Player Matchup

Da Ji
Da Ji
Josh1247
Da Ji
Level 124
God Stats
3W - 5L
1,457 SR
Queue Stats
215W - 214L
1,496 Elo+
Solo
Loki
Loki
Lul0_bV
Loki
Level 118
God Stats
8W - 9L
1,570 SR
Queue Stats
144W - 147L
1,539 Elo+
Party 1
Ganesha
Ganesha
QuicknEZ
Ganesha
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
301W - 293L
1,539 Elo+
Solo
Ullr
Ullr
Rake_67
Ullr
Level 145
God Stats
10W - 12L
1,574 SR
Queue Stats
175W - 175L
1,538 Elo+
Party 1
Nu Wa
Nu Wa
commandO-GuNthER
Nu Wa
Level 109
God Stats
0W - 4L
1,169 SR
Queue Stats
230W - 214L
1,596 Elo+
Solo
Team Averages
Level 130
1,454 SR
1,542 Elo+

VS

Team Averages
Level 141
1,536 SR
1,538 Elo+
Skadi
Skadi
Drakostein
Skadi
Level 154
God Stats
5W - 7L
1,485 SR
Queue Stats
447W - 392L
1,521 Elo+
Party 2
Sobek
Sobek
FMGBBZ JOE
Sobek
Level 156
God Stats
4W - 2L
1,617 SR
Queue Stats
181W - 159L
1,588 Elo+
Party 2
Ra
Ra
JIVID
Ra
Level 121
God Stats
15W - 6L
1,552 SR
Queue Stats
140W - 111L
1,478 Elo+
Solo
King Arthur
King Arthur
TheMacManusBros
King Arthur
Level 128
God Stats
2W - 1L
1,596 SR
Queue Stats
128W - 138L
1,529 Elo+
Solo
Bastet
Bastet
thratsh
Bastet
Level 146
God Stats
6W - 9L
1,430 SR
Queue Stats
433W - 395L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Josh1247
Da Ji
14
4 / 8 / 4
9,373
469
8,318
18,651
8,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Loki
Lul0_bV
Loki
16
4 / 5 / 0
10,621
531
8,462
14,006
5,464
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
QuicknEZ
Ganesha
13
0 / 4 / 9
9,514
476
7,491
19,702
21,339
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ullr
Rake_67
Ullr
17
2 / 5 / 1
10,088
504
9,659
15,513
6,388
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
6 / 5 / 4
10,275
514
20,794
14,789
6,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
18
1 / 3 / 7
10,848
542
9,136
18,381
6,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sobek
16
6 / 3 / 7
11,099
555
9,943
23,573
29,230
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ra
18
7 / 4 / 5
11,421
571
16,352
16,009
7,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
TheMacManusBros
King Arthur
17
3 / 2 / 3
10,578
529
8,259
18,956
19,481
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bastet
thratsh
Bastet
19
10 / 4 / 5
12,486
624
15,205
21,452
8,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
54
16
Kills
27
27
Deaths
16
18
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Skadi
1
3
7
1.5
W
Sobek
6
3
7
3.17
W
Ra
7
4
5
2.38
L
Da Ji
Josh1247
Da Ji
4
8
4
0.75
L
Loki
Lul0_bV
Loki
4
5
0
0.8
L
Ganesha
QuicknEZ
Ganesha
0
4
9
1.13
L
Ullr
Rake_67
Ullr
2
5
1
0.5
W
King Arthur
TheMacManusBros
King Arthur
3
2
3
2.25
L
6
5
4
1.6
W
Bastet
thratsh
Bastet
10
4
5
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,724
Damage
58,895
82,661
Taken
98,371
47,552
Mitigated
70,655
15,229
Healing
37,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
9,136
5,165
0
8,050
18,381
6,091
207
4,823
13,330
0
106,869
W
Sobek
9,943
1,681
4,048
8,793
23,573
29,230
48
6,025
17,090
30,190
0
W
Ra
16,352
753
2,443
3,720
16,009
7,001
937
6,824
8,775
126,744
0
L
Da Ji
Josh1247
Da Ji
8,318
1,545
0
3,050
18,651
8,091
0
6,057
12,594
0
52,110
L
Loki
Lul0_bV
Loki
8,462
3,142
0
3,340
14,006
5,464
936
213
13,793
0
80,984
L
Ganesha
QuicknEZ
Ganesha
7,491
1,314
2,986
3,318
19,702
21,339
0
8,869
10,833
32,266
7,997
L
Ullr
Rake_67
Ullr
9,659
4,321
0
892
15,513
6,388
0
3,128
12,385
0
92,242
W
King Arthur
TheMacManusBros
King Arthur
8,259
807
0
3,972
18,956
19,481
35
3,107
15,555
0
66,749
L
20,794
3,516
49
1,594
14,789
6,270
0
8,385
6,404
76,030
0
W
Bastet
thratsh
Bastet
15,205
4,430
0
6,132
21,452
8,852
3,140
4,333
16,873
0
108,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,871
Gold Earned
56,432
540
Minions Killed
659
0
Camps Cleared
0
1,736,205
Distance Traveled
1,969,156
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,848
542
166
8
0
360,246
7
W
Sobek
11,099
555
36
2
0
392,994
5
W
Ra
11,421
571
182
9
0
433,580
6
L
Da Ji
9,373
469
79
4
0
335,531
0
L
Loki
10,621
531
145
7
0
373,459
5
L
Ganesha
9,514
476
11
1
0
361,322
5
L
Ullr
10,088
504
173
9
0
338,136
3
W
King Arthur
10,578
529
125
6
0
381,430
0
L
Nu Wa
10,275
514
132
7
0
327,757
5
W
Bastet
12,486
624
150
8
0
400,906
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role