Player Matchup

The Morrigan
The Morrigan
Hanky23
The Morrigan
Level 102
God Stats
5W - 1L
1,582 SR
Queue Stats
35W - 23L
1,635 Elo+
Party 1
Kuzenbo
Kuzenbo
OmahaJack
Kuzenbo
Level 122
God Stats
2W - 0L
1,445 SR
Queue Stats
29W - 11L
1,769 Elo+
Party 1
Danzaburou
Danzaburou
Spoon1480
Danzaburou
Level 126
God Stats
4W - 1L
1,441 SR
Queue Stats
34W - 15L
1,732 Elo+
Party 1
Team Averages
Level 117
1,490 SR
1,712 Elo+

VS

Team Averages
Level 139
1,674 SR
1,585 Elo+
Merlin
Merlin
Polimyth
Merlin
Level 141
God Stats
7W - 6L
1,626 SR
Queue Stats
102W - 86L
1,600 Elo+
Solo
Hercules
Hercules
Yorba64kJ
Hercules
Level 129
God Stats
2W - 2L
1,812 SR
Queue Stats
103W - 118L
1,581 Elo+
Solo
Loki
Loki
kingk1-3
Loki
Level 147
God Stats
9W - 8L
1,583 SR
Queue Stats
748W - 783L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Hanky23
The Morrigan
18
1 / 4 / 10
11,966
704
8,821
12,927
6,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
OmahaJack
Kuzenbo
18
2 / 2 / 9
12,919
760
16,073
22,611
34,107
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
Spoon1480
Danzaburou
20
10 / 4 / 3
15,235
896
21,499
22,177
11,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Polimyth
Merlin
20
6 / 2 / 4
13,615
801
24,134
13,054
7,002
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
Yorba64kJ
Hercules
18
4 / 4 / 5
12,271
722
14,505
24,672
25,356
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Loki
16
0 / 7 / 8
10,635
626
8,894
16,078
7,810
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
27
13
Kills
10
10
Deaths
13
22
Assists
17
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Hanky23
The Morrigan
1
4
10
1.5
W
Kuzenbo
OmahaJack
Kuzenbo
2
2
9
3.25
L
Merlin
Polimyth
Merlin
6
2
4
4
W
Danzaburou
Spoon1480
Danzaburou
10
4
3
2.88
L
Hercules
Yorba64kJ
Hercules
4
4
5
1.63
L
Loki
0
7
8
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,393
Damage
47,533
57,715
Taken
53,804
52,123
Mitigated
40,168
15,957
Healing
13,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Hanky23
The Morrigan
8,821
1,516
0
2,332
12,927
6,104
987
5,344
7,583
39,226
5,577
W
Kuzenbo
OmahaJack
Kuzenbo
16,073
3,849
0
5,391
22,611
34,107
304
12,291
10,320
37,224
0
L
Merlin
Polimyth
Merlin
24,134
720
195
3,038
13,054
7,002
88
6,440
6,614
114,105
0
W
Danzaburou
Spoon1480
Danzaburou
21,499
10,702
0
8,234
22,177
11,912
2,183
6,665
15,512
0
86,575
L
Hercules
Yorba64kJ
Hercules
14,505
2,439
1,246
7,960
24,672
25,356
365
10,625
14,047
0
41,255
L
Loki
8,894
925
0
1,122
16,078
7,810
884
6,360
9,718
0
42,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,120
Gold Earned
36,521
219
Minions Killed
277
0
Camps Cleared
0
1,015,958
Distance Traveled
957,704
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
11,966
704
53
3
0
303,066
2
W
Kuzenbo
12,919
760
29
2
0
368,322
3
L
Merlin
13,615
801
178
10
0
322,605
6
W
Danzaburou
15,235
896
137
8
0
344,570
4
L
Hercules
12,271
722
40
2
0
325,577
7
L
Loki
10,635
626
59
3
0
309,522
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role