Player Matchup

Discordia
Discordia
Halestorm55
Discordia
Level 107
God Stats
2W - 4L
1,421 SR
Queue Stats
6W - 12L
1,362 Elo+
Party 2
Cabrakan
Cabrakan
Staden
Cabrakan
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,362 Elo+
Party 2
Medusa
Medusa
kozakcon
Medusa
Level 125
God Stats
2W - 4L
1,521 SR
Queue Stats
6W - 12L
1,362 Elo+
Party 2
Team Averages
Level 118
1,481 SR
1,362 Elo+

VS

Team Averages
Level 40
1,347 SR
1,297 Elo+
Poseidon
Poseidon
imBlockaye
Poseidon
Level 43
God Stats
0W - 2L
1,275 SR
Queue Stats
11W - 15L
1,142 Elo+
Party 1
Mercury
Mercury
imDelusional
Mercury
Level 13
God Stats
0W - 1L
1,276 SR
Queue Stats
9W - 4L
1,278 Elo+
Party 1
Achilles
Achilles
uwubinxs
Achilles
Level 64
God Stats
2W - 3L
1,490 SR
Queue Stats
40W - 34L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Halestorm55
Discordia
16
6 / 4 / 9
10,877
777
12,096
10,400
4,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cabrakan
Staden
Cabrakan
16
3 / 3 / 13
11,465
819
10,419
15,338
16,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
kozakcon
Medusa
18
9 / 2 / 7
11,656
833
13,766
12,087
5,342
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
imBlockaye
Poseidon
16
4 / 7 / 5
11,048
789
11,708
11,012
5,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
imDelusional
Mercury
14
1 / 6 / 7
9,405
672
3,692
14,790
7,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Achilles
uwubinxs
Achilles
16
4 / 5 / 5
10,449
746
12,500
16,152
20,757
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
26
18
Kills
9
9
Deaths
18
29
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Discordia
Halestorm55
Discordia
6
4
9
2.63
W
Cabrakan
Staden
Cabrakan
3
3
13
3.17
L
Poseidon
imBlockaye
Poseidon
4
7
5
0.93
L
Mercury
imDelusional
Mercury
1
6
7
0.75
W
Medusa
kozakcon
Medusa
9
2
7
6.25
L
Achilles
uwubinxs
Achilles
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,281
Damage
27,900
37,825
Taken
41,954
26,007
Mitigated
32,781
4,407
Healing
4,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Halestorm55
Discordia
12,096
472
0
910
10,400
4,248
850
3,039
7,190
34,869
0
W
Cabrakan
Staden
Cabrakan
10,419
1,566
0
1,858
15,338
16,417
91
5,056
9,932
23,177
0
L
Poseidon
imBlockaye
Poseidon
11,708
1,580
0
1,345
11,012
5,004
368
6,456
4,270
57,998
0
L
Mercury
imDelusional
Mercury
3,692
1,392
0
2,261
14,790
7,020
443
6,987
7,631
0
21,414
W
Medusa
kozakcon
Medusa
13,766
8,073
0
1,639
12,087
5,342
2,005
2,926
8,974
0
61,406
L
Achilles
uwubinxs
Achilles
12,500
2,944
0
1,246
16,152
20,757
57
8,362
7,470
0
24,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,998
Gold Earned
30,902
138
Minions Killed
158
0
Camps Cleared
0
765,066
Distance Traveled
748,240
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,877
777
42
3
0
261,262
4
W
Cabrakan
11,465
819
23
2
0
234,969
4
L
Poseidon
11,048
789
89
6
0
221,182
5
L
Mercury
9,405
672
40
3
0
258,077
0
W
Medusa
11,656
833
73
5
0
268,835
1
L
Achilles
10,449
746
29
2
0
268,981
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role