Player Matchup

Ra
Ra
CleanlyErmine20
Ra
Level 107
God Stats
9W - 5L
1,708 SR
Queue Stats
72W - 75L
1,609 Elo+
Solo
Tiamat
Tiamat
DryPinocchio
Tiamat
Level 67
God Stats
1W - 3L
1,711 SR
Queue Stats
9W - 16L
1,400 Elo+
Party 2
Gilgamesh
Gilgamesh
LillXxPRxX23
Gilgamesh
Level 88
God Stats
6W - 6L
1,468 SR
Queue Stats
18W - 30L
1,407 Elo+
Party 2
Team Averages
Level 87
1,629 SR
1,472 Elo+

VS

Team Averages
Level 52
1,396 SR
1,341 Elo+
Maui
Maui
FlashBoi432
Maui
Level 111
God Stats
5W - 3L
1,664 SR
Queue Stats
54W - 49L
1,616 Elo+
Solo
Zeus
Zeus
Meethan
Zeus
Level 41
God Stats
0W - 1L
1,333 SR
Queue Stats
4W - 13L
1,167 Elo+
Party 1
Nemesis
Nemesis
sterlog101
Nemesis
Level 3
God Stats
0W - 2L
1,191 SR
Queue Stats
0W - 2L
1,240 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 0 / 7
11,897
793
12,366
5,026
2,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
17
3 / 0 / 9
10,678
712
13,761
6,725
5,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
LillXxPRxX23
Gilgamesh
16
6 / 1 / 9
10,909
727
11,850
15,855
12,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 1
8,530
569
3,457
19,018
15,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zeus
Meethan
Zeus
13
0 / 8 / 1
8,068
538
3,819
12,535
5,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
sterlog101
Nemesis
14
1 / 6 / 0
9,034
602
4,335
17,060
8,190
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
3
16
Kills
1
1
Deaths
17
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
7
0
7
10.5
W
Tiamat
3
0
9
7.5
L
0
3
1
0.17
W
Gilgamesh
LillXxPRxX23
Gilgamesh
6
1
9
10.5
L
Zeus
Meethan
Zeus
0
8
1
0.06
L
Nemesis
sterlog101
Nemesis
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,977
Damage
11,611
27,606
Taken
48,613
20,413
Mitigated
28,649
9,146
Healing
3,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,366
1,009
924
1,822
5,026
2,151
989
1,868
3,158
75,663
0
W
Tiamat
13,761
809
107
2,748
6,725
5,779
444
1,484
5,241
32,432
0
L
3,457
431
0
2,415
19,018
15,179
0
10,123
8,440
25,311
0
W
Gilgamesh
LillXxPRxX23
Gilgamesh
11,850
3,004
236
3,309
15,855
12,483
684
3,927
11,928
2,410
25,450
L
Zeus
Meethan
Zeus
3,819
1,856
0
250
12,535
5,280
0
8,318
3,933
17,846
0
L
Nemesis
sterlog101
Nemesis
4,335
1,676
0
1,121
17,060
8,190
0
8,498
8,305
0
25,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,484
Gold Earned
25,632
202
Minions Killed
125
0
Camps Cleared
0
891,055
Distance Traveled
668,472
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,897
793
131
9
0
274,262
2
W
Tiamat
10,678
712
43
3
0
309,028
1
L
Maui
8,530
569
39
3
0
234,535
2
W
Gilgamesh
10,909
727
28
2
0
307,765
2
L
Zeus
8,068
538
35
2
0
164,886
0
L
Nemesis
9,034
602
51
3
0
269,051
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role