Player Matchup

Ah Puch
Ah Puch
AfootKeyboard73
Ah Puch
Level 157
God Stats
1W - 0L
1,644 SR
Queue Stats
50W - 56L
1,509 Elo+
Party 2
Sylvanus
Sylvanus
Dylbert YT
Sylvanus
Level 146
God Stats
9W - 5L
1,580 SR
Queue Stats
173W - 161L
1,596 Elo+
Party 2
Danzaburou
Danzaburou
ICensure
Danzaburou
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,575 Elo+
Party 2
Thor
Thor
Thanatos Is Bae
Thor
Level 155
God Stats
2W - 1L
1,688 SR
Queue Stats
25W - 30L
1,460 Elo+
Party 2
Ao Kuang
Ao Kuang
bleedingflames
Ao Kuang
Level 148
God Stats
7W - 5L
1,619 SR
Queue Stats
124W - 120L
1,564 Elo+
Party 2
Team Averages
Level 126
1,606 SR
1,541 Elo+

VS

Team Averages
Level 73
1,456 SR
1,494 Elo+
Izanami
Izanami
Rev Trev3631
Izanami
Level 80
God Stats
7W - 11L
1,469 SR
Queue Stats
85W - 88L
1,488 Elo+
Party 3
Tyr
Tyr
RobedToe
Tyr
Level 137
God Stats
1W - 3L
1,500 SR
Queue Stats
50W - 41L
1,532 Elo+
Party 1
Merlin
Merlin
SirrMag
Merlin
Level 28
God Stats
18W - 12L
1,615 SR
Queue Stats
93W - 102L
1,471 Elo+
Party 3
Cerberus
Cerberus
YaH_Boii_521
Cerberus
Level 15
God Stats
1W - 3L
1,409 SR
Queue Stats
5W - 10L
1,403 Elo+
Party 1
Thanatos
Thanatos
smokin_notti
Thanatos
Level 107
God Stats
4W - 3L
1,289 SR
Queue Stats
29W - 20L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 4 / 6
11,620
775
10,075
11,043
4,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sylvanus
Dylbert YT
Sylvanus
19
8 / 0 / 7
11,363
758
13,720
16,928
14,003
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
ICensure
Danzaburou
18
3 / 3 / 9
11,085
739
13,983
18,145
7,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
6 / 3 / 5
11,191
746
18,308
12,251
4,900
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
18
6 / 3 / 9
11,113
741
14,137
23,069
25,713
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Rev Trev3631
Izanami
18
2 / 2 / 5
10,504
700
6,366
12,606
4,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
1 / 4 / 6
9,469
631
12,170
17,189
17,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
SirrMag
Merlin
17
1 / 6 / 9
9,957
664
13,008
12,990
5,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
YaH_Boii_521
Cerberus
15
0 / 4 / 3
9,361
624
5,136
21,196
21,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
smokin_notti
Thanatos
18
9 / 10 / 2
11,520
768
16,692
18,268
7,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
38
26
Kills
13
13
Deaths
26
36
Assists
25
Player
Kills
Deaths
Assists
KDA
W
3
4
6
1.5
W
Sylvanus
Dylbert YT
Sylvanus
8
0
7
11.5
W
Danzaburou
ICensure
Danzaburou
3
3
9
2.5
L
Izanami
Rev Trev3631
Izanami
2
2
5
2.25
L
1
4
6
1
L
Merlin
SirrMag
Merlin
1
6
9
0.92
W
6
3
5
2.83
L
Cerberus
YaH_Boii_521
Cerberus
0
4
3
0.38
W
Ao Kuang
6
3
9
3.5
L
Thanatos
smokin_notti
Thanatos
9
10
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,223
Damage
53,372
81,436
Taken
82,249
56,733
Mitigated
56,621
28,804
Healing
19,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,075
387
0
2,045
11,043
4,801
567
2,613
8,382
53,811
0
W
Sylvanus
Dylbert YT
Sylvanus
13,720
3,065
4,415
8,079
16,928
14,003
1,686
5,025
11,865
31,203
0
W
Danzaburou
ICensure
Danzaburou
13,983
6,961
0
6,366
18,145
7,316
2,199
4,813
13,075
0
48,082
L
Izanami
Rev Trev3631
Izanami
6,366
4,522
0
2,900
12,606
4,695
282
6,452
6,154
0
35,663
L
12,170
1,501
0
4,319
17,189
17,766
0
11,097
6,092
0
24,202
L
Merlin
SirrMag
Merlin
13,008
662
0
250
12,990
5,097
0
4,968
8,022
31,718
0
W
18,308
4,459
0
213
12,251
4,900
0
4,032
7,979
0
34,428
L
Cerberus
YaH_Boii_521
Cerberus
5,136
0
206
3,891
21,196
21,170
0
6,771
14,425
24,642
0
W
Ao Kuang
14,137
1,422
348
7,338
23,069
25,713
914
1,661
20,373
45,121
0
L
Thanatos
smokin_notti
Thanatos
16,692
4,815
0
7,540
18,268
7,893
544
8,644
9,624
0
34,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,372
Gold Earned
50,811
301
Minions Killed
231
0
Camps Cleared
0
1,525,759
Distance Traveled
1,285,873
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,620
775
108
7
0
293,263
1
W
Sylvanus
11,363
758
35
2
0
328,307
0
W
Danzaburou
11,085
739
67
4
0
294,775
2
L
Izanami
10,504
700
81
5
0
274,290
0
L
Tyr
9,469
631
36
2
0
285,625
0
L
Merlin
9,957
664
39
3
0
254,728
1
W
Thor
11,191
746
45
3
0
307,761
2
L
Cerberus
9,361
624
34
2
0
214,152
1
W
Ao Kuang
11,113
741
46
3
0
301,653
4
L
Thanatos
11,520
768
41
3
0
257,078
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role