Player Matchup

Ares
Ares
Fallworm
Ares
Level 100
God Stats
6W - 2L
1,596 SR
Queue Stats
21W - 14L
1,540 Elo+
Party 1
Guan Yu
Guan Yu
ITStheGreat121
Guan Yu
Level 48
God Stats
1W - 2L
1,219 SR
Queue Stats
67W - 32L
1,591 Elo+
Party 1
Chronos
Chronos
K6KS
Chronos
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,411 Elo+
Party 1
Ao Kuang
Ao Kuang
Swirlydragon405
Ao Kuang
Level 97
God Stats
23W - 11L
1,656 SR
Queue Stats
54W - 30L
1,577 Elo+
Party 1
Thanatos
Thanatos
evo51
Thanatos
Level 108
God Stats
31W - 17L
1,609 SR
Queue Stats
96W - 74L
1,514 Elo+
Party 1
Team Averages
Level 71
1,516 SR
1,527 Elo+

VS

Team Averages
Level 60
1,439 SR
1,435 Elo+
Chernobog
Chernobog
FRA Madara
Chernobog
Level 29
God Stats
20W - 19L
1,533 SR
Queue Stats
53W - 65L
1,485 Elo+
Party 2
Hades
Hades
ITwistedI7069
Hades
Level 10
God Stats
0W - 3L
1,279 SR
Queue Stats
5W - 16L
1,160 Elo+
Party 2
Kumbhakarna
Kumbhakarna
InfernalAncient
Kumbhakarna
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 62L
1,425 Elo+
Solo
Ullr
Ullr
NYBADBOY
Ullr
Level 125
God Stats
0W - 2L
1,304 SR
Queue Stats
17W - 13L
1,605 Elo+
Party 2
Ao Kuang
Ao Kuang
lx Savitar xl
Ao Kuang
Level 49
God Stats
6W - 6L
1,579 SR
Queue Stats
69W - 77L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
17
3 / 1 / 20
10,531
1,053
10,902
8,126
8,233
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
6 / 0 / 23
11,748
1,175
12,379
9,143
11,236
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos
K6KS
Chronos
18
7 / 2 / 19
11,447
1,145
20,594
9,207
5,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
17
5 / 1 / 16
10,373
1,037
10,979
6,903
4,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
evo51
Thanatos
18
11 / 1 / 18
12,657
1,266
21,709
10,845
6,174
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

279

VS

Team 2 Tickets

186

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
FRA Madara
Chernobog
15
2 / 7 / 1
10,100
1,010
10,370
17,059
5,045
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

15
0 / 7 / 2
9,012
901
4,279
14,538
6,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kumbhakarna
InfernalAncient
Kumbhakarna
15
0 / 8 / 2
9,094
909
2,454
22,425
15,622
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ullr
15
2 / 4 / 2
9,867
987
7,002
12,092
4,600
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ao Kuang
lx Savitar xl
Ao Kuang
15
1 / 6 / 3
9,986
999
10,974
17,367
8,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
15
32
Kills
5
5
Deaths
32
96
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chernobog
FRA Madara
Chernobog
2
7
1
0.36
W
Ares
3
1
20
13
W
6
0
23
17.5
L
0
7
2
0.14
L
Kumbhakarna
InfernalAncient
Kumbhakarna
0
8
2
0.13
W
Chronos
K6KS
Chronos
7
2
19
8.25
L
Ullr
2
4
2
0.75
W
Ao Kuang
5
1
16
13
W
Thanatos
evo51
Thanatos
11
1
18
20
L
Ao Kuang
lx Savitar xl
Ao Kuang
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,563
Damage
35,079
44,224
Taken
83,481
35,632
Mitigated
40,343
19,539
Healing
10,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
FRA Madara
Chernobog
10,370
4,867
320
1,131
17,059
5,045
0
9,573
7,428
0
31,778
W
Ares
10,902
637
0
0
8,126
8,233
0
2,679
5,447
18,510
0
W
12,379
1,716
4,784
2,320
9,143
11,236
0
2,538
6,605
0
20,567
L
4,279
619
319
508
14,538
6,637
0
5,826
8,712
12,224
0
L
Kumbhakarna
InfernalAncient
Kumbhakarna
2,454
194
0
2,706
22,425
15,622
0
12,655
9,770
8,523
0
W
Chronos
K6KS
Chronos
20,594
8,201
0
734
9,207
5,426
0
4,060
5,147
40,848
2,413
L
Ullr
7,002
3,066
0
92
12,092
4,600
0
5,262
6,826
0
20,276
W
Ao Kuang
10,979
5,322
0
901
6,903
4,563
0
2,475
4,428
13,256
1,066
W
Thanatos
evo51
Thanatos
21,709
6,626
0
10,800
10,845
6,174
0
5,536
5,309
0
37,705
L
Ao Kuang
lx Savitar xl
Ao Kuang
10,974
2,805
0
5,713
17,367
8,439
0
7,749
9,539
38,457
2,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,756
Gold Earned
48,059
125
Minions Killed
164
9
Camps Cleared
7
980,178
Distance Traveled
826,958
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
10,100
1,010
39
4
1
172,799
0
W
Ares
10,531
1,053
19
2
0
189,278
0
W
Guan Yu
11,748
1,175
16
2
2
215,878
0
L
Hades
9,012
901
15
2
0
137,551
1
L
Kumbhakarna
9,094
909
13
1
0
162,761
0
W
Chronos
11,447
1,145
43
4
3
175,665
0
L
Ullr
9,867
987
23
2
3
171,213
2
W
Ao Kuang
10,373
1,037
9
1
1
191,723
0
W
Thanatos
12,657
1,266
38
4
3
207,634
0
L
Ao Kuang
9,986
999
74
7
3
182,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role