Player Matchup

Chaac
Chaac
Matachula
Chaac
Level 88
God Stats
0W - 1L
1,345 SR
Queue Stats
43W - 50L
1,454 Elo+
Party 2
Ra
Ra
TheRigster2
Ra
Level 108
God Stats
7W - 6L
1,585 SR
Queue Stats
187W - 132L
1,531 Elo+
Party 2
Cabrakan
Cabrakan
slendercolt51
Cabrakan
Level 121
God Stats
3W - 4L
1,561 SR
Queue Stats
155W - 111L
1,528 Elo+
Party 2
Team Averages
Level 106
1,497 SR
1,504 Elo+

VS

Team Averages
Level 109
1,536 SR
1,592 Elo+
Fenrir
Fenrir
Burnedbread3493
Fenrir
Level 124
God Stats
6W - 4L
1,492 SR
Queue Stats
473W - 365L
1,591 Elo+
Party 1
Kukulkan
Kukulkan
MrFallOfTroy
Kukulkan
Level 88
God Stats
9W - 3L
1,690 SR
Queue Stats
332W - 207L
1,599 Elo+
Party 1
Khepri
Khepri
Nic3Shot84
Khepri
Level 114
God Stats
7W - 6L
1,426 SR
Queue Stats
452W - 303L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Matachula
Chaac
17
1 / 4 / 5
11,656
613
8,868
29,263
27,750
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
3 / 4 / 3
13,383
704
10,517
13,318
5,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
slendercolt51
Cabrakan
18
4 / 6 / 3
12,639
665
15,830
25,859
20,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 4 / 4
14,195
747
17,065
15,377
14,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Kukulkan
MrFallOfTroy
Kukulkan
20
3 / 1 / 10
14,172
746
30,835
7,961
4,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Khepri
Nic3Shot84
Khepri
17
1 / 3 / 13
13,198
695
9,546
19,680
32,356
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
41
8
Kills
14
14
Deaths
8
11
Assists
27
Player
Kills
Deaths
Assists
KDA
W
10
4
4
3
L
Chaac
Matachula
Chaac
1
4
5
0.88
W
Kukulkan
MrFallOfTroy
Kukulkan
3
1
10
8
W
Khepri
Nic3Shot84
Khepri
1
3
13
2.5
L
3
4
3
1.13
L
Cabrakan
slendercolt51
Cabrakan
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,215
Damage
57,446
68,440
Taken
43,018
53,812
Mitigated
52,018
21,105
Healing
8,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,065
3,302
0
2,856
15,377
14,948
860
10,042
5,335
0
37,605
L
Chaac
Matachula
Chaac
8,868
2,335
0
6,503
29,263
27,750
315
18,476
10,591
0
34,169
W
Kukulkan
MrFallOfTroy
Kukulkan
30,835
836
0
871
7,961
4,714
1,922
5,396
2,565
113,839
0
W
Khepri
Nic3Shot84
Khepri
9,546
1,534
852
3,755
19,680
32,356
421
10,946
8,734
21,646
0
L
10,517
1,221
4,131
5,433
13,318
5,874
15
8,613
4,533
83,570
0
L
Cabrakan
slendercolt51
Cabrakan
15,830
1,792
0
5,038
25,859
20,188
0
13,416
11,868
59,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,678
Gold Earned
41,565
265
Minions Killed
220
0
Camps Cleared
0
984,673
Distance Traveled
1,120,635
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,195
747
29
2
0
375,353
2
L
Chaac
11,656
613
35
2
0
336,303
2
W
Kukulkan
14,172
746
176
9
0
374,257
2
W
Khepri
13,198
695
15
1
0
371,025
5
L
Ra
13,383
704
158
8
0
354,764
5
L
Cabrakan
12,639
665
72
4
0
293,606
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role