Player Matchup

Apollo
Apollo
Grinchmoney
Apollo
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 74L
1,579 Elo+
Party 2
Zhong Kui
Zhong Kui
HvyMetalComrade
Zhong Kui
Level 160
God Stats
3W - 0L
1,625 SR
Queue Stats
111W - 71L
1,608 Elo+
Party 2
Osiris
Osiris
R0DG
Osiris
Level 129
God Stats
6W - 3L
1,572 SR
Queue Stats
103W - 55L
1,591 Elo+
Party 2
Nox
Nox
Scrubosaurus13
Nox
Level 159
God Stats
2W - 0L
1,443 SR
Queue Stats
96W - 63L
1,579 Elo+
Party 2
Anubis
Anubis
pandrewww
Anubis
Level 102
God Stats
1W - 0L
1,876 SR
Queue Stats
20W - 17L
1,696 Elo+
Solo
Team Averages
Level 130
1,603 SR
1,611 Elo+

VS

Team Averages
Level 106
1,515 SR
1,538 Elo+
Merlin
Merlin
Deshaldir
Merlin
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 10L
1,586 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
NathanOnMars
Morgan Le Fay
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,522 Elo+
Party 1
King Arthur
King Arthur
Shaftie
King Arthur
Level 150
God Stats
1W - 2L
1,515 SR
Queue Stats
169W - 150L
1,526 Elo+
Party 3
Izanami
Izanami
SlumpppGod
Izanami
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,522 Elo+
Party 1
Ganesha
Ganesha
crabbypattys
Ganesha
Level 62
God Stats
1W - 1L
1,561 SR
Queue Stats
11W - 12L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
19
12 / 4 / 12
12,294
878
18,841
12,909
5,833
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
HvyMetalComrade
Zhong Kui
18
8 / 3 / 18
11,582
827
17,957
14,722
10,879
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Osiris
R0DG
Osiris
17
3 / 3 / 23
11,411
815
8,052
16,654
18,211
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

19
8 / 4 / 17
12,057
861
12,581
10,210
4,969
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
pandrewww
Anubis
20
7 / 2 / 18
12,774
912
17,673
11,853
6,826
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Deshaldir
Merlin
19
4 / 8 / 4
10,914
780
13,170
13,956
6,244
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Morgan Le Fay
NathanOnMars
Morgan Le Fay
16
3 / 11 / 4
9,867
705
7,428
18,150
7,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
Shaftie
King Arthur
14
4 / 6 / 6
10,017
716
8,895
13,912
15,517
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Izanami
SlumpppGod
Izanami
18
3 / 6 / 4
10,243
732
8,848
15,375
7,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Ganesha
crabbypattys
Ganesha
16
0 / 7 / 10
9,461
676
6,182
22,996
22,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
42
38
Kills
14
16
Deaths
38
88
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Merlin
Deshaldir
Merlin
4
8
4
0.75
W
Apollo
12
4
12
4.5
W
Zhong Kui
HvyMetalComrade
Zhong Kui
8
3
18
5.67
L
Morgan Le Fay
NathanOnMars
Morgan Le Fay
3
11
4
0.45
W
Osiris
R0DG
Osiris
3
3
23
4.83
W
8
4
17
4.13
L
King Arthur
Shaftie
King Arthur
4
6
6
1.17
L
Izanami
SlumpppGod
Izanami
3
6
4
0.83
L
Ganesha
crabbypattys
Ganesha
0
7
10
0.71
W
Anubis
pandrewww
Anubis
7
2
18
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,104
Damage
44,523
66,348
Taken
84,389
46,718
Mitigated
60,142
25,248
Healing
10,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Deshaldir
Merlin
13,170
920
0
189
13,956
6,244
78
9,675
4,281
31,350
0
W
Apollo
18,841
11,533
1,312
2,427
12,909
5,833
2,641
6,080
6,829
0
32,395
W
Zhong Kui
HvyMetalComrade
Zhong Kui
17,957
3,050
522
3,921
14,722
10,879
2,542
5,077
9,645
27,558
0
L
Morgan Le Fay
NathanOnMars
Morgan Le Fay
7,428
1,282
367
1,214
18,150
7,925
0
10,043
8,107
13,710
0
W
Osiris
R0DG
Osiris
8,052
2,123
3,959
2,982
16,654
18,211
969
5,991
10,663
0
15,326
W
12,581
1,696
950
1,117
10,210
4,969
1,380
4,511
5,699
24,713
0
L
King Arthur
Shaftie
King Arthur
8,895
921
852
631
13,912
15,517
0
6,451
7,461
0
12,053
L
Izanami
SlumpppGod
Izanami
8,848
5,904
152
2,500
15,375
7,862
60
8,677
6,698
0
30,652
L
Ganesha
crabbypattys
Ganesha
6,182
458
775
3,847
22,996
22,594
0
13,365
9,631
16,792
0
W
Anubis
pandrewww
Anubis
17,673
1,834
2,148
5,910
11,853
6,826
1,893
5,121
6,732
52,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,118
Gold Earned
50,502
154
Minions Killed
126
0
Camps Cleared
0
1,333,368
Distance Traveled
1,143,424
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,914
780
47
3
0
234,626
0
W
Apollo
12,294
878
30
2
0
262,000
0
W
Zhong Kui
11,582
827
23
2
0
265,881
0
L
Morgan Le Fay
9,867
705
12
1
0
210,738
0
W
Osiris
11,411
815
11
1
0
302,769
0
W
Nox
12,057
861
31
2
0
241,944
0
L
King Arthur
10,017
716
9
1
0
215,455
0
L
Izanami
10,243
732
58
4
0
231,345
0
L
Ganesha
9,461
676
0
0
0
251,260
2
W
Anubis
12,774
912
59
4
0
260,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role