Player Matchup

Kumbhakarna
Kumbhakarna
AtGeMaleDotComm
Kumbhakarna
Level 83
God Stats
0W - 2L
1,316 SR
Queue Stats
26W - 36L
1,431 Elo+
Party 1
Khepri
Khepri
Cleint
Khepri
Level 116
God Stats
4W - 4L
1,553 SR
Queue Stats
84W - 80L
1,522 Elo+
Party 1
Cthulhu
Cthulhu
CptDadShorts
Cthulhu
Level 109
God Stats
0W - 1L
1,314 SR
Queue Stats
57W - 62L
1,483 Elo+
Party 1
Hades
Hades
OOZINnGOOZIN
Hades
Level 82
God Stats
1W - 4L
1,301 SR
Queue Stats
60W - 59L
1,487 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Soko10
Morgan Le Fay
Level 101
God Stats
0W - 1L
1,488 SR
Queue Stats
86W - 86L
1,513 Elo+
Party 1
Team Averages
Level 98
1,395 SR
1,487 Elo+

VS

Team Averages
Level 132
1,402 SR
1,511 Elo+
Kukulkan
Kukulkan
I VenoMR I
Kukulkan
Level 129
God Stats
2W - 1L
1,437 SR
Queue Stats
152W - 140L
1,534 Elo+
Party 2
Poseidon
Poseidon
La peste Pepsi
Poseidon
Level 117
God Stats
9W - 3L
1,554 SR
Queue Stats
232W - 221L
1,546 Elo+
Party 2
Hachiman
Hachiman
Rioica
Hachiman
Level 148
God Stats
4W - 7L
1,301 SR
Queue Stats
524W - 516L
1,437 Elo+
Solo
Khepri
Khepri
ZOKX99
Khepri
Level 108
God Stats
1W - 2L
1,144 SR
Queue Stats
132W - 109L
1,563 Elo+
Solo
Chaac
Chaac
baltiloco2
Chaac
Level 157
God Stats
14W - 5L
1,576 SR
Queue Stats
319W - 334L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AtGeMaleDotComm
Kumbhakarna
17
0 / 7 / 9
9,786
544
5,182
28,308
41,236
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Khepri
Cleint
Khepri
18
2 / 5 / 7
10,528
585
10,441
20,196
19,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cthulhu
CptDadShorts
Cthulhu
19
3 / 5 / 8
11,302
628
22,541
40,462
43,290
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
3 / 7 / 5
10,774
599
7,436
20,032
13,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Morgan Le Fay
Soko10
Morgan Le Fay
20
8 / 5 / 6
12,750
708
18,028
21,055
13,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
I VenoMR I
Kukulkan
20
6 / 3 / 13
12,635
702
32,556
13,212
8,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Poseidon
20
9 / 3 / 13
13,938
774
27,106
15,168
9,882
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Hachiman
Rioica
Hachiman
18
5 / 4 / 16
12,370
687
27,893
15,789
9,628
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Khepri
ZOKX99
Khepri
19
0 / 3 / 22
12,583
699
9,000
18,297
33,829
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
20
9 / 3 / 11
13,234
735
23,743
20,072
31,850
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
104
16
Kills
29
29
Deaths
16
35
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
AtGeMaleDotComm
Kumbhakarna
0
7
9
0.64
L
Khepri
Cleint
Khepri
2
5
7
1.1
L
Cthulhu
CptDadShorts
Cthulhu
3
5
8
1.4
W
Kukulkan
I VenoMR I
Kukulkan
6
3
13
4.17
W
Poseidon
9
3
13
5.17
L
3
7
5
0.79
W
Hachiman
Rioica
Hachiman
5
4
16
3.25
L
Morgan Le Fay
Soko10
Morgan Le Fay
8
5
6
2.2
W
Khepri
ZOKX99
Khepri
0
3
22
3.67
W
Chaac
9
3
11
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,628
Damage
120,298
130,053
Taken
82,538
131,376
Mitigated
94,099
49,343
Healing
39,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
AtGeMaleDotComm
Kumbhakarna
5,182
198
3,354
3,887
28,308
41,236
24
13,231
15,077
10,652
0
L
Khepri
Cleint
Khepri
10,441
300
2,614
1,520
20,196
19,751
0
8,848
11,348
27,084
0
L
Cthulhu
CptDadShorts
Cthulhu
22,541
446
6,636
17,486
40,462
43,290
156
24,157
16,305
45,785
0
W
Kukulkan
I VenoMR I
Kukulkan
32,556
1,421
1,131
1,777
13,212
8,910
1,191
10,678
2,534
63,720
0
W
Poseidon
27,106
4,795
3,823
6,119
15,168
9,882
3,184
13,766
1,402
55,603
0
L
7,436
433
2,522
2,560
20,032
13,282
0
9,878
10,154
12,473
0
W
Hachiman
Rioica
Hachiman
27,893
10,413
2,706
5,091
15,789
9,628
3,847
12,594
3,195
0
44,945
L
Morgan Le Fay
Soko10
Morgan Le Fay
18,028
1,573
2,934
5,830
21,055
13,817
221
12,548
8,507
44,362
0
W
Khepri
ZOKX99
Khepri
9,000
874
1,320
3,472
18,297
33,829
316
13,915
4,382
14,214
0
W
Chaac
23,743
1,775
3,097
10,674
20,072
31,850
473
12,675
7,397
0
39,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,140
Gold Earned
64,760
173
Minions Killed
200
0
Camps Cleared
0
1,638,759
Distance Traveled
1,682,753
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
9,786
544
9
1
0
306,943
2
L
Khepri
10,528
585
43
2
0
346,843
0
L
Cthulhu
11,302
628
50
3
0
358,449
0
W
Kukulkan
12,635
702
56
3
0
343,027
0
W
Poseidon
13,938
774
83
5
0
331,137
0
L
Hades
10,774
599
11
1
0
305,390
1
W
Hachiman
12,370
687
25
1
0
309,595
2
L
Morgan Le Fay
12,750
708
60
3
0
321,134
3
W
Khepri
12,583
699
9
1
0
331,319
5
W
Chaac
13,234
735
27
2
0
367,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role