Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Canman112
Bacchus
Level 27
God Stats
9W - 6L
1,551 SR
Queue Stats
31W - 26L
1,449 Elo+
Party 1
Zeus
Zeus
Lockonstratos09
Zeus
Level 141
God Stats
4W - 1L
1,521 SR
Queue Stats
19W - 24L
1,485 Elo+
Solo
Nemesis
Nemesis
MeCoinPurse
Nemesis
Level 54
God Stats
2W - 0L
1,665 SR
Queue Stats
74W - 68L
1,515 Elo+
Party 1
Odin
Odin
Sword0f1kTruths
Odin
Level 86
God Stats
6W - 6L
1,426 SR
Queue Stats
155W - 188L
1,403 Elo+
Solo
Team Averages
Level 72
1,533 SR
1,470 Elo+

VS

Team Averages
Level 89
1,626 SR
1,507 Elo+
Ares
Ares
DoctorMario911
Ares
Level 109
God Stats
0W - 1L
1,777 SR
Queue Stats
4W - 2L
1,637 Elo+
Party 2
Chang'e
Chang'e
Frisky Payback
Chang'e
Level 83
God Stats
4W - 6L
1,629 SR
Queue Stats
228W - 257L
1,468 Elo+
Party 3
Rama
Rama
SmallDragon88
Rama
Level 118
God Stats
0W - 5L
1,198 SR
Queue Stats
93W - 132L
1,393 Elo+
Party 3
Tiamat
Tiamat
TheSt00f
Tiamat
Level 109
God Stats
5W - 4L
1,817 SR
Queue Stats
12W - 13L
1,580 Elo+
Party 2
Achilles
Achilles
sliveagain
Achilles
Level 24
God Stats
1W - 1L
1,711 SR
Queue Stats
4W - 5L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
17
2 / 0 / 5
8,879
888
7,908
3,303
1,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Canman112
Bacchus
14
3 / 0 / 10
8,323
832
5,993
7,821
9,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

15
3 / 0 / 9
8,119
812
16,032
5,117
2,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
MeCoinPurse
Nemesis
15
5 / 0 / 4
8,456
846
7,429
8,437
4,379
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
0 / 1 / 9
7,778
778
6,964
10,871
8,823
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 0
7,211
721
5,035
14,989
16,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
0 / 1 / 0
7,342
734
5,590
9,265
4,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

13
0 / 1 / 0
6,813
681
2,114
8,308
3,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
TheSt00f
Tiamat
13
0 / 3 / 1
6,927
693
6,801
10,029
5,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Achilles
sliveagain
Achilles
12
0 / 3 / 1
6,569
657
6,039
10,493
9,776
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
3
13
Kills
1
1
Deaths
13
37
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
0
5
4.5
W
Bacchus
Canman112
Bacchus
3
0
10
8
L
1
5
0
0.2
L
0
1
0
0
W
3
0
9
7.5
W
Nemesis
MeCoinPurse
Nemesis
5
0
4
7
L
0
1
0
0
W
0
1
9
4.5
L
Tiamat
TheSt00f
Tiamat
0
3
1
0.17
L
Achilles
sliveagain
Achilles
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,326
Damage
25,579
35,549
Taken
53,084
26,384
Mitigated
40,020
6,615
Healing
8,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
7,908
2,434
0
111
3,303
1,600
411
2,267
1,036
42,662
0
W
Bacchus
Canman112
Bacchus
5,993
334
0
1,114
7,821
9,345
1,185
3,933
3,888
9,356
0
L
5,035
16
0
904
14,989
16,581
0
8,212
6,777
9,171
0
L
5,590
447
954
2,521
9,265
4,027
0
4,061
5,204
39,232
0
W
16,032
526
0
1,320
5,117
2,237
1,606
2,985
2,132
41,009
0
W
Nemesis
MeCoinPurse
Nemesis
7,429
2,910
0
892
8,437
4,379
0
4,255
4,182
0
35,767
L
2,114
1,565
0
1,702
8,308
3,745
322
5,512
2,796
0
17,454
W
6,964
887
1,092
2,086
10,871
8,823
639
3,986
6,885
0
12,483
L
Tiamat
TheSt00f
Tiamat
6,801
730
0
1,283
10,029
5,891
36
6,183
3,846
24,090
0
L
Achilles
sliveagain
Achilles
6,039
1,181
0
779
10,493
9,776
0
5,965
4,528
0
17,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,555
Gold Earned
34,862
241
Minions Killed
194
0
Camps Cleared
0
1,152,089
Distance Traveled
966,179
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,879
888
96
10
0
208,109
3
W
Bacchus
8,323
832
9
1
0
248,194
0
L
Ares
7,211
721
4
0
0
187,746
3
L
Chang'e
7,342
734
84
8
0
200,251
3
W
Zeus
8,119
812
62
6
0
213,519
3
W
Nemesis
8,456
846
51
5
0
245,593
2
L
Rama
6,813
681
40
4
0
181,695
3
W
Odin
7,778
778
23
2
0
236,674
1
L
Tiamat
6,927
693
47
5
0
200,501
0
L
Achilles
6,569
657
19
2
0
195,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role