 SR
Queue Stats
220W - 185L
1,520 Elo+
Party 1
Ratatoskr
Ratatoskr
Oretalp
Ratatoskr
Level 17
God Stats
7W - 6L
1,467 SR
Queue Stats
8W - 6L
1,535 Elo+
Party 1
Scylla
Scylla
SHAGGMISTER69
Scylla
Level 148
God Stats
24W - 25L
1,562 SR
Queue Stats
223W - 206L
1,530 Elo+
Party 1
Ares
Ares
SoosGoos
Ares
Level 87
God Stats
9W - 10L
1,399 SR
Queue Stats
192W - 160L
1,537 Elo+
Party 1
Team Averages
Level 89
1,538 SR
1,525 Elo+

VS

Team Averages
Level 80
1,609 SR
1,534 Elo+
Nemesis
Nemesis
Crane81below
Nemesis
Level 88
God Stats
12W - 14L
1,526 SR
Queue Stats
122W - 83L
1,590 Elo+
Party 2
Chaac
Chaac
MattJ8k
Chaac
Level 25
God Stats
21W - 13L
1,657 SR
Queue Stats
47W - 36L
1,547 Elo+
Party 2
Cthulhu
Cthulhu
Scowlingcastle4
Cthulhu
Level 75
God Stats
1W - 3L
1,473 SR
Queue Stats
20W - 23L
1,438 Elo+
Solo
Artemis
Artemis
Scupie
Artemis
Level 95
God Stats
1W - 1L
1,625 SR
Queue Stats
118W - 81L
1,544 Elo+
Party 2
Tiamat
Tiamat
TofuSosa
Tiamat
Level 117
God Stats
3W - 1L
1,765 SR
Queue Stats
99W - 73L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
16
8 / 3 / 5
9,831
614
12,238
10,757
4,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
4 / 1 / 2
9,497
594
12,470
11,949
4,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ratatoskr
Oretalp
Ratatoskr
13
2 / 3 / 2
8,531
533
4,677
11,219
7,604
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

16
7 / 0 / 4
10,148
634
12,052
6,429
2,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
13
1 / 2 / 8
8,893
556
7,858
16,501
17,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Crane81below
Nemesis
12
5 / 7 / 3
8,169
511
6,083
15,952
5,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
MattJ8k
Chaac
11
1 / 4 / 3
7,142
446
5,784
15,665
9,637
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

12
2 / 3 / 1
7,247
453
3,939
12,060
7,604
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
Scupie
Artemis
13
1 / 3 / 1
7,058
441
7,396
14,276
4,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
TofuSosa
Tiamat
11
0 / 6 / 0
6,984
437
5,081
12,897
5,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
17
22
Kills
9
9
Deaths
23
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
8
3
5
3.5
L
Nemesis
Crane81below
Nemesis
5
7
3
0.93
W
4
1
2
5
L
Chaac
MattJ8k
Chaac
1
4
3
0.63
W
Ratatoskr
Oretalp
Ratatoskr
2
3
2
1
W
7
0
4
9
L
2
3
1
0.83
L
Artemis
Scupie
Artemis
1
3
1
0.5
W
Ares
1
2
8
2.5
L
Tiamat
TofuSosa
Tiamat
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,295
Damage
28,283
56,855
Taken
70,850
37,099
Mitigated
32,476
13,641
Healing
15,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
12,238
4,531
0
320
10,757
4,580
871
1,965
8,792
0
65,999
L
Nemesis
Crane81below
Nemesis
6,083
2,796
0
2,436
15,952
5,283
881
1,732
14,180
0
58,294
W
12,470
8,537
0
5,779
11,949
4,914
2,651
1,923
10,026
0
93,341
L
Chaac
MattJ8k
Chaac
5,784
864
0
3,978
15,665
9,637
862
5,069
10,506
0
45,858
W
Ratatoskr
Oretalp
Ratatoskr
4,677
1,290
0
2,114
11,219
7,604
1,408
94
11,125
0
39,579
W
12,052
1,830
0
1,752
6,429
2,893
721
2,928
3,501
75,901
0
L
3,939
819
0
1,484
12,060
7,604
78
4,364
7,640
34,752
0
L
Artemis
Scupie
Artemis
7,396
4,470
0
5,757
14,276
4,640
674
1,927
12,349
0
52,883
W
Ares
7,858
369
0
3,676
16,501
17,108
774
2,110
14,391
26,373
0
L
Tiamat
TofuSosa
Tiamat
5,081
365
0
2,270
12,897
5,312
190
6,274
6,265
43,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,900
Gold Earned
36,600
485
Minions Killed
375
0
Camps Cleared
0
1,607,810
Distance Traveled
1,489,622
7
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,831
614
95
6
0
386,100
0
L
Nemesis
8,169
511
84
5
0
312,341
0
W
Izanami
9,497
594
145
9
0
286,143
4
L
Chaac
7,142
446
74
5
0
301,651
9
W
Ratatoskr
8,531
533
82
5
0
312,034
0
W
Scylla
10,148
634
132
8
0
322,925
3
L
Cthulhu
7,247
453
51
3
0
335,487
13
L
Artemis
7,058
441
90
6
0
268,557
2
W
Ares
8,893
556
31
2
0
300,608
0
L
Tiamat
6,984
437
76
5
0
271,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role