Player Matchup

Chernobog
Chernobog
BettaGetYoWings
Chernobog
Level 58
God Stats
4W - 9L
1,320 SR
Queue Stats
13W - 21L
1,016 Elo+
Party 1
Baba Yaga
Baba Yaga
BigDaddySka
Baba Yaga
Level 67
God Stats
0W - 3L
1,353 SR
Queue Stats
23W - 34L
1,273 Elo+
Party 1
Mercury
Mercury
ImfamousZK
Mercury
Level 66
God Stats
0W - 3L
1,249 SR
Queue Stats
15W - 15L
1,363 Elo+
Party 1
Jormungandr
Jormungandr
RippedVoltage
Jormungandr
Level 28
God Stats
6W - 9L
1,432 SR
Queue Stats
13W - 21L
1,273 Elo+
Party 1
King Arthur
King Arthur
SuperHaxT
King Arthur
Level 57
God Stats
3W - 3L
1,339 SR
Queue Stats
18W - 26L
1,233 Elo+
Party 1
Team Averages
Level 55
1,339 SR
1,232 Elo+

VS

Team Averages
Level 78
1,466 SR
1,400 Elo+
Charybdis
Charybdis
SSGSS_Valkyrie
Charybdis
Level 108
God Stats
3W - 4L
1,329 SR
Queue Stats
74W - 88L
1,294 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
fierce-unit754
Morgan Le Fay
Level 67
God Stats
2W - 2L
1,469 SR
Queue Stats
55W - 66L
1,301 Elo+
Party 2
Ao Kuang
Ao Kuang
stampylongnos930
Ao Kuang
Level 142
God Stats
5W - 4L
1,602 SR
Queue Stats
147W - 141L
1,514 Elo+
Party 2
Freya
Freya
train548preium
Freya
Level 69
God Stats
25W - 29L
1,431 SR
Queue Stats
100W - 108L
1,390 Elo+
Solo
Yemoja
Yemoja
xXLoverxBoiXx
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BettaGetYoWings
Chernobog
15
5 / 7 / 2
9,587
436
14,494
20,220
8,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baba Yaga
BigDaddySka
Baba Yaga
18
6 / 3 / 3
11,422
519
14,537
15,754
6,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
ImfamousZK
Mercury
16
2 / 5 / 4
10,185
463
9,270
19,863
8,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
RippedVoltage
Jormungandr
14
3 / 4 / 4
9,017
410
11,631
22,769
10,236
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

King Arthur
SuperHaxT
King Arthur
14
0 / 11 / 0
8,716
396
6,837
23,139
17,124
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
SSGSS_Valkyrie
Charybdis
14
1 / 5 / 7
9,398
427
12,019
19,625
8,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morgan Le Fay
fierce-unit754
Morgan Le Fay
17
1 / 7 / 1
11,237
511
9,959
17,959
8,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
9 / 1 / 3
12,978
590
18,236
30,857
15,874
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
13 / 2 / 2
13,874
631
24,261
17,608
9,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
6 / 2 / 3
11,085
504
15,313
17,079
9,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
46
16
Kills
30
30
Deaths
17
13
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chernobog
BettaGetYoWings
Chernobog
5
7
2
0.86
L
Baba Yaga
BigDaddySka
Baba Yaga
6
3
3
2.5
L
Mercury
ImfamousZK
Mercury
2
5
4
0.8
L
Jormungandr
RippedVoltage
Jormungandr
3
4
4
1.25
W
Charybdis
SSGSS_Valkyrie
Charybdis
1
5
7
0.9
L
King Arthur
SuperHaxT
King Arthur
0
11
0
0
W
Morgan Le Fay
fierce-unit754
Morgan Le Fay
1
7
1
0.21
W
9
1
3
10.5
W
13
2
2
7
W
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,769
Damage
79,788
101,745
Taken
103,128
51,577
Mitigated
51,144
19,922
Healing
42,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
BettaGetYoWings
Chernobog
14,494
9,537
0
6,343
20,220
8,591
1,346
10,081
9,649
0
55,133
L
Baba Yaga
BigDaddySka
Baba Yaga
14,537
497
0
2,722
15,754
6,768
984
14,272
1,482
79,957
0
L
Mercury
ImfamousZK
Mercury
9,270
6,576
0
1,523
19,863
8,858
42
8,220
11,603
0
81,170
L
Jormungandr
RippedVoltage
Jormungandr
11,631
3,106
0
7,204
22,769
10,236
140
13,915
8,266
56,529
0
W
Charybdis
SSGSS_Valkyrie
Charybdis
12,019
7,509
0
5,257
19,625
8,101
2,237
3,519
16,106
0
48,178
L
King Arthur
SuperHaxT
King Arthur
6,837
876
0
2,130
23,139
17,124
782
19,428
3,711
0
55,994
W
Morgan Le Fay
fierce-unit754
Morgan Le Fay
9,959
580
119
4,131
17,959
8,445
961
10,340
7,619
80,426
0
W
18,236
7,489
0
19,225
30,857
15,874
911
5,027
25,830
134,178
11,563
W
24,261
8,698
0
10,418
17,608
9,249
4,181
2,932
14,676
103,775
0
W
15,313
1,900
621
2,647
17,079
9,475
1,078
5,372
11,707
55,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,927
Gold Earned
58,572
430
Minions Killed
591
0
Camps Cleared
0
1,997,310
Distance Traveled
1,900,957
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
9,587
436
75
3
0
366,925
0
L
Baba Yaga
11,422
519
124
6
0
391,826
1
L
Mercury
10,185
463
110
5
0
462,444
0
L
Jormungandr
9,017
410
63
3
0
415,417
0
W
Charybdis
9,398
427
60
3
0
333,816
0
L
King Arthur
8,716
396
58
3
0
360,698
4
W
Morgan Le Fay
11,237
511
118
5
0
357,158
0
W
Ao Kuang
12,978
590
176
8
0
426,302
2
W
Freya
13,874
631
152
7
0
395,700
1
W
Yemoja
11,085
504
85
4
0
387,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role