Player Matchup

He Bo
He Bo
ChuteMiii
He Bo
Level 78
God Stats
4W - 3L
1,600 SR
Queue Stats
276W - 231L
1,484 Elo+
Party 1
Sun Wukong
Sun Wukong
SimpforWaifus
Sun Wukong
Level 20
God Stats
0W - 1L
1,310 SR
Queue Stats
6W - 13L
1,317 Elo+
Party 1
Cupid
Cupid
shrapnelbeast
Cupid
Level 47
God Stats
11W - 5L
1,634 SR
Queue Stats
150W - 89L
1,517 Elo+
Party 1
Team Averages
Level 48
1,515 SR
1,439 Elo+

VS

Team Averages
Level 64
1,454 SR
1,313 Elo+
Ishtar
Ishtar
ChuggNuts
Ishtar
Level 41
God Stats
9W - 13L
1,448 SR
Queue Stats
156W - 245L
1,393 Elo+
Party 2
Zhong Kui
Zhong Kui
KillShot213
Zhong Kui
Level 70
God Stats
1W - 2L
1,165 SR
Queue Stats
2W - 7L
1,005 Elo+
Solo
Fafnir
Fafnir
madmarine1
Fafnir
Level 80
God Stats
11W - 10L
1,751 SR
Queue Stats
292W - 372L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
ChuteMiii
He Bo
14
0 / 2 / 3
8,567
659
6,974
8,202
3,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
SimpforWaifus
Sun Wukong
13
0 / 3 / 2
7,775
598
5,181
11,941
7,385
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
2 / 5 / 0
8,926
687
6,601
12,824
5,740
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
ChuggNuts
Ishtar
16
4 / 1 / 5
10,170
782
9,662
6,323
3,762
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
KillShot213
Zhong Kui
16
4 / 0 / 6
10,197
784
8,759
9,960
9,258
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Fafnir
madmarine1
Fafnir
14
2 / 2 / 8
9,680
745
6,524
12,721
15,509
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
2
Kills
10
10
Deaths
3
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ishtar
ChuggNuts
Ishtar
4
1
5
6.5
L
He Bo
ChuteMiii
He Bo
0
2
3
0.75
W
Zhong Kui
KillShot213
Zhong Kui
4
0
6
7
L
Sun Wukong
SimpforWaifus
Sun Wukong
0
3
2
0.33
W
Fafnir
madmarine1
Fafnir
2
2
8
3
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,756
Damage
24,945
32,967
Taken
29,004
16,549
Mitigated
28,529
6,397
Healing
10,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
ChuggNuts
Ishtar
9,662
6,396
0
1,797
6,323
3,762
2,311
2,300
4,023
0
45,987
L
He Bo
ChuteMiii
He Bo
6,974
108
0
2,092
8,202
3,424
0
3,794
4,408
40,702
0
W
Zhong Kui
KillShot213
Zhong Kui
8,759
2,212
0
6,299
9,960
9,258
39
2,484
7,476
52,483
0
L
Sun Wukong
SimpforWaifus
Sun Wukong
5,181
1,052
0
998
11,941
7,385
0
6,303
5,638
0
16,804
W
Fafnir
madmarine1
Fafnir
6,524
1,995
314
2,487
12,721
15,509
609
2,259
10,462
14,904
0
L
6,601
3,477
195
3,112
12,824
5,740
0
5,208
7,616
0
29,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,268
Gold Earned
30,047
140
Minions Killed
161
0
Camps Cleared
0
734,435
Distance Traveled
700,242
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
10,170
782
62
5
0
222,447
0
L
He Bo
8,567
659
73
6
0
254,889
2
W
Zhong Kui
10,197
784
87
7
0
232,605
0
L
Sun Wukong
7,775
598
23
2
0
256,296
0
W
Fafnir
9,680
745
12
1
0
245,190
4
L
Cupid
8,926
687
44
3
0
223,250
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role