Player Matchup

Hel
Hel
DONSTERMONSTER
Hel
Level 29
God Stats
5W - 2L
1,889 SR
Queue Stats
71W - 32L
1,738 Elo+
Party 2
Hercules
Hercules
Destructious
Hercules
Level 118
God Stats
59W - 25L
1,788 SR
Queue Stats
93W - 41L
1,770 Elo+
Party 2
Cthulhu
Cthulhu
Gregzergoni
Cthulhu
Level 147
God Stats
15W - 13L
1,614 SR
Queue Stats
174W - 103L
1,689 Elo+
Party 2
Mercury
Mercury
LordAbishai
Mercury
Level 129
God Stats
34W - 13L
1,762 SR
Queue Stats
106W - 56L
1,700 Elo+
Party 2
Cupid
Cupid
Ripclaw888
Cupid
Level 49
God Stats
0W - 1L
1,352 SR
Queue Stats
43W - 30L
1,604 Elo+
Solo
Team Averages
Level 94
1,681 SR
1,700 Elo+

VS

Team Averages
Level 102
1,772 SR
1,762 Elo+
Rama
Rama
CrazySavages01
Rama
Level 31
God Stats
1W - 1L
1,306 SR
Queue Stats
15W - 19L
1,477 Elo+
Solo
Cliodhna
Cliodhna
Criiiiiiisp
Cliodhna
Level 147
God Stats
187W - 53L
1,897 SR
Queue Stats
275W - 88L
1,851 Elo+
Party 1
Tiamat
Tiamat
Imcashews
Tiamat
Level 155
God Stats
35W - 9L
1,835 SR
Queue Stats
288W - 108L
1,825 Elo+
Party 1
Hercules
Hercules
TheBigDiffa
Hercules
Level 29
God Stats
3W - 1L
1,830 SR
Queue Stats
148W - 26L
1,869 Elo+
Party 1
Xing Tian
Xing Tian
rezzdog68
Xing Tian
Level 147
God Stats
14W - 1L
1,991 SR
Queue Stats
376W - 182L
1,788 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 0
7,295
730
6,246
14,334
7,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hercules
Destructious
Hercules
12
0 / 2 / 1
7,006
701
4,188
8,654
7,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Gregzergoni
Cthulhu
13
0 / 3 / 1
6,996
700
9,099
12,772
8,866
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
LordAbishai
Mercury
13
0 / 6 / 1
6,808
681
5,948
10,578
4,636
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cupid
14
0 / 1 / 0
7,242
724
4,808
5,406
2,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 6
7,686
769
4,825
6,015
2,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cliodhna
Criiiiiiisp
Cliodhna
16
5 / 0 / 9
8,861
886
12,355
9,625
5,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
Imcashews
Tiamat
15
3 / 0 / 8
7,802
780
13,948
5,780
4,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
TheBigDiffa
Hercules
15
3 / 0 / 11
8,081
808
5,816
11,877
12,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xing Tian
rezzdog68
Xing Tian
15
4 / 1 / 6
7,992
799
6,746
10,344
12,087
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
57
1
Kills
17
17
Deaths
1
3
Assists
40
Player
Kills
Deaths
Assists
KDA
W
2
0
6
5
W
Cliodhna
Criiiiiiisp
Cliodhna
5
0
9
9.5
L
1
5
0
0.2
L
Hercules
Destructious
Hercules
0
2
1
0.25
L
Cthulhu
Gregzergoni
Cthulhu
0
3
1
0.17
W
Tiamat
Imcashews
Tiamat
3
0
8
7
L
Mercury
LordAbishai
Mercury
0
6
1
0.08
L
Cupid
0
1
0
0
W
Hercules
TheBigDiffa
Hercules
3
0
11
8.5
W
Xing Tian
rezzdog68
Xing Tian
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,289
Damage
43,690
51,744
Taken
43,641
31,153
Mitigated
36,584
14,131
Healing
18,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,825
3,887
0
4,069
6,015
2,557
833
1,704
4,311
0
27,486
W
Cliodhna
Criiiiiiisp
Cliodhna
12,355
1,152
0
5,549
9,625
5,092
0
3,481
6,144
0
43,626
L
6,246
323
921
4,258
14,334
7,836
0
5,328
8,945
18,198
0
L
Hercules
Destructious
Hercules
4,188
155
0
2,649
8,654
7,359
0
3,058
5,596
0
6,906
L
Cthulhu
Gregzergoni
Cthulhu
9,099
325
84
2,201
12,772
8,866
0
5,152
7,276
26,958
0
W
Tiamat
Imcashews
Tiamat
13,948
630
0
1,055
5,780
4,016
146
912
4,868
34,704
0
L
Mercury
LordAbishai
Mercury
5,948
1,766
0
692
10,578
4,636
27
4,542
5,962
0
17,132
L
Cupid
4,808
1,745
1,273
2,053
5,406
2,456
0
2,135
3,271
0
30,260
W
Hercules
TheBigDiffa
Hercules
5,816
1,238
0
7,357
11,877
12,832
217
4,011
7,866
0
14,199
W
Xing Tian
rezzdog68
Xing Tian
6,746
388
0
868
10,344
12,087
0
5,237
5,107
16,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,347
Gold Earned
40,422
178
Minions Killed
231
0
Camps Cleared
0
1,087,456
Distance Traveled
1,182,259
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,686
769
62
6
0
205,176
4
W
Cliodhna
8,861
886
75
8
0
258,816
1
L
Hel
7,295
730
29
3
0
198,698
0
L
Hercules
7,006
701
5
1
0
212,227
1
L
Cthulhu
6,996
700
45
5
0
213,902
4
W
Tiamat
7,802
780
43
4
0
248,453
1
L
Mercury
6,808
681
28
3
0
247,618
2
L
Cupid
7,242
724
71
7
0
215,011
1
W
Hercules
8,081
808
28
3
0
259,388
0
W
Xing Tian
7,992
799
23
2
0
210,426
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role