Player Matchup

Bacchus
Bacchus
NeedNameChange
Bacchus
Level 13
God Stats
1W - 1L
1,787 SR
Queue Stats
7W - 5L
1,436 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
PeeDMulek
Morgan Le Fay
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 24L
1,328 Elo+
Party 1
Thanatos
Thanatos
SrGraciosoZ
Thanatos
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,350 Elo+
Party 1
Erlang Shen
Erlang Shen
WackoBandito
Erlang Shen
Level 99
God Stats
1W - 1L
1,674 SR
Queue Stats
8W - 6L
1,436 Elo+
Party 2
Danzaburou
Danzaburou
XveremiX
Danzaburou
Level 22
God Stats
0W - 1L
1,211 SR
Queue Stats
5W - 11L
1,058 Elo+
Party 1
Team Averages
Level 40
1,535 SR
1,322 Elo+

VS

Team Averages
Level 58
1,459 SR
1,479 Elo+
Apollo
Apollo
BigMeatballBoi
Apollo
Level 14
God Stats
2W - 2L
1,475 SR
Queue Stats
3W - 6L
1,476 Elo+
Party 3
Fafnir
Fafnir
BoyModderHotline
Fafnir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 37L
1,521 Elo+
Party 3
Thoth
Thoth
MassiveDabs
Thoth
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 47L
1,516 Elo+
Party 3
Baron Samedi
Baron Samedi
Windwich
Baron Samedi
Level 145
God Stats
16W - 10L
1,555 SR
Queue Stats
210W - 231L
1,497 Elo+
Solo
Rama
Rama
kumkommando
Rama
Level 56
God Stats
4W - 9L
1,268 SR
Queue Stats
116W - 161L
1,383 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 7
10,984
1,098
9,755
19,748
29,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
PeeDMulek
Morgan Le Fay
16
3 / 5 / 8
10,937
1,094
15,529
18,000
9,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
SrGraciosoZ
Thanatos
16
1 / 10 / 7
9,831
983
7,847
22,139
11,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Erlang Shen
WackoBandito
Erlang Shen
16
4 / 2 / 6
11,318
1,132
9,500
19,302
23,370
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
XveremiX
Danzaburou
16
2 / 7 / 5
10,783
1,078
12,231
17,153
8,439
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

108

VS

Team 2 Tickets

270

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 12
10,665
1,067
20,062
15,945
8,499
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
0 / 1 / 13
11,881
1,188
6,500
14,658
23,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
15 / 3 / 6
13,242
1,324
28,599
10,883
5,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Windwich
Baron Samedi
17
2 / 1 / 12
10,679
1,068
16,083
5,008
2,776
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
6 / 2 / 11
11,407
1,141
20,319
12,973
6,526
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
80
12
Kills
26
26
Deaths
12
33
Assists
54
Player
Kills
Deaths
Assists
KDA
W
3
5
12
1.8
W
0
1
13
6.5
W
15
3
6
6
L
2
2
7
2.75
L
Morgan Le Fay
PeeDMulek
Morgan Le Fay
3
5
8
1.4
L
Thanatos
SrGraciosoZ
Thanatos
1
10
7
0.45
L
Erlang Shen
WackoBandito
Erlang Shen
4
2
6
3.5
W
Baron Samedi
Windwich
Baron Samedi
2
1
12
8
L
Danzaburou
XveremiX
Danzaburou
2
7
5
0.64
W
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,862
Damage
91,563
96,342
Taken
59,467
81,756
Mitigated
46,382
15,085
Healing
16,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,062
12,897
0
2,177
15,945
8,499
0
8,048
7,405
0
30,441
W
6,500
1,805
0
2,550
14,658
23,417
0
5,563
9,095
14,410
0
W
28,599
977
611
2,768
10,883
5,164
0
4,993
5,890
48,639
0
L
9,755
1,532
0
3,757
19,748
29,627
0
9,233
10,320
11,142
0
L
Morgan Le Fay
PeeDMulek
Morgan Le Fay
15,529
2,364
0
2,430
18,000
9,034
0
11,251
6,467
34,436
0
L
Thanatos
SrGraciosoZ
Thanatos
7,847
2,506
0
3,589
22,139
11,286
0
13,115
8,696
0
16,838
L
Erlang Shen
WackoBandito
Erlang Shen
9,500
4,781
0
2,746
19,302
23,370
0
6,505
12,519
0
19,040
W
Baron Samedi
Windwich
Baron Samedi
16,083
538
5,498
1,817
5,008
2,776
0
2,548
2,460
34,182
0
L
Danzaburou
XveremiX
Danzaburou
12,231
5,697
0
2,563
17,153
8,439
0
9,669
7,158
0
39,044
W
20,319
14,835
0
1,562
12,973
6,526
0
4,132
8,841
0
41,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,853
Gold Earned
57,874
142
Minions Killed
199
4
Camps Cleared
6
896,762
Distance Traveled
945,058
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,665
1,067
30
3
1
171,264
1
W
Fafnir
11,881
1,188
22
2
0
203,372
1
W
Thoth
13,242
1,324
58
6
1
203,421
0
L
Bacchus
10,984
1,098
5
1
0
175,146
1
L
Morgan Le Fay
10,937
1,094
28
3
0
186,643
0
L
Thanatos
9,831
983
32
3
0
158,832
0
L
Erlang Shen
11,318
1,132
11
1
1
202,049
0
W
Baron Samedi
10,679
1,068
40
4
1
194,038
0
L
Danzaburou
10,783
1,078
66
7
3
174,092
0
W
Rama
11,407
1,141
49
5
3
172,963
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role