Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
GUN GRAVE x 773
Vulcan
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 27L
1,541 Elo+
Party 1
Sylvanus
Sylvanus
JackNasty619
Sylvanus
Level 94
God Stats
1W - 4L
1,317 SR
Queue Stats
185W - 184L
1,483 Elo+
Solo
Anhur
Anhur
Mizeri1175
Anhur
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 63L
1,519 Elo+
Solo
Skadi
Skadi
jrmobb2212
Skadi
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 130L
1,452 Elo+
Party 1
Team Averages
Level 133
1,463 SR
1,499 Elo+

VS

Team Averages
Level 140
1,561 SR
1,500 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
GothicLife
Sol
Level 148
God Stats
1W - 0L
1,655 SR
Queue Stats
12W - 13L
1,450 Elo+
Party 2
Cthulhu
Cthulhu
Lanman10
Cthulhu
Level 154
God Stats
1W - 0L
1,900 SR
Queue Stats
22W - 18L
1,511 Elo+
Party 2
Yu Huang
Yu Huang
VeNoMxYeAnLinG
Yu Huang
Level 149
God Stats
1W - 1L
1,237 SR
Queue Stats
121W - 141L
1,507 Elo+
Solo
Chiron
Chiron
zxiggy
Chiron
Level 128
God Stats
7W - 5L
1,514 SR
Queue Stats
416W - 428L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
2 / 3 / 6
7,321
732
13,640
12,573
5,895
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
3 / 3 / 4
7,613
761
7,063
11,746
5,160
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
JackNasty619
Sylvanus
14
2 / 2 / 5
8,099
810
3,647
14,801
14,238
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
15
1 / 2 / 5
7,236
724
6,000
12,225
5,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Skadi
10
0 / 6 / 4
6,230
623
5,891
12,910
5,092
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
14
2 / 2 / 7
7,887
789
6,270
14,147
12,364
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
1 / 1 / 7
7,951
795
12,163
10,036
4,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cthulhu
Lanman10
Cthulhu
15
4 / 3 / 7
8,657
866
15,041
14,760
13,436
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Yu Huang
15
5 / 1 / 4
8,408
841
12,452
6,292
2,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
zxiggy
Chiron
15
3 / 1 / 7
8,297
830
14,737
11,252
4,152
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
47
8
Kills
15
16
Deaths
8
24
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
3
6
1.67
W
Guan Yu
 
Guan Yu
2
2
7
2.75
L
3
3
4
1.67
W
1
1
7
4.5
L
Sylvanus
JackNasty619
Sylvanus
2
2
5
2.25
W
Cthulhu
Lanman10
Cthulhu
4
3
7
2.5
L
Anhur
1
2
5
1.75
W
Yu Huang
5
1
4
7
L
Skadi
0
6
4
0.33
W
Chiron
zxiggy
Chiron
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,241
Damage
60,663
64,255
Taken
56,487
36,187
Mitigated
37,003
31,763
Healing
32,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
13,640
4,815
1,641
3,971
12,573
5,895
0
8,807
3,766
0
23,484
W
Guan Yu
 
Guan Yu
6,270
105
9,802
5,015
14,147
12,364
0
3,116
11,031
0
8,292
L
7,063
2,849
1,267
2,376
11,746
5,160
0
7,385
4,361
16,254
0
W
12,163
3,447
1,844
2,980
10,036
4,281
3,838
1,122
8,914
23,366
1,222
L
Sylvanus
JackNasty619
Sylvanus
3,647
1,551
10,140
5,610
14,801
14,238
0
7,777
7,024
6,072
0
W
Cthulhu
Lanman10
Cthulhu
15,041
345
1,628
2,674
14,760
13,436
0
2,596
12,164
27,437
0
L
Anhur
6,000
2,114
1,122
3,228
12,225
5,802
0
7,525
4,700
0
23,332
W
Yu Huang
12,452
594
2,672
1,210
6,292
2,770
1,353
1,965
4,327
24,816
0
L
Skadi
5,891
2,337
879
1,529
12,910
5,092
0
7,718
5,192
0
10,068
W
Chiron
zxiggy
Chiron
14,737
3,732
1,754
2,801
11,252
4,152
791
1,911
9,341
0
24,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,499
Gold Earned
41,200
91
Minions Killed
137
0
Camps Cleared
0
822,578
Distance Traveled
923,443
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,321
732
16
2
0
164,933
2
W
Guan Yu
7,887
789
6
1
0
211,113
1
L
Vulcan
7,613
761
34
3
0
180,262
0
W
Sol
7,951
795
45
5
0
170,214
4
L
Sylvanus
8,099
810
4
0
0
162,496
2
W
Cthulhu
8,657
866
22
2
0
194,524
0
L
Anhur
7,236
724
33
3
0
172,727
0
W
Yu Huang
8,408
841
34
3
0
174,696
0
L
Skadi
6,230
623
4
0
0
142,160
0
W
Chiron
8,297
830
30
3
0
172,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role