Player Matchup

Izanami
Izanami
BBLAZE1
Izanami
Level 68
God Stats
5W - 7L
1,526 SR
Queue Stats
90W - 62L
1,615 Elo+
Party 1
Thoth
Thoth
Battleworn999
Thoth
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
129W - 92L
1,608 Elo+
Party 1
Fenrir
Fenrir
J3ll03121
Fenrir
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,659 Elo+
Solo
Team Averages
Level 74
1,508 SR
1,628 Elo+

VS

Team Averages
Level 154
1,457 SR
1,583 Elo+
Athena
Athena
Masktokill17
Athena
Level 158
God Stats
85W - 68L
1,569 SR
Queue Stats
260W - 274L
1,601 Elo+
Party 2
Odin
Odin
Silken JoKe
Odin
Level 144
God Stats
1W - 0L
1,134 SR
Queue Stats
35W - 28L
1,530 Elo+
Solo
Vulcan
Vulcan
Skullcrusher2467
Vulcan
Level 160
God Stats
43W - 22L
1,668 SR
Queue Stats
551W - 432L
1,617 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BBLAZE1
Izanami
10
0 / 4 / 0
6,392
639
5,381
8,663
3,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 2 / 0
6,576
658
6,922
8,032
3,074
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fenrir
J3ll03121
Fenrir
8
0 / 4 / 0
5,790
579
4,191
10,074
4,571
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
13
4 / 0 / 6
8,150
815
6,113
12,015
11,144
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
5 / 0 / 5
8,137
814
7,192
8,939
7,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
1 / 0 / 9
7,486
749
8,678
3,239
1,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
30
0
Kills
10
10
Deaths
0
0
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Izanami
BBLAZE1
Izanami
0
4
0
0
L
0
2
0
0
L
Fenrir
J3ll03121
Fenrir
0
4
0
0
W
Athena
4
0
6
7
W
5
0
5
7.5
W
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,494
Damage
21,983
26,769
Taken
24,193
11,240
Mitigated
19,583
2,968
Healing
4,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BBLAZE1
Izanami
5,381
4,017
0
1,420
8,663
3,595
0
4,737
3,672
0
25,330
L
6,922
452
0
1,023
8,032
3,074
0
5,011
2,898
30,665
0
L
Fenrir
J3ll03121
Fenrir
4,191
1,979
0
525
10,074
4,571
0
5,052
4,734
0
13,585
W
Athena
6,113
2,685
733
1,607
12,015
11,144
510
3,048
8,967
19,117
0
W
7,192
1,074
295
1,487
8,939
7,128
917
2,743
6,196
0
22,838
W
8,678
3,701
0
67
3,239
1,311
1,195
1,201
2,038
36,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,758
Gold Earned
23,773
121
Minions Killed
115
0
Camps Cleared
0
494,072
Distance Traveled
630,465
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,392
639
51
5
0
150,547
1
L
Thoth
6,576
658
53
5
0
158,952
2
L
Fenrir
5,790
579
17
2
0
184,573
1
W
Athena
8,150
815
26
3
0
216,498
2
W
Odin
8,137
814
29
3
0
197,017
4
W
Vulcan
7,486
749
60
6
0
216,950
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role