Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
 
Eset
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
hada_oakenshield
Sylvanus
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 55L
1,294 Elo+
Party 2
Team Averages
Level 95
1,500 SR
1,431 Elo+

VS

Team Averages
Level 34
1,455 SR
1,117 Elo+
Cthulhu
Cthulhu
Naruto 6th
Cthulhu
Level 14
God Stats
0W - 2L
1,158 SR
Queue Stats
0W - 5L
1,041 Elo+
Party 1
Ares
Ares
Osyrift
Ares
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 17L
1,207 Elo+
Party 1
Susano
Susano
UndeadFANG
Susano
Level 50
God Stats
0W - 1L
1,709 SR
Queue Stats
1W - 12L
1,103 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
14
2 / 0 / 5
8,266
827
5,450
8,324
3,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Eset
 
Eset
13
2 / 4 / 5
8,241
824
5,873
6,916
3,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
5 / 1 / 4
9,181
918
4,741
11,051
10,347
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Naruto 6th
Cthulhu
13
3 / 3 / 1
7,958
796
6,094
9,375
5,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ares
Osyrift
Ares
4
0 / 0 / 1
5,868
587
0
842
168
Susano
UndeadFANG
Susano
12
0 / 6 / 2
6,728
673
3,758
11,985
5,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
9
Kills
3
5
Deaths
9
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
2
0
5
4.5
W
Eset
 
Eset
2
4
5
1.13
L
Cthulhu
Naruto 6th
Cthulhu
3
3
1
1.17
L
Ares
Osyrift
Ares
0
0
1
0.5
L
Susano
UndeadFANG
Susano
0
6
2
0.17
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,064
Damage
9,852
26,291
Taken
22,202
17,308
Mitigated
10,509
13,059
Healing
2,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
5,450
2,301
0
3,280
8,324
3,858
1,657
1,420
6,904
0
37,372
W
Eset
 
Eset
5,873
280
227
295
6,916
3,103
45
2,031
4,885
28,455
0
L
Cthulhu
Naruto 6th
Cthulhu
6,094
226
0
501
9,375
5,162
0
5,169
4,206
26,154
0
L
Ares
Osyrift
Ares
0
0
0
0
842
168
0
842
0
0
0
L
Susano
UndeadFANG
Susano
3,758
784
0
1,780
11,985
5,179
0
4,660
7,325
0
20,675
W
4,741
1,056
4,121
5,136
11,051
10,347
742
2,690
8,361
16,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,688
Gold Earned
20,554
132
Minions Killed
74
0
Camps Cleared
0
547,336
Distance Traveled
315,548
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
8,266
827
63
6
0
183,513
2
W
Eset
8,241
824
51
5
0
194,557
2
L
Cthulhu
7,958
796
37
4
0
133,280
2
L
Ares
5,868
587
0
0
0
1,222
0
L
Susano
6,728
673
37
4
0
181,046
0
W
Sylvanus
9,181
918
18
2
0
169,266
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role