Player Matchup

Kukulkan
Kukulkan
Hautzi94
Kukulkan
Level 127
God Stats
9W - 9L
1,581 SR
Queue Stats
27W - 30L
1,493 Elo+
Solo
Ravana
Ravana
LaDivinaComedia
Ravana
Level 151
God Stats
5W - 18L
1,300 SR
Queue Stats
256W - 354L
1,450 Elo+
Solo
Guan Yu
Guan Yu
julio_bati
Guan Yu
Level 49
God Stats
25W - 29L
1,517 SR
Queue Stats
169W - 232L
1,469 Elo+
Solo
Team Averages
Level 109
1,466 SR
1,471 Elo+

VS

Team Averages
Level 107
1,507 SR
1,459 Elo+
Baron Samedi
Baron Samedi
Nice-kiIIr
Baron Samedi
Level 46
God Stats
2W - 0L
1,730 SR
Queue Stats
3W - 1L
1,452 Elo+
Solo
Bastet
Bastet
Wokxy
Bastet
Level 126
God Stats
4W - 3L
1,411 SR
Queue Stats
47W - 69L
1,401 Elo+
Solo
Guan Yu
Guan Yu
llhmoodll00
Guan Yu
Level 148
God Stats
2W - 4L
1,379 SR
Queue Stats
199W - 183L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Hautzi94
Kukulkan
20
3 / 7 / 4
17,234
689
31,176
23,593
8,852
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
5 / 6 / 1
15,188
608
24,783
32,080
25,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Guan Yu
julio_bati
Guan Yu
19
1 / 5 / 6
15,605
624
16,696
39,277
58,337
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Nice-kiIIr
Baron Samedi
19
1 / 6 / 9
14,968
599
21,285
26,055
24,371
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
Wokxy
Bastet
20
8 / 1 / 7
18,153
726
27,749
19,102
10,027
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Guan Yu
llhmoodll00
Guan Yu
20
9 / 3 / 9
17,582
703
36,719
43,129
42,258
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
43
9
Kills
18
18
Deaths
10
11
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Hautzi94
Kukulkan
3
7
4
0.71
L
5
6
1
0.92
W
Baron Samedi
Nice-kiIIr
Baron Samedi
1
6
9
0.92
W
Bastet
Wokxy
Bastet
8
1
7
11.5
L
Guan Yu
julio_bati
Guan Yu
1
5
6
0.8
W
Guan Yu
llhmoodll00
Guan Yu
9
3
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,655
Damage
85,753
94,950
Taken
88,286
92,975
Mitigated
76,656
25,022
Healing
34,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Hautzi94
Kukulkan
31,176
493
743
3,229
23,593
8,852
150
2,391
21,202
104,327
0
L
24,783
4,729
0
6,260
32,080
25,786
599
8,582
23,498
0
77,639
W
Baron Samedi
Nice-kiIIr
Baron Samedi
21,285
2,423
4,348
6,006
26,055
24,371
318
10,965
14,441
51,283
0
W
Bastet
Wokxy
Bastet
27,749
7,116
0
5,031
19,102
10,027
3,061
4,573
13,989
0
121,806
L
Guan Yu
julio_bati
Guan Yu
16,696
1,995
2,768
12,022
39,277
58,337
263
10,355
28,922
0
50,262
W
Guan Yu
llhmoodll00
Guan Yu
36,719
5,305
6,196
13,013
43,129
42,258
204
15,821
26,174
0
102,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,027
Gold Earned
50,703
265
Minions Killed
283
0
Camps Cleared
0
1,331,428
Distance Traveled
1,420,595
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
17,234
689
137
5
0
417,682
2
L
Ravana
15,188
608
69
3
0
434,947
1
W
Baron Samedi
14,968
599
58
2
0
400,383
1
W
Bastet
18,153
726
126
5
0
516,547
0
L
Guan Yu
15,605
624
59
2
0
478,799
0
W
Guan Yu
17,582
703
99
4
0
503,665
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role