Player Matchup

Gilgamesh
Gilgamesh
DestructorMan55
Gilgamesh
Level 123
God Stats
8W - 3L
1,429 SR
Queue Stats
185W - 148L
1,555 Elo+
Party 2
Hercules
Hercules
KeybladeHaven
Hercules
Level 156
God Stats
14W - 18L
1,429 SR
Queue Stats
494W - 410L
1,548 Elo+
Party 2
Izanami
Izanami
MrToast1996
Izanami
Level 109
God Stats
10W - 3L
1,610 SR
Queue Stats
252W - 281L
1,414 Elo+
Solo
Maui
Maui
Spac92
Maui
Level 64
God Stats
3W - 2L
1,329 SR
Queue Stats
36W - 52L
1,342 Elo+
Solo
Scylla
Scylla
Stellar_DrPepper
Scylla
Level 155
God Stats
10W - 6L
1,576 SR
Queue Stats
462W - 424L
1,550 Elo+
Party 2
Team Averages
Level 121
1,475 SR
1,482 Elo+

VS

Team Averages
Level 110
1,385 SR
1,559 Elo+
Cerberus
Cerberus
Antboski707
Cerberus
Level 122
God Stats
1W - 2L
1,331 SR
Queue Stats
91W - 104L
1,399 Elo+
Solo
Tyr
Tyr
Kyttaro
Tyr
Level 148
God Stats
11W - 13L
1,492 SR
Queue Stats
418W - 403L
1,504 Elo+
Party 1
Vulcan
Vulcan
MrT8rT0t5
Vulcan
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,882 Elo+
Solo
Charybdis
Charybdis
PredatoR1289838
Charybdis
Level 97
God Stats
0W - 3L
1,207 SR
Queue Stats
437W - 441L
1,507 Elo+
Party 1
Thanatos
Thanatos
kevinalfa13
Thanatos
Level 83
God Stats
10W - 16L
1,397 SR
Queue Stats
361W - 390L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DestructorMan55
Gilgamesh
18
4 / 4 / 4
11,426
571
15,247
22,437
18,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hercules
KeybladeHaven
Hercules
18
10 / 0 / 5
11,629
581
16,634
17,334
10,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
MrToast1996
Izanami
18
2 / 3 / 5
10,871
544
17,473
15,960
5,680
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Maui
Spac92
Maui
15
3 / 0 / 5
10,108
505
3,618
11,644
15,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

17
6 / 4 / 3
10,860
543
16,868
12,130
5,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Antboski707
Cerberus
14
0 / 3 / 5
8,706
435
10,533
18,048
17,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tyr
15
2 / 3 / 1
9,880
494
18,930
26,312
30,712
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Vulcan
MrT8rT0t5
Vulcan
13
2 / 7 / 2
8,039
402
5,858
13,083
5,690
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
PredatoR1289838
Charybdis
15
3 / 5 / 0
9,350
468
10,841
22,497
9,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
kevinalfa13
Thanatos
13
4 / 7 / 1
9,022
451
5,879
18,900
9,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
20
25
Kills
11
11
Deaths
25
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Antboski707
Cerberus
0
3
5
0.83
W
Gilgamesh
DestructorMan55
Gilgamesh
4
4
4
1.5
W
Hercules
KeybladeHaven
Hercules
10
0
5
12.5
L
Tyr
2
3
1
0.83
L
Vulcan
MrT8rT0t5
Vulcan
2
7
2
0.43
W
Izanami
MrToast1996
Izanami
2
3
5
1.5
L
Charybdis
PredatoR1289838
Charybdis
3
5
0
0.6
W
Maui
Spac92
Maui
3
0
5
5.5
W
6
4
3
1.88
L
Thanatos
kevinalfa13
Thanatos
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,840
Damage
52,041
79,505
Taken
98,840
56,500
Mitigated
72,845
23,308
Healing
34,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Antboski707
Cerberus
10,533
644
0
4,221
18,048
17,865
0
5,155
12,706
40,677
0
W
Gilgamesh
DestructorMan55
Gilgamesh
15,247
5,986
0
5,040
22,437
18,988
822
1,418
21,019
0
100,917
W
Hercules
KeybladeHaven
Hercules
16,634
6,263
0
9,914
17,334
10,737
1,633
3,657
13,677
0
92,625
L
Tyr
18,930
4,512
0
9,088
26,312
30,712
0
3,370
22,794
334
87,603
L
Vulcan
MrT8rT0t5
Vulcan
5,858
1,416
0
1,766
13,083
5,690
440
5,987
6,578
44,590
0
W
Izanami
MrToast1996
Izanami
17,473
13,469
0
2,080
15,960
5,680
4,942
1,709
14,251
0
104,197
L
Charybdis
PredatoR1289838
Charybdis
10,841
6,209
0
9,307
22,497
9,068
1,254
815
21,682
0
88,922
W
Maui
Spac92
Maui
3,618
708
0
2,706
11,644
15,591
538
2,870
8,774
23,415
0
W
16,868
2,273
0
3,568
12,130
5,504
782
7,071
5,059
87,599
0
L
Thanatos
kevinalfa13
Thanatos
5,879
1,959
0
10,448
18,900
9,510
0
4,224
14,594
0
57,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,894
Gold Earned
44,997
618
Minions Killed
507
0
Camps Cleared
0
1,856,521
Distance Traveled
1,821,387
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,706
435
76
4
0
408,119
4
W
Gilgamesh
11,426
571
151
8
0
376,671
4
W
Hercules
11,629
581
134
7
0
434,171
3
L
Tyr
9,880
494
142
7
0
405,500
2
L
Vulcan
8,039
402
66
3
0
292,977
0
W
Izanami
10,871
544
159
8
0
315,328
2
L
Charybdis
9,350
468
142
7
0
322,686
7
W
Maui
10,108
505
42
2
0
380,599
3
W
Scylla
10,860
543
132
7
0
349,752
3
L
Thanatos
9,022
451
81
4
0
392,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role