Player Matchup

Rama
Rama
 
Rama
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
FlapjackLegend
Atlas
Level 160
God Stats
4W - 2L
1,654 SR
Queue Stats
287W - 184L
1,760 Elo+
Party 1
Aphrodite
Aphrodite
JustKaus
Aphrodite
Level 84
God Stats
2W - 0L
1,823 SR
Queue Stats
62W - 32L
1,685 Elo+
Party 1
Gilgamesh
Gilgamesh
MurderKarp
Gilgamesh
Level 157
God Stats
3W - 1L
1,761 SR
Queue Stats
42W - 39L
1,549 Elo+
Party 1
Da Ji
Da Ji
TheDelix
Da Ji
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,632 Elo+
Party 1
Team Averages
Level 114
1,648 SR
1,625 Elo+

VS

Team Averages
Level 39
1,312 SR
1,342 Elo+
Charybdis
Charybdis
AetherMenma
Charybdis
Level 100
God Stats
0W - 3L
1,564 SR
Queue Stats
31W - 27L
1,528 Elo+
Party 2
Xing Tian
Xing Tian
XxFRAN_YxX
Xing Tian
Level 12
God Stats
0W - 2L
1,489 SR
Queue Stats
0W - 2L
1,249 Elo+
Party 2
Chaac
Chaac
returnguidosil08
Chaac
Level 4
God Stats
0W - 2L
1,305 SR
Queue Stats
0W - 3L
1,134 Elo+
Party 2
Scylla
Scylla
sombrax_uchiha
Scylla
Level 14
God Stats
0W - 1L
1,134 SR
Queue Stats
2W - 4L
1,537 Elo+
Party 2
Fenrir
Fenrir
vfallet
Fenrir
Level 64
God Stats
0W - 1L
1,069 SR
Queue Stats
2W - 8L
1,263 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
11 / 1 / 16
9,095
910
13,249
7,172
3,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
12 / 0 / 17
10,135
1,014
19,552
13,937
10,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Aphrodite
JustKaus
Aphrodite
15
2 / 1 / 17
8,342
834
7,101
7,711
6,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
MurderKarp
Gilgamesh
15
2 / 0 / 13
8,919
892
6,535
11,792
12,750
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Da Ji
TheDelix
Da Ji
15
7 / 0 / 9
8,675
868
7,608
5,728
3,031
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AetherMenma
Charybdis
11
0 / 8 / 0
6,236
624
5,441
14,355
6,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Xing Tian
XxFRAN_YxX
Xing Tian
11
1 / 4 / 0
6,573
657
1,660
7,813
7,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

10
0 / 8 / 0
6,078
608
2,390
13,208
8,986
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 6 / 0
6,214
621
3,917
8,654
3,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fenrir
vfallet
Fenrir
12
1 / 8 / 0
7,027
703
5,497
14,075
7,420
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
2
34
Kills
2
2
Deaths
34
72
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
11
1
16
19
L
Charybdis
AetherMenma
Charybdis
0
8
0
0
W
12
0
17
20.5
W
Aphrodite
JustKaus
Aphrodite
2
1
17
10.5
W
Gilgamesh
MurderKarp
Gilgamesh
2
0
13
8.5
W
Da Ji
TheDelix
Da Ji
7
0
9
11.5
L
Xing Tian
XxFRAN_YxX
Xing Tian
1
4
0
0.25
L
0
8
0
0
L
0
6
0
0
L
Fenrir
vfallet
Fenrir
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,045
Damage
18,905
46,340
Taken
58,105
36,251
Mitigated
33,546
20,124
Healing
3,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
13,249
10,084
0
1,976
7,172
3,307
1,278
495
6,677
0
25,084
L
Charybdis
AetherMenma
Charybdis
5,441
2,194
0
2,194
14,355
6,251
0
7,215
7,140
0
14,003
W
19,552
6,201
0
5,435
13,937
10,512
62
1,405
12,532
45,468
0
W
Aphrodite
JustKaus
Aphrodite
7,101
1,289
3,758
4,950
7,711
6,651
809
1,134
6,577
24,277
0
W
Gilgamesh
MurderKarp
Gilgamesh
6,535
2,280
1,785
1,705
11,792
12,750
1,838
1,545
10,247
0
28,715
W
Da Ji
TheDelix
Da Ji
7,608
1,745
0
515
5,728
3,031
144
998
4,730
0
18,476
L
Xing Tian
XxFRAN_YxX
Xing Tian
1,660
117
0
45
7,813
7,285
0
2,239
5,574
1,855
0
L
2,390
504
0
584
13,208
8,986
0
6,411
6,797
0
3,459
L
3,917
883
0
0
8,654
3,604
0
5,644
3,010
10,264
0
L
Fenrir
vfallet
Fenrir
5,497
941
0
689
14,075
7,420
0
5,144
8,931
0
9,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,166
Gold Earned
32,128
220
Minions Killed
32
0
Camps Cleared
0
1,153,755
Distance Traveled
759,466
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,095
910
36
4
0
234,867
2
L
Charybdis
6,236
624
12
1
0
159,895
0
W
Atlas
10,135
1,014
44
4
0
241,449
2
W
Aphrodite
8,342
834
60
6
0
204,378
0
W
Gilgamesh
8,919
892
50
5
0
224,368
0
W
Da Ji
8,675
868
30
3
0
248,693
0
L
Xing Tian
6,573
657
0
0
0
73,984
0
L
Chaac
6,078
608
0
0
0
165,602
0
L
Scylla
6,214
621
14
1
0
159,609
0
L
Fenrir
7,027
703
6
1
0
200,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role