Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
 
Hou Yi
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Javilieen
Bacchus
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
185W - 197L
1,518 Elo+
Party 1
Janus
Janus
Shidou--
Janus
Level 157
God Stats
0W - 1L
1,241 SR
Queue Stats
137W - 135L
1,512 Elo+
Party 1
Cthulhu
Cthulhu
enjoycam
Cthulhu
Level 29
God Stats
2W - 3L
1,310 SR
Queue Stats
7W - 16L
1,478 Elo+
Party 1
Team Averages
Level 110
1,410 SR
1,502 Elo+

VS

Team Averages
Level 120
1,514 SR
1,592 Elo+
Olorun
Olorun
Coverra
Olorun
Level 158
God Stats
5W - 4L
1,606 SR
Queue Stats
79W - 55L
1,669 Elo+
Party 2
Guan Yu
Guan Yu
LuckyRook
Guan Yu
Level 144
God Stats
4W - 3L
1,587 SR
Queue Stats
101W - 65L
1,650 Elo+
Party 2
Nemesis
Nemesis
OrangeRebirth
Nemesis
Level 44
God Stats
1W - 0L
1,366 SR
Queue Stats
16W - 36L
1,401 Elo+
Solo
Cthulhu
Cthulhu
TKMaple
Cthulhu
Level 109
God Stats
2W - 1L
1,760 SR
Queue Stats
40W - 29L
1,619 Elo+
Party 2
Freya
Freya
Tyjestiic
Freya
Level 143
God Stats
1W - 1L
1,252 SR
Queue Stats
95W - 56L
1,619 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
14
2 / 4 / 0
7,761
706
6,005
12,604
4,798
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
 
Hou Yi
14
0 / 2 / 2
7,493
681
5,158
8,839
3,374
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
Javilieen
Bacchus
12
0 / 5 / 3
7,142
649
3,532
13,325
13,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
Shidou--
Janus
15
0 / 5 / 2
8,114
738
7,590
9,536
3,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cthulhu
enjoycam
Cthulhu
12
0 / 6 / 0
7,007
637
6,326
14,804
11,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Coverra
Olorun
16
5 / 0 / 12
9,629
875
12,582
7,362
4,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
LuckyRook
Guan Yu
16
10 / 2 / 8
9,900
900
14,480
14,141
17,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Nemesis
16
2 / 1 / 7
8,967
815
5,008
7,908
3,745
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
TKMaple
Cthulhu
15
3 / 0 / 8
8,519
774
7,968
8,946
9,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
Tyjestiic
Freya
16
2 / 0 / 11
8,952
814
10,090
8,978
4,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
68
2
Kills
22
22
Deaths
3
7
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
2
4
0
0.5
L
Hou Yi
 
Hou Yi
0
2
2
0.5
W
Olorun
Coverra
Olorun
5
0
12
11
L
Bacchus
Javilieen
Bacchus
0
5
3
0.3
W
Guan Yu
LuckyRook
Guan Yu
10
2
8
7
W
Nemesis
2
1
7
5.5
L
Janus
Shidou--
Janus
0
5
2
0.2
W
Cthulhu
TKMaple
Cthulhu
3
0
8
7
W
Freya
Tyjestiic
Freya
2
0
11
7.5
L
Cthulhu
enjoycam
Cthulhu
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,611
Damage
50,128
59,108
Taken
47,335
36,673
Mitigated
39,730
3,377
Healing
26,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
6,005
1,302
0
976
12,604
4,798
19
3,792
8,181
0
18,711
L
Hou Yi
 
Hou Yi
5,158
1,908
0
200
8,839
3,374
284
4,288
4,041
0
28,296
W
Olorun
Coverra
Olorun
12,582
7,064
2,178
4,979
7,362
4,236
3,450
3,122
4,196
39,273
2,756
L
Bacchus
Javilieen
Bacchus
3,532
529
0
272
13,325
13,415
0
7,203
5,455
11,154
0
W
Guan Yu
LuckyRook
Guan Yu
14,480
2,693
1,693
5,634
14,141
17,563
229
4,073
9,624
0
25,489
W
Nemesis
5,008
1,817
0
2,731
7,908
3,745
1,165
3,410
4,369
0
26,938
L
Janus
Shidou--
Janus
7,590
34
69
617
9,536
3,675
252
4,531
4,493
35,787
0
W
Cthulhu
TKMaple
Cthulhu
7,968
196
934
2,177
8,946
9,837
948
2,619
6,044
19,423
0
W
Freya
Tyjestiic
Freya
10,090
2,547
0
6,005
8,978
4,349
87
2,859
5,654
41,992
0
L
Cthulhu
enjoycam
Cthulhu
6,326
285
338
905
14,804
11,411
0
8,132
5,812
14,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,517
Gold Earned
45,967
183
Minions Killed
246
0
Camps Cleared
0
1,081,978
Distance Traveled
1,245,357
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,761
706
41
4
0
231,615
1
L
Hou Yi
7,493
681
44
4
0
237,051
1
W
Olorun
9,629
875
60
5
0
237,686
3
L
Bacchus
7,142
649
12
1
0
185,168
0
W
Guan Yu
9,900
900
29
3
0
267,369
3
W
Nemesis
8,967
815
56
5
0
226,640
1
L
Janus
8,114
738
73
7
0
216,203
1
W
Cthulhu
8,519
774
31
3
0
252,629
5
W
Freya
8,952
814
70
6
0
261,033
0
L
Cthulhu
7,007
637
13
1
0
211,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role