Player Matchup

Achilles
Achilles
Griever20
Achilles
Level 34
God Stats
14W - 15L
1,423 SR
Queue Stats
37W - 37L
1,382 Elo+
Party 3
Scylla
Scylla
SpadedAce27
Scylla
Level 82
God Stats
9W - 15L
1,308 SR
Queue Stats
53W - 66L
1,314 Elo+
Party 3
Arachne
Arachne
THC_Ghost_5
Arachne
Level 79
God Stats
13W - 14L
1,462 SR
Queue Stats
53W - 78L
1,294 Elo+
Party 3
Nu Wa
Nu Wa
xLotus Eater
Nu Wa
Level 117
God Stats
7W - 18L
1,423 SR
Queue Stats
74W - 113L
1,298 Elo+
Solo
Apollo
Apollo
zRG Recluse
Apollo
Level 41
God Stats
5W - 13L
1,270 SR
Queue Stats
14W - 56L
1,219 Elo+
Solo
Team Averages
Level 71
1,377 SR
1,301 Elo+

VS

Team Averages
Level 66
1,473 SR
1,337 Elo+
Ravana
Ravana
Lazystray
Ravana
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 24L
1,349 Elo+
Party 1
Cupid
Cupid
LiteskinPrez
Cupid
Level 156
God Stats
3W - 3L
1,462 SR
Queue Stats
34W - 45L
1,383 Elo+
Party 1
Yemoja
Yemoja
SunnyMane
Yemoja
Level 46
God Stats
5W - 2L
1,724 SR
Queue Stats
19W - 23L
1,343 Elo+
Party 1
Osiris
Osiris
Yes Its Slob
Osiris
Level 39
God Stats
9W - 7L
1,425 SR
Queue Stats
28W - 28L
1,276 Elo+
Party 2
Anubis
Anubis
ybronx9730
Anubis
Level 22
God Stats
1W - 1L
1,256 SR
Queue Stats
24W - 23L
1,332 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Griever20
Achilles
10
0 / 3 / 0
5,761
1,152
5,235
7,172
7,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
11
0 / 1 / 0
6,156
1,231
5,329
2,181
857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
THC_Ghost_5
Arachne
10
0 / 1 / 0
5,738
1,148
2,685
4,340
2,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 2 / 0
6,074
1,215
5,843
3,870
1,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
9
0 / 0 / 0
3,861
772
0
0
0
Team 1 Tickets

341

VS

Team 2 Tickets

390

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Lazystray
Ravana
11
3 / 0 / 3
6,892
1,378
4,061
4,223
3,239
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 0 / 3
7,074
1,415
3,617
5,079
1,888
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
SunnyMane
Yemoja
11
0 / 0 / 5
6,072
1,214
1,408
3,108
2,118
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Osiris
11
0 / 0 / 4
5,984
1,197
2,817
5,628
2,744
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
ybronx9730
Anubis
11
1 / 0 / 6
6,380
1,276
4,280
2,958
1,476
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
28
0
Kills
7
7
Deaths
0
0
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Achilles
Griever20
Achilles
0
3
0
0
W
Ravana
Lazystray
Ravana
3
0
3
4.5
W
3
0
3
4.5
L
Scylla
0
1
0
0
W
Yemoja
SunnyMane
Yemoja
0
0
5
2.5
L
Arachne
THC_Ghost_5
Arachne
0
1
0
0
W
Osiris
0
0
4
2
L
0
2
0
0
W
Anubis
ybronx9730
Anubis
1
0
6
4
L
Apollo
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,092
Damage
16,183
17,563
Taken
20,996
12,199
Mitigated
11,465
2,375
Healing
6,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Griever20
Achilles
5,235
1,570
0
1,042
7,172
7,568
0
2,281
4,891
0
8,653
W
Ravana
Lazystray
Ravana
4,061
1,793
496
1,254
4,223
3,239
0
1,276
2,658
0
9,531
W
3,617
2,183
0
1,219
5,079
1,888
0
2,748
2,216
0
18,133
L
Scylla
5,329
50
0
0
2,181
857
0
860
1,321
17,995
0
W
Yemoja
SunnyMane
Yemoja
1,408
237
2,545
348
3,108
2,118
0
2,173
935
9,165
0
L
Arachne
THC_Ghost_5
Arachne
2,685
1,691
0
810
4,340
2,167
0
1,139
3,201
0
5,103
W
Osiris
2,817
1,313
0
0
5,628
2,744
0
2,875
2,588
0
10,784
L
5,843
2,009
0
523
3,870
1,607
0
1,408
2,462
27,424
1,281
W
Anubis
ybronx9730
Anubis
4,280
128
0
830
2,958
1,476
0
1,984
896
21,952
0
L
Apollo
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,590
Gold Earned
32,402
100
Minions Killed
133
4
Camps Cleared
5
446,891
Distance Traveled
537,352
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,761
1,152
4
1
1
111,327
0
W
Ravana
6,892
1,378
12
2
3
115,725
0
W
Cupid
7,074
1,415
45
9
0
98,531
0
L
Scylla
6,156
1,231
51
10
0
116,652
0
W
Yemoja
6,072
1,214
12
2
0
106,477
0
L
Arachne
5,738
1,148
3
1
2
129,626
0
W
Osiris
5,984
1,197
26
5
1
111,646
0
L
Nu Wa
6,074
1,215
42
8
1
89,286
0
W
Anubis
6,380
1,276
38
8
1
104,973
0
L
Apollo
3,861
772
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role