Player Matchup

Artio
Artio
 
Artio
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mulan
Mulan
Elayann
Mulan
Level 67
God Stats
0W - 2L
1,290 SR
Queue Stats
273W - 296L
1,450 Elo+
Party 3
Vulcan
Vulcan
MAC_DUBB420
Vulcan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,220 Elo+
Party 2
Hades
Hades
Radema94
Hades
Level 26
God Stats
1W - 5L
1,211 SR
Queue Stats
39W - 59L
1,400 Elo+
Party 3
Artemis
Artemis
upper_cutty
Artemis
Level 107
God Stats
0W - 1L
1,578 SR
Queue Stats
15W - 27L
1,267 Elo+
Party 2
Team Averages
Level 69
1,416 SR
1,367 Elo+

VS

Team Averages
Level 129
1,433 SR
1,436 Elo+
Agni
Agni
Athal2552
Agni
Level 158
God Stats
1W - 0L
1,267 SR
Queue Stats
2W - 1L
1,474 Elo+
Solo
Cerberus
Cerberus
Sir-Leoric
Cerberus
Level 148
God Stats
1W - 0L
1,265 SR
Queue Stats
80W - 78L
1,469 Elo+
Solo
Tsukuyomi
Tsukuyomi
darkkaze13
Tsukuyomi
Level 152
God Stats
4W - 2L
1,543 SR
Queue Stats
166W - 170L
1,462 Elo+
Solo
Hera
Hera
imstillkris
Hera
Level 81
God Stats
4W - 5L
1,334 SR
Queue Stats
137W - 160L
1,351 Elo+
Party 1
Cernunnos
Cernunnos
vc2_jumpman
Cernunnos
Level 107
God Stats
4W - 0L
1,755 SR
Queue Stats
144W - 139L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
15
2 / 7 / 7
9,187
707
4,094
23,190
24,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
Elayann
Mulan
15
0 / 9 / 6
8,393
646
6,946
21,129
13,034
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vulcan
15
3 / 8 / 5
8,772
675
6,898
13,864
6,234
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hades
Radema94
Hades
14
1 / 9 / 9
8,312
639
7,911
16,815
11,766
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artemis
upper_cutty
Artemis
15
5 / 8 / 4
9,505
731
11,870
14,666
6,251
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
18
7 / 0 / 20
10,809
831
12,185
6,074
2,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
Sir-Leoric
Cerberus
17
6 / 4 / 22
11,494
884
10,811
19,384
22,890
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tsukuyomi
darkkaze13
Tsukuyomi
17
6 / 5 / 25
10,833
833
17,969
16,104
7,258
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
6 / 4 / 24
10,393
799
12,494
8,434
4,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
vc2_jumpman
Cernunnos
19
15 / 2 / 13
11,611
893
21,325
14,262
7,905
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
144
11
Kills
40
41
Deaths
15
31
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
2
7
7
0.79
W
Agni
7
0
20
17
L
Mulan
Elayann
Mulan
0
9
6
0.33
L
Vulcan
3
8
5
0.69
L
Hades
Radema94
Hades
1
9
9
0.61
W
Cerberus
Sir-Leoric
Cerberus
6
4
22
4.25
W
Tsukuyomi
darkkaze13
Tsukuyomi
6
5
25
3.7
W
6
4
24
4.5
L
Artemis
upper_cutty
Artemis
5
8
4
0.88
W
Cernunnos
vc2_jumpman
Cernunnos
15
2
13
10.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,719
Damage
74,784
89,664
Taken
64,258
61,537
Mitigated
44,813
14,493
Healing
26,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
4,094
55
1,270
5,106
23,190
24,252
408
9,672
13,518
10,994
0
W
Agni
12,185
669
1,500
3,240
6,074
2,728
930
2,058
4,016
27,683
0
L
Mulan
Elayann
Mulan
6,946
713
269
2,767
21,129
13,034
623
8,220
12,909
0
19,060
L
Vulcan
6,898
2,409
214
1,167
13,864
6,234
147
4,184
9,680
18,845
0
L
Hades
Radema94
Hades
7,911
563
235
1,321
16,815
11,766
138
7,285
9,530
17,779
0
W
Cerberus
Sir-Leoric
Cerberus
10,811
507
3,505
5,210
19,384
22,890
361
3,649
13,693
23,907
0
W
Tsukuyomi
darkkaze13
Tsukuyomi
17,969
4,465
1,014
4,632
16,104
7,258
1,633
5,769
8,641
0
37,018
W
12,494
4,410
812
635
8,434
4,032
2,173
3,437
4,997
23,701
0
L
Artemis
upper_cutty
Artemis
11,870
5,923
166
1,978
14,666
6,251
0
6,129
8,537
0
21,820
W
Cernunnos
vc2_jumpman
Cernunnos
21,325
14,059
1,123
4,810
14,262
7,905
3,850
3,990
10,272
0
37,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,169
Gold Earned
55,140
99
Minions Killed
168
0
Camps Cleared
0
905,685
Distance Traveled
1,154,149
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,187
707
12
1
0
195,487
2
W
Agni
10,809
831
34
3
0
260,764
3
L
Mulan
8,393
646
20
2
0
165,714
0
L
Vulcan
8,772
675
25
2
0
191,555
0
L
Hades
8,312
639
22
2
0
177,845
0
W
Cerberus
11,494
884
28
2
0
219,647
5
W
Tsukuyomi
10,833
833
43
3
0
245,012
0
W
Hera
10,393
799
20
2
0
217,734
0
L
Artemis
9,505
731
20
2
0
175,084
0
W
Cernunnos
11,611
893
43
3
0
210,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role