Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Fihv
Ah Muzen Cab
Level 124
God Stats
0W - 1L
1,434 SR
Queue Stats
4W - 6L
1,402 Elo+
Party 2
Nu Wa
Nu Wa
IAMDAMION
Nu Wa
Level 106
God Stats
2W - 2L
1,538 SR
Queue Stats
51W - 61L
1,414 Elo+
Party 2
Cthulhu
Cthulhu
Lit Stogy
Cthulhu
Level 123
God Stats
2W - 1L
1,689 SR
Queue Stats
45W - 32L
1,504 Elo+
Party 2
Team Averages
Level 118
1,554 SR
1,440 Elo+

VS

Team Averages
Level 91
1,525 SR
1,448 Elo+
Jormungandr
Jormungandr
Ikigai XV
Jormungandr
Level 100
God Stats
11W - 12L
1,523 SR
Queue Stats
459W - 513L
1,525 Elo+
Party 1
Sobek
Sobek
MrTony1314
Sobek
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 58L
1,415 Elo+
Solo
Da Ji
Da Ji
vGojo
Da Ji
Level 68
God Stats
33W - 22L
1,552 SR
Queue Stats
107W - 124L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Fihv
Ah Muzen Cab
11
1 / 4 / 1
6,673
667
10,147
8,434
3,668
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Nu Wa
IAMDAMION
Nu Wa
12
1 / 5 / 2
7,270
727
8,039
8,311
3,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Lit Stogy
Cthulhu
12
1 / 4 / 2
7,112
711
7,837
9,737
7,515
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Ikigai XV
Jormungandr
15
3 / 1 / 10
8,543
854
11,763
11,282
4,529
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sobek
11
0 / 1 / 9
7,509
751
2,363
14,544
13,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Da Ji
vGojo
Da Ji
14
10 / 1 / 3
9,069
907
9,388
7,169
3,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
3
Kills
13
13
Deaths
3
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Fihv
Ah Muzen Cab
1
4
1
0.38
L
Nu Wa
IAMDAMION
Nu Wa
1
5
2
0.4
W
Jormungandr
Ikigai XV
Jormungandr
3
1
10
8
L
Cthulhu
Lit Stogy
Cthulhu
1
4
2
0.5
W
Sobek
0
1
9
4.5
W
Da Ji
vGojo
Da Ji
10
1
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,023
Damage
23,514
26,482
Taken
32,995
14,200
Mitigated
21,012
1,833
Healing
12,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Fihv
Ah Muzen Cab
10,147
3,625
0
1,509
8,434
3,668
213
4,040
4,394
0
28,238
L
Nu Wa
IAMDAMION
Nu Wa
8,039
2,805
0
0
8,311
3,017
303
3,364
4,947
25,534
0
W
Jormungandr
Ikigai XV
Jormungandr
11,763
2,065
322
5,357
11,282
4,529
418
5,554
5,728
53,355
0
L
Cthulhu
Lit Stogy
Cthulhu
7,837
378
244
80
9,737
7,515
0
6,742
2,995
16,298
0
W
Sobek
2,363
398
0
4,075
14,544
13,309
324
7,112
7,432
13,569
0
W
Da Ji
vGojo
Da Ji
9,388
3,714
308
2,740
7,169
3,174
583
3,292
3,877
0
20,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,055
Gold Earned
25,121
100
Minions Killed
145
0
Camps Cleared
0
566,218
Distance Traveled
523,600
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,673
667
28
3
0
193,322
0
L
Nu Wa
7,270
727
41
4
0
183,437
2
W
Jormungandr
8,543
854
100
10
0
165,148
4
L
Cthulhu
7,112
711
31
3
0
189,459
3
W
Sobek
7,509
751
23
2
0
178,262
1
W
Da Ji
9,069
907
22
2
0
180,190
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role