Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
CovetoSaurio
Danzaburou
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
916 Elo+
Solo
Zeus
Zeus
falcon36
Zeus
Level 64
God Stats
1W - 2L
1,258 SR
Queue Stats
71W - 106L
1,297 Elo+
Party 1
Bacchus
Bacchus
xVASTx00001
Bacchus
Level 98
God Stats
2W - 4L
1,498 SR
Queue Stats
327W - 357L
1,413 Elo+
Solo
Team Averages
Level 89
1,451 SR
1,325 Elo+

VS

Team Averages
Level 79
1,429 SR
1,243 Elo+
Cthulhu
Cthulhu
OGwiz1993
Cthulhu
Level 97
God Stats
1W - 1L
1,455 SR
Queue Stats
2W - 6L
994 Elo+
Party 2
Ra
Ra
SnarkyGoblin94
Ra
Level 103
God Stats
2W - 1L
1,560 SR
Queue Stats
22W - 30L
1,309 Elo+
Party 2
Hades
Hades
TheOrignalBacon
Hades
Level 67
God Stats
2W - 2L
1,516 SR
Queue Stats
49W - 58L
1,377 Elo+
Party 2
Artemis
Artemis
TwinkleCreep
Artemis
Level 86
God Stats
8W - 14L
1,288 SR
Queue Stats
32W - 49L
1,284 Elo+
Solo
Pele
Pele
xINDIJUNOUSx
Pele
Level 42
God Stats
8W - 15L
1,324 SR
Queue Stats
12W - 21L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
1 / 3 / 0
7,500
469
10,415
8,963
3,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
 
Thanatos
3
0 / 2 / 0
4,799
300
134
3,279
965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
CovetoSaurio
Danzaburou
9
0 / 3 / 3
6,080
380
3,730
7,690
3,193
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
11
2 / 4 / 0
6,644
415
4,405
10,922
3,764
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
xVASTx00001
Bacchus
9
0 / 1 / 2
6,401
400
4,481
12,306
12,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
OGwiz1993
Cthulhu
12
2 / 0 / 4
8,396
525
5,007
11,176
10,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
1 / 1 / 2
8,539
534
3,824
6,957
3,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
4 / 0 / 4
8,121
508
8,435
12,871
6,408
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
TwinkleCreep
Artemis
11
0 / 3 / 2
6,934
433
4,525
9,060
3,374
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
5 / 0 / 2
8,336
521
5,013
10,922
3,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
3
Kills
12
13
Deaths
4
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
3
0
0.33
L
Thanatos
 
Thanatos
0
2
0
0
L
Danzaburou
CovetoSaurio
Danzaburou
0
3
3
0.5
W
Cthulhu
OGwiz1993
Cthulhu
2
0
4
4
W
1
1
2
2
W
4
0
4
6
W
Artemis
TwinkleCreep
Artemis
0
3
2
0.33
L
Zeus
2
4
0
0.5
W
5
0
2
6
L
Bacchus
xVASTx00001
Bacchus
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,165
Damage
26,804
43,160
Taken
50,986
24,591
Mitigated
26,911
8,857
Healing
17,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
10,415
3,217
273
1,339
8,963
3,718
39
3,858
5,105
57,966
0
L
Thanatos
 
Thanatos
134
48
0
1,412
3,279
965
0
180
3,099
0
6,199
L
Danzaburou
CovetoSaurio
Danzaburou
3,730
1,053
0
602
7,690
3,193
135
4,402
3,288
0
31,802
W
Cthulhu
OGwiz1993
Cthulhu
5,007
356
343
2,892
11,176
10,014
270
3,557
7,463
34,853
0
W
3,824
632
1,897
2,749
6,957
3,150
2,212
2,129
4,684
75,783
0
W
8,435
681
75
6,487
12,871
6,408
1,233
5,129
7,470
46,567
0
W
Artemis
TwinkleCreep
Artemis
4,525
1,714
0
445
9,060
3,374
1,589
5,227
3,703
0
31,694
L
Zeus
4,405
580
42
1,736
10,922
3,764
0
2,949
7,973
39,633
0
W
5,013
1,625
0
2,880
10,922
3,965
776
2,399
8,365
0
57,290
L
Bacchus
xVASTx00001
Bacchus
4,481
430
236
3,217
12,306
12,951
27
5,877
6,429
18,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,424
Gold Earned
40,326
247
Minions Killed
429
0
Camps Cleared
0
1,098,835
Distance Traveled
1,414,970
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,500
469
100
6
0
279,429
4
L
Thanatos
4,799
300
18
1
0
64,656
0
L
Danzaburou
6,080
380
51
3
0
247,741
2
W
Cthulhu
8,396
525
62
4
0
332,975
1
W
Ra
8,539
534
141
9
0
303,002
0
W
Hades
8,121
508
68
4
0
273,940
0
W
Artemis
6,934
433
59
4
0
186,563
2
L
Zeus
6,644
415
56
4
0
231,205
0
W
Pele
8,336
521
99
6
0
318,490
0
L
Bacchus
6,401
400
22
1
0
275,804
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role