Player Matchup

Shiva
Shiva
AfootKeyboard73
Shiva
Level 157
God Stats
2W - 2L
1,449 SR
Queue Stats
51W - 36L
1,573 Elo+
Party 2
Zhong Kui
Zhong Kui
Dylbert YT
Zhong Kui
Level 146
God Stats
1W - 0L
1,629 SR
Queue Stats
27W - 19L
1,404 Elo+
Party 2
Chiron
Chiron
ICensure
Chiron
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,500 Elo+
Party 2
Thor
Thor
Thanatos Is Bae
Thor
Level 155
God Stats
6W - 1L
1,649 SR
Queue Stats
29W - 22L
1,528 Elo+
Party 2
Sylvanus
Sylvanus
bleedingflames
Sylvanus
Level 148
God Stats
1W - 0L
1,664 SR
Queue Stats
12W - 6L
1,528 Elo+
Party 2
Team Averages
Level 126
1,578 SR
1,507 Elo+

VS

Team Averages
Level 63
1,534 SR
1,548 Elo+
Horus
Horus
 
Horus
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
DivinityPresents
Yu Huang
Level 41
God Stats
26W - 21L
1,499 SR
Queue Stats
82W - 99L
1,357 Elo+
Solo
Ishtar
Ishtar
MysticMage1228
Ishtar
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 35L
1,615 Elo+
Party 1
Scylla
Scylla
TautCap76925529
Scylla
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 9L
1,674 Elo+
Party 1
Ares
Ares
UnsnaggedApple2
Ares
Level 63
God Stats
16W - 7L
1,670 SR
Queue Stats
34W - 17L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 0 / 4
7,867
1,573
8,160
6,151
4,185
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
Dylbert YT
Zhong Kui
11
3 / 1 / 6
6,459
1,292
9,172
4,122
2,400
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
ICensure
Chiron
11
0 / 0 / 10
6,035
1,207
5,449
4,102
1,702
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 1 / 9
6,049
1,210
7,427
5,609
2,486
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
11
1 / 2 / 7
6,177
1,235
5,207
6,370
3,202
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

407

VS

Team 2 Tickets

319

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
1 / 2 / 2
6,081
1,216
4,729
12,173
11,394
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 2 / 1
5,270
1,054
754
2,359
1,047
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 2 / 1
6,084
1,217
4,490
8,718
3,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
1 / 6 / 1
5,847
1,169
3,016
6,812
2,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 0 / 4
5,991
1,198
4,298
8,488
5,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
13
12
Kills
4
4
Deaths
12
36
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
2
2
1
W
7
0
4
9
L
0
2
1
0.25
W
Zhong Kui
Dylbert YT
Zhong Kui
3
1
6
6
W
Chiron
ICensure
Chiron
0
0
10
5
L
2
2
1
1.25
L
1
6
1
0.25
W
1
1
9
5.5
L
0
0
4
2
W
Sylvanus
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,415
Damage
17,287
26,354
Taken
38,550
13,975
Mitigated
24,236
9,439
Healing
4,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
4,729
2,741
1,431
2,073
12,173
11,394
0
4,453
7,720
0
10,780
W
8,160
1,933
277
1,214
6,151
4,185
0
1,741
4,279
0
19,760
L
754
383
0
0
2,359
1,047
0
859
1,500
5,642
0
W
Zhong Kui
Dylbert YT
Zhong Kui
9,172
1,608
0
1,676
4,122
2,400
0
924
2,470
15,998
0
W
Chiron
ICensure
Chiron
5,449
2,433
373
2,330
4,102
1,702
0
909
3,193
0
12,346
L
4,490
3,034
0
574
8,718
3,515
0
2,922
5,796
0
11,883
L
3,016
799
0
0
6,812
2,983
0
2,485
4,327
8,721
0
W
7,427
2,950
0
320
5,609
2,486
0
1,448
4,161
0
11,826
L
4,298
0
0
601
8,488
5,297
0
3,660
4,828
12,169
0
W
Sylvanus
5,207
717
1,519
1,730
6,370
3,202
0
3,046
3,324
12,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,587
Gold Earned
29,273
84
Minions Killed
70
5
Camps Cleared
1
486,482
Distance Traveled
385,995
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,081
1,216
9
2
0
100,683
1
W
Shiva
7,867
1,573
25
5
2
108,589
0
L
Yu Huang
5,270
1,054
11
2
0
24,345
0
W
Zhong Kui
6,459
1,292
16
3
0
90,321
0
W
Chiron
6,035
1,207
25
5
0
109,527
1
L
Ishtar
6,084
1,217
14
3
1
90,288
0
L
Scylla
5,847
1,169
24
5
0
73,868
0
W
Thor
6,049
1,210
6
1
2
87,470
0
L
Ares
5,991
1,198
12
2
0
96,811
1
W
Sylvanus
6,177
1,235
12
2
1
90,575
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role