Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
Snow_Flayer
Terra
Level 22
God Stats
3W - 3L
1,846 SR
Queue Stats
26W - 36L
1,241 Elo+
Party 1
Arachne
Arachne
kingking23
Arachne
Level 89
God Stats
4W - 4L
1,364 SR
Queue Stats
110W - 200L
1,261 Elo+
Party 1
Team Averages
Level 71
1,570 SR
1,334 Elo+

VS

Team Averages
Level 68
1,543 SR
1,435 Elo+
Skadi
Skadi
BuffMyElo
Skadi
Level 49
God Stats
3W - 1L
1,582 SR
Queue Stats
44W - 46L
1,412 Elo+
Party 2
Gilgamesh
Gilgamesh
DirtyHeathen104
Gilgamesh
Level 129
God Stats
14W - 13L
1,546 SR
Queue Stats
902W - 1,042L
1,474 Elo+
Solo
Olorun
Olorun
WEEWEEBOl
Olorun
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 46L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
0 / 3 / 0
5,554
694
5,103
7,619
3,669
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 3 / 0
5,987
748
2,815
14,338
9,986
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Arachne
kingking23
Arachne
9
0 / 4 / 0
5,360
670
3,374
8,578
4,388
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
BuffMyElo
Skadi
12
6 / 0 / 3
7,367
921
8,132
5,826
2,220
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
DirtyHeathen104
Gilgamesh
11
1 / 0 / 9
7,611
951
6,421
10,943
9,142
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Olorun
WEEWEEBOl
Olorun
11
3 / 0 / 6
7,005
876
6,842
4,839
2,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
28
0
Kills
10
10
Deaths
0
0
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
3
0
0
W
Skadi
BuffMyElo
Skadi
6
0
3
7.5
W
Gilgamesh
DirtyHeathen104
Gilgamesh
1
0
9
5.5
L
0
3
0
0
W
Olorun
WEEWEEBOl
Olorun
3
0
6
6
L
Arachne
kingking23
Arachne
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,292
Damage
21,395
30,535
Taken
21,608
18,043
Mitigated
13,721
5,965
Healing
9,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
5,103
419
0
1,047
7,619
3,669
0
1,426
6,193
21,616
0
W
Skadi
BuffMyElo
Skadi
8,132
4,824
0
1,667
5,826
2,220
1,213
2,224
3,602
0
27,327
W
Gilgamesh
DirtyHeathen104
Gilgamesh
6,421
1,686
1,786
2,526
10,943
9,142
351
3,631
7,312
0
18,989
L
2,815
735
1,892
2,072
14,338
9,986
0
3,203
11,135
10,577
0
W
Olorun
WEEWEEBOl
Olorun
6,842
4,764
1,163
2,125
4,839
2,359
2,104
2,161
2,678
27,983
3,818
L
Arachne
kingking23
Arachne
3,374
2,031
0
954
8,578
4,388
0
1,599
6,979
0
9,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,901
Gold Earned
21,983
44
Minions Killed
115
0
Camps Cleared
0
403,730
Distance Traveled
469,519
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,554
694
23
3
0
148,260
3
W
Skadi
7,367
921
45
6
0
143,465
0
W
Gilgamesh
7,611
951
18
2
0
184,635
1
L
Terra
5,987
748
7
1
0
146,137
0
W
Olorun
7,005
876
52
7
0
141,419
1
L
Arachne
5,360
670
14
2
0
109,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role