Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
J3ll03121
Tiamat
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,708 Elo+
Solo
Odin
Odin
TheNastyBadgerx
Odin
Level 129
God Stats
7W - 9L
1,524 SR
Queue Stats
14W - 26L
1,310 Elo+
Party 2
Team Averages
Level 102
1,508 SR
1,506 Elo+

VS

Team Averages
Level 101
1,583 SR
1,445 Elo+
Hun Batz
Hun Batz
ImDirtyDan103
Hun Batz
Level 90
God Stats
2W - 1L
1,821 SR
Queue Stats
252W - 272L
1,505 Elo+
Party 1
Sol
Sol
LoudPopcorn6857
Sol
Level 88
God Stats
6W - 9L
1,580 SR
Queue Stats
142W - 156L
1,522 Elo+
Party 1
Khepri
Khepri
XenDuse
Khepri
Level 125
God Stats
1W - 3L
1,348 SR
Queue Stats
33W - 62L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
16
3 / 4 / 1
11,069
738
12,033
9,873
4,026
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tiamat
J3ll03121
Tiamat
13
0 / 7 / 2
8,456
564
11,033
14,879
10,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 3 / 2
9,377
625
6,648
22,787
25,539
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ImDirtyDan103
Hun Batz
17
9 / 2 / 5
11,470
765
16,434
14,336
8,147
Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
4 / 1 / 10
11,331
755
20,433
16,399
7,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
XenDuse
Khepri
16
1 / 1 / 12
11,629
775
5,284
18,027
24,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
4
Kills
14
14
Deaths
4
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
3
4
1
0.88
W
Hun Batz
ImDirtyDan103
Hun Batz
9
2
5
5.75
L
Tiamat
J3ll03121
Tiamat
0
7
2
0.14
W
4
1
10
9
L
1
3
2
0.67
W
Khepri
XenDuse
Khepri
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,714
Damage
42,151
47,539
Taken
48,762
40,544
Mitigated
40,105
5,899
Healing
15,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
12,033
3,792
0
1,413
9,873
4,026
0
3,517
6,356
48,051
0
W
Hun Batz
ImDirtyDan103
Hun Batz
16,434
4,131
0
0
14,336
8,147
425
7,350
6,986
0
43,512
L
Tiamat
J3ll03121
Tiamat
11,033
1,144
135
2,202
14,879
10,979
0
9,330
5,549
29,838
0
W
20,433
8,053
1,019
11,209
16,399
7,793
2,235
8,822
7,577
72,555
0
L
6,648
905
590
1,559
22,787
25,539
0
12,907
9,880
0
18,248
W
Khepri
XenDuse
Khepri
5,284
873
0
3,508
18,027
24,165
65
6,915
11,112
21,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,902
Gold Earned
34,430
125
Minions Killed
192
0
Camps Cleared
0
778,821
Distance Traveled
827,498
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
11,069
738
72
5
0
257,908
4
W
Hun Batz
11,470
765
41
3
0
301,821
0
L
Tiamat
8,456
564
28
2
0
232,513
3
W
Sol
11,331
755
118
8
0
264,243
3
L
Odin
9,377
625
25
2
0
288,400
0
W
Khepri
11,629
775
33
2
0
261,434
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role