Player Matchup

Hel
Hel
 
Hel
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
 
Fenrir
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
FakeTalesOfJack
Baron Samedi
Level 83
God Stats
1W - 0L
1,366 SR
Queue Stats
155W - 58L
1,650 Elo+
Party 1
Ullr
Ullr
JackTheFail
Ullr
Level 150
God Stats
3W - 4L
1,550 SR
Queue Stats
90W - 52L
1,566 Elo+
Party 1
Nemesis
Nemesis
tatixD
Nemesis
Level 124
God Stats
24W - 4L
1,836 SR
Queue Stats
93W - 59L
1,601 Elo+
Party 1
Team Averages
Level 132
1,551 SR
1,563 Elo+

VS

Team Averages
Level 106
1,429 SR
1,428 Elo+
Zeus
Zeus
Felipe_XF255
Zeus
Level 84
God Stats
2W - 3L
1,480 SR
Queue Stats
72W - 70L
1,356 Elo+
Party 2
Hel
Hel
InFeels
Hel
Level 144
God Stats
1W - 2L
1,500 SR
Queue Stats
144W - 106L
1,517 Elo+
Solo
Hachiman
Hachiman
Joao_Gamer19
Hachiman
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 75L
1,362 Elo+
Party 2
Thanatos
Thanatos
anjosRJ
Thanatos
Level 63
God Stats
3W - 4L
1,507 SR
Queue Stats
61W - 71L
1,337 Elo+
Party 2
Ne Zha
Ne Zha
ÜNeedSmile
Ne Zha
Level 155
God Stats
1W - 2L
1,156 SR
Queue Stats
68W - 63L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
11
5 / 0 / 5
6,517
652
5,923
5,761
2,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
 
Fenrir
10
3 / 3 / 1
5,757
576
4,561
8,568
4,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Baron Samedi
FakeTalesOfJack
Baron Samedi
9
6 / 0 / 4
6,546
655
5,144
7,067
5,717
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

10
1 / 2 / 2
5,763
576
5,129
6,435
2,598
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
tatixD
Nemesis
10
4 / 0 / 3
5,827
583
2,926
6,342
1,811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
4,647
465
2,822
5,332
2,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Hel
7
1 / 4 / 0
4,545
455
4,127
6,881
2,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Joao_Gamer19
Hachiman
8
0 / 4 / 0
4,488
449
2,064
7,608
2,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
anjosRJ
Thanatos
6
1 / 6 / 0
4,356
436
964
7,142
2,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Ne Zha
10
2 / 3 / 1
5,700
570
6,010
8,996
4,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
19
Kills
4
5
Deaths
19
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
5
0
5
7.5
W
Fenrir
 
Fenrir
3
3
1
1.17
W
Baron Samedi
FakeTalesOfJack
Baron Samedi
6
0
4
8
L
0
2
0
0
L
Hel
1
4
0
0.25
W
1
2
2
1
L
Hachiman
Joao_Gamer19
Hachiman
0
4
0
0
L
Thanatos
anjosRJ
Thanatos
1
6
0
0.17
W
Nemesis
tatixD
Nemesis
4
0
3
5.5
L
Ne Zha
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,683
Damage
15,987
34,173
Taken
35,959
16,456
Mitigated
13,947
13,622
Healing
10,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
5,923
838
1,248
3,360
5,761
2,320
109
2,475
3,286
43,854
0
W
Fenrir
 
Fenrir
4,561
1,165
0
3,214
8,568
4,010
0
0
8,014
0
30,942
W
Baron Samedi
FakeTalesOfJack
Baron Samedi
5,144
1,180
809
3,569
7,067
5,717
0
2,801
4,266
16,083
2,081
L
2,822
558
0
1,414
5,332
2,032
0
3,928
1,404
30,719
0
L
Hel
4,127
835
645
1,739
6,881
2,413
0
2,848
4,033
21,366
0
W
5,129
3,232
0
518
6,435
2,598
0
1,466
4,969
0
41,053
L
Hachiman
Joao_Gamer19
Hachiman
2,064
1,337
0
2,115
7,608
2,152
0
1,686
5,922
0
20,359
L
Thanatos
anjosRJ
Thanatos
964
264
0
2,150
7,142
2,716
0
2,431
4,711
0
13,527
W
Nemesis
tatixD
Nemesis
2,926
1,649
0
904
6,342
1,811
0
207
6,135
0
34,930
L
Ne Zha
6,010
2,507
0
2,097
8,996
4,634
0
0
8,576
0
37,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,410
Gold Earned
23,736
301
Minions Killed
209
0
Camps Cleared
0
997,424
Distance Traveled
851,449
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
6,517
652
96
10
0
208,570
3
W
Fenrir
5,757
576
56
6
0
192,073
2
W
Baron Samedi
6,546
655
21
2
0
195,621
1
L
Zeus
4,647
465
45
5
0
151,839
0
L
Hel
4,545
455
30
3
0
154,380
0
W
Ullr
5,763
576
70
7
0
167,475
1
L
Hachiman
4,488
449
38
4
0
164,430
0
L
Thanatos
4,356
436
32
3
0
179,744
0
W
Nemesis
5,827
583
58
6
0
233,685
2
L
Ne Zha
5,700
570
64
6
0
201,056
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role