Player Matchup

Nox
Nox
 
Nox
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
M4r3ch4LTikTok
Nu Wa
Level 137
God Stats
49W - 39L
1,579 SR
Queue Stats
117W - 105L
1,582 Elo+
Solo
Apollo
Apollo
XSFninJa
Apollo
Level 15
God Stats
2W - 3L
1,696 SR
Queue Stats
3W - 10L
1,370 Elo+
Solo
Ymir
Ymir
iDaLeX7250
Ymir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 47L
1,553 Elo+
Solo
Lancelot
Lancelot
ingia
Lancelot
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,484 Elo+
Solo
Team Averages
Level 66
1,555 SR
1,498 Elo+

VS

Team Averages
Level 15
1,452 SR
1,680 Elo+
Izanami
Izanami
AzazelSanctimony
Izanami
Level 28
God Stats
1W - 1L
1,262 SR
Queue Stats
2W - 1L
1,236 Elo+
Solo
Fafnir
Fafnir
FeelinFruity
Fafnir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,986 Elo+
Party 1
Ra
Ra
ImfromConsol
Ra
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,744 Elo+
Party 1
Horus
Horus
RickyLake
Horus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,692 Elo+
Party 1
Kukulkan
Kukulkan
imfromconsol2
Kukulkan
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,744 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
16
1 / 1 / 3
9,191
766
6,386
5,303
2,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 1 / 2
8,814
735
5,486
6,693
3,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
XSFninJa
Apollo
14
0 / 4 / 4
7,920
660
6,582
8,320
4,036
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 0 / 2
9,179
765
6,963
12,733
12,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Lancelot
ingia
Lancelot
15
2 / 6 / 1
8,584
715
8,482
15,741
9,183
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 6
8,493
708
9,191
10,202
4,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fafnir
14
0 / 1 / 7
9,192
766
4,509
13,101
16,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
6 / 2 / 5
9,597
800
11,601
7,835
3,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
RickyLake
Horus
16
3 / 1 / 5
8,843
737
5,798
10,382
8,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Kukulkan
imfromconsol2
Kukulkan
17
2 / 1 / 6
9,471
789
9,195
6,017
2,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
41
6
Kills
12
12
Deaths
6
12
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
1
1
3
2.5
W
1
1
6
4
W
Fafnir
0
1
7
3.5
W
6
2
5
4.25
L
1
1
2
2
W
Horus
RickyLake
Horus
3
1
5
5.5
L
Apollo
XSFninJa
Apollo
0
4
4
0.5
L
2
0
2
3
W
Kukulkan
imfromconsol2
Kukulkan
2
1
6
5
L
Lancelot
ingia
Lancelot
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,899
Damage
40,294
48,790
Taken
47,537
31,696
Mitigated
35,449
9,048
Healing
19,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
6,386
371
0
974
5,303
2,384
0
1,869
3,387
37,543
0
W
9,191
6,067
0
2,988
10,202
4,630
1,191
4,146
6,056
0
35,621
W
Fafnir
4,509
1,231
0
4,073
13,101
16,049
270
5,031
6,870
11,050
0
W
11,601
1,195
2,722
2,402
7,835
3,926
475
3,995
3,840
44,671
0
L
5,486
2,883
0
1,125
6,693
3,119
1,172
3,445
3,157
29,777
1,903
W
Horus
RickyLake
Horus
5,798
1,314
1,330
5,179
10,382
8,051
0
3,431
6,951
140
17,534
L
Apollo
XSFninJa
Apollo
6,582
4,981
0
250
8,320
4,036
0
5,622
2,659
0
20,725
L
6,963
1,029
0
4,105
12,733
12,974
0
6,539
5,839
19,469
0
W
Kukulkan
imfromconsol2
Kukulkan
9,195
889
0
1,000
6,017
2,793
0
2,187
3,830
56,856
0
L
Lancelot
ingia
Lancelot
8,482
909
0
2,594
15,741
9,183
0
7,970
7,521
0
31,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,688
Gold Earned
45,596
256
Minions Killed
297
0
Camps Cleared
0
1,210,444
Distance Traveled
1,323,567
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,191
766
91
8
0
237,878
2
W
Izanami
8,493
708
51
4
0
245,230
2
W
Fafnir
9,192
766
8
1
0
254,114
0
W
Ra
9,597
800
96
8
0
282,865
2
L
Nu Wa
8,814
735
60
5
0
215,927
3
W
Horus
8,843
737
19
2
0
266,385
1
L
Apollo
7,920
660
40
3
0
220,449
0
L
Ymir
9,179
765
26
2
0
269,002
6
W
Kukulkan
9,471
789
123
10
0
274,973
3
L
Lancelot
8,584
715
39
3
0
267,188
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role