Player Matchup

Atlas
Atlas
CNINIJa1
Atlas
Level 96
God Stats
1W - 2L
1,481 SR
Queue Stats
79W - 91L
1,432 Elo+
Party 2
Horus
Horus
CNINJa6322
Horus
Level 81
God Stats
0W - 2L
1,298 SR
Queue Stats
89W - 91L
1,518 Elo+
Party 2
Artemis
Artemis
Hagosha
Artemis
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 57L
1,416 Elo+
Party 2
Nu Wa
Nu Wa
Narticus
Nu Wa
Level 87
God Stats
2W - 4L
1,426 SR
Queue Stats
107W - 122L
1,436 Elo+
Party 2
Ne Zha
Ne Zha
Xenrakul
Ne Zha
Level 89
God Stats
3W - 4L
1,400 SR
Queue Stats
146W - 168L
1,423 Elo+
Party 2
Team Averages
Level 84
1,421 SR
1,445 Elo+

VS

Team Averages
Level 105
1,439 SR
1,479 Elo+
Merlin
Merlin
BuddyLove0077
Merlin
Level 124
God Stats
2W - 0L
1,690 SR
Queue Stats
149W - 148L
1,480 Elo+
Party 1
Zeus
Zeus
Bulldoze3019
Zeus
Level 101
God Stats
5W - 4L
1,355 SR
Queue Stats
222W - 192L
1,555 Elo+
Party 1
Danzaburou
Danzaburou
MarshmallowMatty
Danzaburou
Level 108
God Stats
2W - 2L
1,382 SR
Queue Stats
273W - 281L
1,421 Elo+
Solo
Guan Yu
Guan Yu
Mayor Cthulhu
Guan Yu
Level 47
God Stats
3W - 3L
1,431 SR
Queue Stats
92W - 109L
1,462 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Redshadowninja4
Kumbhakarna
Level 143
God Stats
1W - 4L
1,338 SR
Queue Stats
180W - 188L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
CNINIJa1
Atlas
15
5 / 4 / 9
9,250
712
14,279
29,153
17,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Horus
16
4 / 4 / 11
10,037
772
10,704
24,555
22,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
Hagosha
Artemis
15
3 / 7 / 8
9,070
698
15,295
19,123
9,282
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
Narticus
Nu Wa
16
5 / 3 / 10
9,470
728
14,337
11,368
5,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
Xenrakul
Ne Zha
16
2 / 4 / 13
8,814
678
7,030
21,390
29,587
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 2 / 15
10,966
844
22,469
12,515
6,312
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
6 / 3 / 15
11,113
855
38,780
12,131
5,029
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
MarshmallowMatty
Danzaburou
16
4 / 3 / 11
10,093
776
19,195
13,146
6,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
14
3 / 7 / 10
9,392
722
6,488
18,472
18,107
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kumbhakarna
Redshadowninja4
Kumbhakarna
17
6 / 4 / 13
10,988
845
6,981
18,493
21,636
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
86
19
Kills
22
22
Deaths
19
51
Assists
64
Player
Kills
Deaths
Assists
KDA
W
3
2
15
5.25
W
6
3
15
4.5
L
Atlas
CNINIJa1
Atlas
5
4
9
2.38
L
Horus
4
4
11
2.38
L
Artemis
Hagosha
Artemis
3
7
8
1
W
Danzaburou
MarshmallowMatty
Danzaburou
4
3
11
3.17
W
Guan Yu
3
7
10
1.14
L
Nu Wa
Narticus
Nu Wa
5
3
10
3.33
W
Kumbhakarna
Redshadowninja4
Kumbhakarna
6
4
13
3.13
L
Ne Zha
Xenrakul
Ne Zha
2
4
13
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,645
Damage
93,913
105,589
Taken
74,757
84,954
Mitigated
57,364
40,718
Healing
23,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,469
2,446
1,299
2,655
12,515
6,312
1,973
5,646
6,640
57,815
0
W
38,780
3,195
835
2,280
12,131
5,029
2,087
4,970
6,853
57,563
0
L
Atlas
CNINIJa1
Atlas
14,279
4,737
1,615
8,822
29,153
17,896
124
15,919
12,822
24,661
0
L
Horus
10,704
5,238
8,950
9,148
24,555
22,988
0
15,498
8,627
0
15,444
L
Artemis
Hagosha
Artemis
15,295
6,504
995
1,972
19,123
9,282
0
15,103
3,617
0
34,935
W
Danzaburou
MarshmallowMatty
Danzaburou
19,195
9,116
1,644
5,213
13,146
6,280
2,818
5,184
7,641
0
35,548
W
Guan Yu
6,488
1,060
2,050
2,547
18,472
18,107
360
6,037
12,021
0
13,600
L
Nu Wa
Narticus
Nu Wa
14,337
3,963
2,000
1,849
11,368
5,201
1,000
6,568
4,576
25,267
0
W
Kumbhakarna
Redshadowninja4
Kumbhakarna
6,981
1,287
1,162
4,186
18,493
21,636
754
5,241
12,870
15,002
0
L
Ne Zha
Xenrakul
Ne Zha
7,030
1,953
2,886
2,481
21,390
29,587
438
13,102
7,717
116
9,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,641
Gold Earned
52,552
109
Minions Killed
160
0
Camps Cleared
0
1,027,026
Distance Traveled
1,096,151
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,966
844
71
5
0
238,726
0
W
Zeus
11,113
855
44
3
0
223,442
1
L
Atlas
9,250
712
10
1
0
197,297
3
L
Horus
10,037
772
12
1
0
222,784
3
L
Artemis
9,070
698
46
4
0
167,950
0
W
Danzaburou
10,093
776
27
2
0
221,757
1
W
Guan Yu
9,392
722
11
1
0
195,267
0
L
Nu Wa
9,470
728
33
3
0
216,526
0
W
Kumbhakarna
10,988
845
7
1
0
216,959
0
L
Ne Zha
8,814
678
8
1
0
222,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role