Player Matchup

Chaac
Chaac
BOING Mango3975
Chaac
Level 116
God Stats
8W - 12L
1,405 SR
Queue Stats
142W - 119L
1,558 Elo+
Party 1
Cthulhu
Cthulhu
BOlNG Sandia
Cthulhu
Level 106
God Stats
6W - 2L
1,565 SR
Queue Stats
212W - 191L
1,579 Elo+
Party 1
Baron Samedi
Baron Samedi
HarunoOG
Baron Samedi
Level 146
God Stats
2W - 5L
1,400 SR
Queue Stats
318W - 295L
1,573 Elo+
Party 1
Mercury
Mercury
My_Spilt_Milk
Mercury
Level 124
God Stats
2W - 0L
1,887 SR
Queue Stats
22W - 24L
1,451 Elo+
Party 2
Cupid
Cupid
STONECOLDMYERS
Cupid
Level 122
God Stats
3W - 3L
1,543 SR
Queue Stats
83W - 91L
1,450 Elo+
Party 2
Team Averages
Level 123
1,560 SR
1,522 Elo+

VS

Team Averages
Level 105
1,556 SR
1,556 Elo+
Medusa
Medusa
ApophisEyes
Medusa
Level 126
God Stats
10W - 9L
1,618 SR
Queue Stats
63W - 64L
1,531 Elo+
Party 3
Ymir
Ymir
GoLdxDR1FT
Ymir
Level 104
God Stats
3W - 1L
1,644 SR
Queue Stats
10W - 14L
1,548 Elo+
Solo
Da Ji
Da Ji
SlamDunkaChunk
Da Ji
Level 86
God Stats
8W - 7L
1,588 SR
Queue Stats
28W - 26L
1,602 Elo+
Party 3
Scylla
Scylla
Stremboli
Scylla
Level 88
God Stats
2W - 1L
1,483 SR
Queue Stats
6W - 3L
1,559 Elo+
Party 3
Terra
Terra
creilly255
Terra
Level 120
God Stats
1W - 4L
1,448 SR
Queue Stats
74W - 73L
1,540 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 1
7,295
608
6,303
7,449
4,420
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
BOlNG Sandia
Cthulhu
10
0 / 0 / 3
6,316
526
6,457
5,773
3,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
HarunoOG
Baron Samedi
11
2 / 1 / 3
6,771
564
4,021
4,411
2,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mercury
13
6 / 0 / 1
7,638
637
6,294
9,038
2,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 0 / 3
6,623
552
6,764
7,343
2,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
0 / 1 / 0
5,712
476
4,007
6,090
2,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 1 / 0
6,817
568
5,111
8,863
5,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

10
1 / 2 / 0
5,719
477
1,123
9,495
3,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
Stremboli
Scylla
10
0 / 3 / 1
5,638
470
3,676
7,450
3,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Terra
9
0 / 1 / 1
5,844
487
2,586
13,043
8,730
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
8
Kills
1
1
Deaths
8
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
1
0
0
W
0
0
1
0.5
W
Cthulhu
BOlNG Sandia
Cthulhu
0
0
3
1.5
L
0
1
0
0
W
Baron Samedi
HarunoOG
Baron Samedi
2
1
3
3.5
W
Mercury
6
0
1
6.5
W
0
0
3
1.5
L
1
2
0
0.5
L
Scylla
Stremboli
Scylla
0
3
1
0.17
L
Terra
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,839
Damage
16,503
34,014
Taken
44,941
15,480
Mitigated
23,487
15,105
Healing
17,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
4,007
2,075
0
1,505
6,090
2,183
0
565
5,525
0
41,418
W
6,303
1,833
0
3,381
7,449
4,420
0
4,476
2,774
0
57,567
W
Cthulhu
BOlNG Sandia
Cthulhu
6,457
645
126
2,062
5,773
3,568
0
1,984
3,789
18,240
2,531
L
5,111
2,422
0
3,056
8,863
5,979
0
0
8,863
50,958
0
W
Baron Samedi
HarunoOG
Baron Samedi
4,021
347
431
1,489
4,411
2,098
0
3,027
1,366
45,740
0
W
Mercury
6,294
2,636
0
1,564
9,038
2,976
0
1,133
7,694
0
57,529
W
6,764
3,817
521
5,531
7,343
2,418
1,136
395
6,827
0
53,145
L
1,123
243
0
4,120
9,495
3,532
0
935
8,560
0
34,384
L
Scylla
Stremboli
Scylla
3,676
748
0
1,706
7,450
3,063
0
5,209
2,241
37,295
0
L
Terra
2,586
898
1,960
4,899
13,043
8,730
0
3,375
9,668
24,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,643
Gold Earned
29,730
422
Minions Killed
384
0
Camps Cleared
0
1,236,824
Distance Traveled
1,126,028
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,712
476
74
6
0
207,569
5
W
Chaac
7,295
608
119
10
0
232,352
4
W
Cthulhu
6,316
526
30
3
0
257,496
3
L
Ymir
6,817
568
119
10
0
223,123
2
W
Baron Samedi
6,771
564
94
8
0
234,503
2
W
Mercury
7,638
637
94
8
0
305,491
6
W
Cupid
6,623
552
85
7
0
206,982
1
L
Da Ji
5,719
477
72
6
0
269,447
3
L
Scylla
5,638
470
81
7
0
205,906
4
L
Terra
5,844
487
38
3
0
219,983
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role