Player Matchup

Ah Puch
Ah Puch
Kesha514
Ah Puch
Level 160
God Stats
1W - 0L
1,335 SR
Queue Stats
6W - 3L
1,479 Elo+
Party 2
Artemis
Artemis
PHOENIXVFYRE
Artemis
Level 148
God Stats
20W - 5L
1,780 SR
Queue Stats
494W - 313L
1,556 Elo+
Party 2
Cerberus
Cerberus
mendelsonj
Cerberus
Level 69
God Stats
41W - 17L
1,653 SR
Queue Stats
130W - 77L
1,611 Elo+
Party 2
Team Averages
Level 126
1,589 SR
1,549 Elo+

VS

Team Averages
Level 90
1,650 SR
1,336 Elo+
Chiron
Chiron
ArcticFox12
Chiron
Level 153
God Stats
0W - 2L
1,787 SR
Queue Stats
6W - 14L
1,268 Elo+
Party 1
Guan Yu
Guan Yu
GSLethalSquire
Guan Yu
Level 47
God Stats
2W - 2L
1,662 SR
Queue Stats
30W - 41L
1,469 Elo+
Solo
Ra
Ra
sturdydiablo
Ra
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,271 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Kesha514
Ah Puch
13
4 / 1 / 2
8,350
835
12,320
3,889
1,694
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
PHOENIXVFYRE
Artemis
13
1 / 1 / 5
7,524
752
7,160
5,816
2,450
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
mendelsonj
Cerberus
11
2 / 1 / 3
7,743
774
3,750
9,474
7,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
12
1 / 1 / 2
6,577
658
5,178
8,566
3,425
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 2 / 2
6,956
696
3,267
9,745
8,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mace

Mace

+10
Physical Power

11
1 / 4 / 1
6,787
679
3,704
7,899
3,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
7
Kills
3
3
Deaths
7
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chiron
1
1
2
2
L
1
2
2
1
W
Ah Puch
Kesha514
Ah Puch
4
1
2
5
W
Artemis
PHOENIXVFYRE
Artemis
1
1
5
3.5
W
Cerberus
mendelsonj
Cerberus
2
1
3
3.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,230
Damage
12,149
19,179
Taken
26,210
11,422
Mitigated
14,697
6,902
Healing
5,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
5,178
2,002
602
1,230
8,566
3,425
0
5,771
2,768
0
21,702
L
3,267
659
731
2,167
9,745
8,255
0
4,702
5,043
0
11,491
W
Ah Puch
Kesha514
Ah Puch
12,320
782
0
1,526
3,889
1,694
404
794
3,095
43,040
0
W
Artemis
PHOENIXVFYRE
Artemis
7,160
3,481
0
1,992
5,816
2,450
2,107
714
5,102
0
38,979
W
Cerberus
mendelsonj
Cerberus
3,750
61
0
3,384
9,474
7,278
39
2,279
7,195
8,713
0
L
3,704
289
263
877
7,899
3,017
0
5,588
2,311
20,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,617
Gold Earned
20,320
144
Minions Killed
115
0
Camps Cleared
0
537,222
Distance Traveled
531,199
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
6,577
658
55
6
0
178,739
3
L
Guan Yu
6,956
696
15
2
0
188,617
1
W
Ah Puch
8,350
835
66
7
0
189,741
0
W
Artemis
7,524
752
69
7
0
164,437
2
W
Cerberus
7,743
774
9
1
0
183,044
2
L
Ra
6,787
679
45
5
0
163,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role