Player Matchup

Neith
Neith
BruhhSai
Neith
Level 108
God Stats
2W - 3L
1,276 SR
Queue Stats
254W - 226L
1,521 Elo+
Party 1
Atlas
Atlas
FallenDarkness7
Atlas
Level 104
God Stats
21W - 20L
1,557 SR
Queue Stats
241W - 213L
1,528 Elo+
Party 1
Baron Samedi
Baron Samedi
LazySquidy
Baron Samedi
Level 122
God Stats
4W - 2L
1,706 SR
Queue Stats
251W - 235L
1,524 Elo+
Party 1
Team Averages
Level 111
1,513 SR
1,524 Elo+

VS

Team Averages
Level 103
1,439 SR
1,491 Elo+
Tyr
Tyr
 
Tyr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
SH0PP3R
Fenrir
Level 26
God Stats
0W - 2L
1,317 SR
Queue Stats
15W - 16L
1,510 Elo+
Party 2
Freya
Freya
kira2442
Freya
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BruhhSai
Neith
17
7 / 0 / 6
10,894
838
15,596
10,753
5,465
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 2 / 8
10,092
776
9,598
15,114
14,010
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
LazySquidy
Baron Samedi
14
3 / 3 / 9
9,824
756
13,214
12,346
8,262
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
14
2 / 4 / 1
9,111
701
13,616
18,521
17,407
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mace

Mace

+10
Physical Power

Fenrir
SH0PP3R
Fenrir
12
2 / 6 / 2
9,287
714
2,463
12,456
10,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Freya
kira2442
Freya
14
1 / 3 / 3
9,120
702
11,033
16,185
7,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
13
Kills
5
5
Deaths
13
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
2
4
1
0.63
W
Neith
BruhhSai
Neith
7
0
6
10
W
3
2
8
3.5
W
Baron Samedi
LazySquidy
Baron Samedi
3
3
9
2.5
L
Fenrir
SH0PP3R
Fenrir
2
6
2
0.5
L
Freya
kira2442
Freya
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,408
Damage
27,112
38,213
Taken
47,162
27,737
Mitigated
34,692
13,945
Healing
12,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
13,616
1,115
0
5,179
18,521
17,407
0
8,167
10,354
0
51,637
W
Neith
BruhhSai
Neith
15,596
7,482
0
2,627
10,753
5,465
2,355
3,859
6,894
0
60,212
W
9,598
4,014
2,739
3,610
15,114
14,010
318
4,629
10,485
26,456
0
W
Baron Samedi
LazySquidy
Baron Samedi
13,214
903
1,969
3,000
12,346
8,262
238
2,566
9,780
35,974
0
L
Fenrir
SH0PP3R
Fenrir
2,463
358
56
1,615
12,456
10,055
0
6,116
6,340
0
9,309
L
Freya
kira2442
Freya
11,033
3,035
0
6,050
16,185
7,230
43
8,574
7,611
41,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,810
Gold Earned
27,518
162
Minions Killed
151
0
Camps Cleared
0
743,154
Distance Traveled
684,499
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,111
701
74
6
0
266,832
6
W
Neith
10,894
838
87
7
0
254,554
1
W
Atlas
10,092
776
24
2
0
247,469
3
W
Baron Samedi
9,824
756
51
4
0
241,131
3
L
Fenrir
9,287
714
11
1
0
170,675
0
L
Freya
9,120
702
66
5
0
246,992
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role