Player Matchup

Neith
Neith
 
Neith
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
Kevinnn17
Awilix
Level 66
God Stats
7W - 9L
1,505 SR
Queue Stats
101W - 135L
1,395 Elo+
Party 3
Set
Set
LeeroyJ64
Set
Level 126
God Stats
0W - 1L
1,715 SR
Queue Stats
121W - 165L
1,381 Elo+
Party 3
Bacchus
Bacchus
NewtypeShawty
Bacchus
Level 102
God Stats
2W - 5L
1,425 SR
Queue Stats
237W - 271L
1,464 Elo+
Party 1
Nox
Nox
XxB1G0UNCExX
Nox
Level 109
God Stats
21W - 36L
1,427 SR
Queue Stats
415W - 493L
1,451 Elo+
Solo
Team Averages
Level 112
1,514 SR
1,438 Elo+

VS

Team Averages
Level 114
1,471 SR
1,550 Elo+
Chronos
Chronos
 
Chronos
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
 
Hades
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
Chaperona23
Artemis
Level 109
God Stats
15W - 13L
1,410 SR
Queue Stats
617W - 730L
1,399 Elo+
Party 2
Loki
Loki
D00KIELICIOUS
Loki
Level 100
God Stats
4W - 3L
1,575 SR
Queue Stats
15W - 18L
1,489 Elo+
Party 4
Achilles
Achilles
IDK Junior
Achilles
Level 103
God Stats
1W - 0L
1,368 SR
Queue Stats
7W - 5L
1,865 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
4
0 / 0 / 0
2,856
571
1,342
1,807
556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
Kevinnn17
Awilix
1
0 / 0 / 0
912
182
0
0
0
5
0 / 0 / 0
3,091
618
245
2,458
630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bacchus
4
0 / 0 / 0
3,150
630
1,122
2,480
1,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 1 / 0
3,282
656
105
1,989
732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
6
0 / 0 / 1
3,634
727
929
1,310
348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hades
 
Hades
5
0 / 0 / 0
2,917
583
847
2,154
626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
Chaperona23
Artemis
5
0 / 0 / 0
2,950
590
1,923
2,517
649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

5
1 / 0 / 0
3,461
692
312
2,967
712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
IDK Junior
Achilles
6
0 / 0 / 0
3,418
684
1,633
1,650
920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
2
0
Kills
1
1
Deaths
0
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
0
0
0
W
Chronos
 
Chronos
0
0
1
0.5
W
Hades
 
Hades
0
0
0
0
W
Artemis
Chaperona23
Artemis
0
0
0
0
W
1
0
0
1
W
Achilles
IDK Junior
Achilles
0
0
0
0
L
Awilix
Kevinnn17
Awilix
0
0
0
0
L
0
0
0
0
L
Bacchus
0
0
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,814
Damage
5,644
8,734
Taken
10,598
3,240
Mitigated
3,255
3,502
Healing
5,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
1,342
361
0
578
1,807
556
0
279
1,528
0
12,021
W
Chronos
 
Chronos
929
463
0
376
1,310
348
0
0
1,310
18,342
0
W
Hades
 
Hades
847
311
178
940
2,154
626
0
467
1,687
8,185
805
W
Artemis
Chaperona23
Artemis
1,923
674
0
1,735
2,517
649
0
655
1,862
0
12,955
W
312
143
0
1,698
2,967
712
0
83
2,862
0
9,388
W
Achilles
IDK Junior
Achilles
1,633
256
0
805
1,650
920
200
0
1,650
0
13,369
L
Awilix
Kevinnn17
Awilix
0
0
0
0
0
0
0
0
0
0
0
L
245
0
0
900
2,458
630
0
0
2,171
0
8,525
L
Bacchus
1,122
62
218
1,056
2,480
1,322
0
515
1,965
6,767
0
L
105
0
0
750
1,989
732
0
929
1,060
11,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,291
Gold Earned
16,380
81
Minions Killed
129
0
Camps Cleared
0
368,297
Distance Traveled
445,385
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
2,856
571
25
5
0
82,067
0
W
Chronos
3,634
727
37
7
0
85,806
1
W
Hades
2,917
583
12
2
0
81,300
3
W
Artemis
2,950
590
22
4
0
82,306
1
W
Loki
3,461
692
30
6
0
110,397
0
W
Achilles
3,418
684
28
6
0
85,576
0
L
Awilix
912
182
0
0
0
0
0
L
Set
3,091
618
13
3
0
96,418
0
L
Bacchus
3,150
630
9
2
0
91,926
0
L
Nox
3,282
656
34
7
0
97,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role